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Natural Selection Half-Life Mod Reaches 3.0 Beta

Thanks to an anonymous reader for pointing to the official Natural Selection page, where V3.0 Beta of the Half-Life mod "hybrid first-person/real-time strategy game" is now available. According to the page, changes include 10 new maps, as well as the addition of Natural Selection: Combat, a "...new fast and furious gameplay mode focusing on intense action. Combat games generally last less than ten minutes, and require very little knowledge to play." The mod can now be played using the add-on's "official Steam support", and will be "...listed under the 'My Games' section (not as a 3rd-party mod)", a laudable achievement for the Natural Selection developers, who've also implemented vital "skulk prediction fixes" for this update.

9 of 46 comments (clear)

  1. Quick problem / fix with NS 3.0 beta by sladelink · · Score: 3, Informative

    Although they say on their site that NS 3.0 supports Steam (which most players hate) and WonID, they don't make any mention about how to play it without Steam. The official Natural Selection forums are down right now, so this should help anyone trying to play the game without Steam. After downloading it and letting it install to your steam account directory, make a copy of the nsp directory and place it in your Half-Life dir. Same arguments apply for 3.0 as in 2.1, but replace the -game ns with -game nsp. Still though, I'm only able to see two active 3.0 public servers. Could be because it has gotten such an ill reception from the NS crowd, or maybe the clan servers are playing private for a bit. I would sure be interested in finding out what's up.

    --
    sigs are dumb.
    1. Re:Quick problem / fix with NS 3.0 beta by Sparr0 · · Score: 4, Informative

      Few CS players will move to CS2, because HL2 will be written well. No more "click on the head, get a head shot" bullshit like in HL/CS. CS players, as a general rule, are incapable of dealing with engines where you have to lead targets for motion and lag. This revelation only recently came to me. I play CS rarely, but after many years I never understood why I performed so poorly. About a month ago someone actually explained to me how aim works in CS (just click on your target). All this time I had been leading my targets. This rift is not easily crossed, and is why CS2, if it ever exists, will not draw a significant number of people from CS.

  2. I don't want to be cranky by danalien · · Score: 2, Insightful
    but, what still bugs me, is that they haven't yet implemented a 'html only' version of their page....

    kinda makes it hard to browse for info...

    --
    I don't claim I know more than I know, and if you know you know more than I know, then by all means, let me know.
    1. Re:I don't want to be cranky by irc.goatse.cx+troll · · Score: 3, Informative

      Its always been there and defaults if you don't have flash installed. If you do, its right under the monitor looking thing at the bottom of the menu: 'html menu'.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  3. Re:Noobs in Selection by Deliveranc3 · · Score: 2, Interesting

    Of course not but neither is chess by nature. However the level of balance achieved offered divergent strategies for victory. The base switch the research tree, the hive grab the HMG rush and these are just a few of the more obvious strategies, not to mention the difficulties involved in getting 12 year olds to guard an important point for more than 5 seconds. PLLEASSSEE I'll give you a lolly.

  4. Great. Just great. by ForemastJack · · Score: 2, Insightful

    Quoth the write-up:

    "Combat games generally last less than ten minutes, and require very little knowledge to play."

    Because that's just what the First Person Shooter genre needed: dumbing down.

  5. The Best Game Out There by magic · · Score: 3, Interesting

    Even in Beta, I think NS 3.0 is the best PC game out right now. It looks and plays better than the rest (yes, even though it is on the Half-Life engine) and NS:Combat is incredibly fun even if you don't feel like a full-fledged NS game.

    The players agree-- within hours of release it rocketed above all but Counter Strike and Day of Defeat in the number of players.

    And you can't beat the price-- free for anyone who has Half-Life (which is only $14 itself!).

    -m

  6. Re:Great. Just great. by magic · · Score: 2, Interesting

    I think that means relative to regular Natural Selection, which has a steep learning curve.

    NS:Combat is easy because at the heart, it is a point-and-shoot game. What makes it fun is the RPG aspect. You get experience for kills (and for kills scored by nearby teammates!) and can spend those to level up through your own personal tech tree. The decisions you make there are important: will you go for heavy armor to be invulnerable to Lerk Spores, or buy a Jet Pack and take to the skies? Do you want to play defensively with trip Mines and Grenades, or get a Shotgun and charge? Or maybe you should hold back and get a Welder to repair your command chair.

    -m

  7. Re:Noobs in Selection by Deliveranc3 · · Score: 2, Interesting

    I played back when there was no voice comm muting (or vote kicking, Imagine the trolling)and there were problems with 12 year olds spamming. The other team couldn't see it so you had to deal with it and it was the responsibility of the Commander to babysit. Maybe others had diffrent techniques to social engineer the little bastards into not wrecking the game but mine involved cajoling, rewards, and keeping in mind that they just want to kill kill kill. Which is fine if one of your soldiers wants to do it, everyone else can just back him up. I got an invite to write the faq's for NS 3.0 (Though I haven't played it yet), maybe I'll write some "How not to freak out" When you command immature useless players faq's.