State Of PC Gaming In 2003 Probed
An anonymous reader writes "Netjak has just published an overview of the past year in PC gaming. Unlike all the doomsayers, it was very enthusiastic about the console ports that flooded the market, because, for the author, they indicated the beginning of a renaissance in PC gaming. However, there's also some perceived negative developments. They were surprised to see Electronic Arts lose its last spark of innovative spirit, and unhappy to see a growth in false advertising, especially the usage of established franchise names to support the sales of unrelated games." What were your PC highlights and lowlights for the year?
What were your PC highlights and lowlights for the year?
;)
I'm on a Mac. Our gaming highlights and lowlights are the same thing.
I watched C-beams glitter in the dark near the Tannhauser gate.
A real 'low-light'- Buying the ATI Half-Life 2 bundle.
(tap)...(tap)...(tap)...still waiting...
No reason to lie.
Microsoft also scored another moderate hit with Freelancer, the sequel to Starlancer. Unfortunately, this multiplayer-only game suffered from low replay value.
What?
EA is only a shadow of its past self and unless it's willing to invest into new, innovative products, in a few years it may follow 3DO's footsteps.
What!?
Excuse me, waiter. Could I have some of what that guy's smoking? Thanks.
Rob
2003 highlight:
Duke Nukem Forev...oh, wait.
Steam.
The unlikelyhood of running HL2 under anything that isn't Windows.
The idea that games need to be "monetized" into a subscription mode - in other words, Steam.
www.eFax.com are spammers