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Trying Your Hand at Level Design?

Utawoutau asks: "As a student nearing graduation with high interest yet no game industry experience I have been taking a serious look at the position of Level Designer. In order to apply for such a position of course, I would need an impressive portfolio. I am aware that a number of games, Neverwinter Nights for example, come packaged with level development tools and that a number of other games have tools (official or not) that are readily available on the Internet. I am interested in hearing opinions from others that have experimented with the level design tools for a number of games as to what they found the easiest, the most fun, the most in depth, and the most impressive to work with. In particular, I am interested in a game whose tools strike a good balance between all four of the above criteria."

13 of 382 comments (clear)

  1. first post by Anonymous Coward · · Score: -1, Offtopic

    first post

  2. FAGS by Anonymous Coward · · Score: -1, Offtopic

    FAGS

  3. MyDoom by Anonymous Coward · · Score: -1, Offtopic

    OK listen. I hate SCO as much as any of you. This is a clear pump and dump. However, I am getting sick of people saying SCO or someone wanting to discredit the open source community wrote this worm. I can think of ALOT of linux supporters that would have done this in a second if they had thought of it. The chances are, it was a linux supporter. I'm not saying whether I support the people that did this or not. I'm really not sure but I am also getting tired of this "holier than thou" attitude of people who say its not good because it makes open source look bad blah blah blah. I'm beginning to think we must fight fire with fire. We must fight these tacticts of SCO, tactics that may even be illegal under RICO, with tactics that are less than legal. Maybe it is time we start doing things designed to bring down SCO, just as they are trying to bring down linux. The legal process will take years. SCO will probobly do alot more damage in that time than some worm written by a linux supporter. So we must do something. WE MUST FIGHT!

  4. First by Anonymous Coward · · Score: -1, Offtopic

    first...

  5. OT: can only mods mod over/underrated? by Anonymous Coward · · Score: -1, Offtopic

    see subject.

  6. Worm.SCO.A by Anonymous Coward · · Score: -1, Offtopic

    OK listen. I hate SCO as much as any of you. This is a clear pump and dump. However, I am getting sick of people saying SCO or someone wanting to discredit the open source community wrote this worm. I can think of ALOT of linux supporters that would have done this in a second if they had thought of it. The chances are, it was a linux supporter. I'm not saying whether I support the people that did this or not. I'm really not sure but I am also getting tired of this "holier than thou" attitude of people who say its not good because it makes open source look bad blah blah blah. I'm beginning to think we must fight fire with fire. We must fight these tacticts of SCO, tactics that may even be illegal under RICO, with tactics that are less than legal. Maybe it is time we start doing things designed to bring down SCO, just as they are trying to bring down linux. The legal process will take years. SCO will probobly do alot more damage in that time than some worm written by a linux supporter. So we must do something. WE MUST FIGHT!

    1. Re:Worm.SCO.A by ebrandsberg · · Score: 1, Offtopic

      A little off topic I would say. Now, if you created a SCO mod which put the SCO exec staff as the monsters in a variant of the UT2003 invasion type, that would be on topic, and amusing to actually play too!

  7. The truth is... by Anonymous Coward · · Score: -1, Offtopic

    We don't know, and we don't give a shit.

  8. Experience with gameplay by emj · · Score: 3, Offtopic

    First of all you have to have lots of experience in how the gameswork, and an artisticside. Good levels are very hard to do and they are done with lots of sweat from their makers, you have to weight in all the diffrent things in the game so that the level is a fun one, and beautiful.

    This is not something you will get from getting a couple of tools that are easy to use, but from your own mind. That mind must also be able to adjust itself to the new tools, i.e. going from the worldcraft to new Radiant, and that will only be done if you have the time to do it.

    The two biggest are Q3A and UT, check out the dev tools for them, they are equally good, just choose the one that suits you. If you want to dev for linux then you can get a very good start with GtkRadiant (the Q3A tool), but UnrealEd is very good as well alas only with windows support.

  9. HELP!!!!! by Anonymous Coward · · Score: -1, Offtopic

    I have virii on my linux boxen!!!

  10. Trying my hand at level design? by Anonymous Coward · · Score: -1, Offtopic

    nah, i'm using it for something else right now actually. The color scheme for the games category really makes me hot by the way.

  11. Forget level design by mylittleprayer · · Score: 0, Offtopic

    If you really want to advance in any sector of the gaming industry you need to learn the art of fellatio.

  12. Re:I'm not a game programmer by mo^ · · Score: -1, Offtopic

    Do you get decent weed over there?? i got frineds on Jersey and Isle of wight can't get shit....

    if ya can..... then save a room for me, i'll just quit mah job and be over there.... the mainland is getting to me

    --
    bah!*@%!