Halo 2 Confirmed For Fall 2004
Jeremy Parish writes "Bungie has finally announced that Halo 2 will ship this Fall for Xbox, as relayed via 1UP. But to make up for this semi-distant release date, they've released the first Halo 2 multiplayer screen!" Over at Halo.bungie.org, they point out a Bungie development update noting the new screenshot is "...entirely representative of the lighting, polygon counts, bump-mapping and particle effects", and also refer to the original Bungie.net announcement, clarifying: "A number of people have been confused by the title of this news item. The game is NOT named 'Halo 2: In Reach of Fall'. This is just a reference to the title of novel The Fall of Reach.)"
entirely representative of the lighting, polygon counts, bump-mapping and particle effects
Certainly not representative of screen resolution though, unless the xbox can display 1600x1200 on any TV.
the blue player on the left is not shooting at the blue player on the right. The blue player on the right is being shot by the red player on the right. Notice that the red player and the blue player are pointed at each other firing their weapons, thats how you can tell.
The weird blocky effect on the antenna is a result of the antenna "wobbling." Perhaps you'll recall the antenna on the scorpion tank in the original halo. It flopped back and forth. The antenna is apparently not supposed to be a stiff metal rod, but bendable. It wobbles when the vehicle moves. Load up Halo, get in a scorpion and check it out.
I loaded up the image in photoshop and dropped it down to 640x480. It looks a lot shittier, big duh.