Source of Amiga Video Toaster Software Released
bender writes "About a decade after the release of of the NewTek Video Toaster for the Amiga, OpenVideoToaster is now hosting the source code of the software! The Video Toaster ushered in the age of affordable desktop video in 1991 and was used in products such as Babylon 5 and Jurassic Park."
Video Toaster was great for local-access cable channel type work, but it wasn't even full broadcast quality... at least it was cheap.
Some of the early rough-out effects for Jurassic Park were prototyped using an old version of Lightwave on an Amiga, but that's about it. All of the CGI effects in the movie were done on big iron Silicon Graphics machines at ILM, some of which included the use of the SGI IRIX version of Lightwave.
Again, Jurassic Park effects were done with big iron... not with a consumer-level computer with a single 680x0 processor and an NTSC/PAL video board.
It's not about using the software today. It's about the historical record. Software - especially landmark software like this - is part of a common heritage, and should be accessible to all. I'd like to see more companies release the source code for their crown jewels when the commercial exploitation phase has ended.
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Public Domain? GPL? BSD?
What are we allowed to do with it?
cg/readme.polite: "One of NewTek's requirements in releasing the complete source code for the Toaster and Flyer was that any rude or potentially offensive language in the original text based material be politely modified or removed." WTF?!
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No that's partially true. There ARE indeed new Amiga Hardware either in the AmigaONE or the Pegasos II. It's a new PowerPC architecture with industry standard formfactor and components. I have one here running MorphOS a native PowerPC Operating System with full AmigaOS 3.1 API compatibility + MC680x0 JIT for emulating old Amiga programms in full speed (even faster)
For some cool ScreenShots go to my Web page Here the Link or for more look at MorphZone (top right Image Gallery).
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This is a significant development because Newtek brought to the desktop level what used to take hundreds of thousands of dollars in equipment only broadcast stations could afford. It was an Amiga 2000 based box, which is why a reference exists to the Amiga in the first place. The original price was around $5000, and that didn't include the price of time-base correctors, frame-by-frame editing decks, cameras, etc.. But any professional videographer or low-end filmmaker suddenly had the most amazing set of tools to create what was in the hands of only the big players or the well funded. Their original promo video, called "Revolution," was an amazing demo. If you can find a copy, I suggest you view it and see that in 1991 terms this was a truly revolutionary concept.
Beyond that, Amigas with Newtek's Lightwave software were used in the production of series like Babylon 5 and Seaquest DSV. Huge render farms with 10^3 computers were generating graphics for major television series. You had better believe that it's significant from a historical perspective.
Today, Newtek's online editing setups are pretty interesting but vastly different. It's no skin off their backs to release the source because it's not really commercially valuable. That's because in the last couple of years editing come to the point where it is really accessible by the average person. I do technical consultation for video editors, and know for certain that the seed for desktop editing today was planted by Newtek's Video Toaster over 12 years ago.
One last note: the Amiga technology back in 1984 was being bid upon by two companies. The company that won was Commodore, and we know what a debacle of excess and poor marketing they were. The other was International Business Machines, who decided it wasn't valuable. Had IBM purchased the Amiga technology, it's very likely the computing landscape and development of multimedia technologies would have been a lot different and IMO advanced much further for the average person than history as it stands today shows.
The chipset provided the timing and genlock signals necessary for the toaster to work. It is these signals that make traditional editing machines so expensive to produce. The Amiga's chipset gave these to the toaster cards so Newtek didn't have to.
But, if your timing is off by even a percentage, your broadcast signal falls apart, rendering dependent systems, such as the toaster, useless for their primary job of interfacing with these signals. This is analog technology here, can't use digital techniques to solve the problems.
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That a toaster can take video from a kitchen sync and superimpose the results of blender on it.
Well, it isn't all that far fetched.
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Most people here seem to have it all mixed up.
The Amiga, with Toaster or whatever else has never been an NLE (non-linear video editor). Professional NLEs are Avid (Mac and Windows) and Apple's Final Cut Pro (Mac only, of course). There are a few others for hobbyists.
What the Amiga had, was hardware producing high quality analog video output (PAL or NTSC), and video software to go with it like Toaster, for effects, mixing, switching, etc. and all that at an incredibly low price.
Another thing that adds to the confusion is that the Amiga also had a great 3D package called Lightwave, which enabled it to do 3D rendering for film output. The rendering was slow, but the quality was great. For faster rendering, people could just add more cheap Amigas.
So Lightwave on Amigas certainly has been used for 3D stuff in some big movies. (I have no idea if it was really used in Jurrassic Park. Probably not, because they would have had the budget to afford many SGIs with SoftImage, but it could have been used).
But this 3D stuff has not much to do with Toaster or the Amiga's video output abilities (except for previews). 3D stuff is output in single files of a single frame each (usually TIFF files), and transfered to film negative in a specialized lab, frame by frame (even today, these later printers do not work in real time; I think they print a few frames per second).
And all these movies were definitely not edited on an Amiga. They were edited on film or on an Avid.
Hope that clears up a little bit the confusion between NLE, 3D, video hardware and video effects and mixing software.