Source of Amiga Video Toaster Software Released
bender writes "About a decade after the release of of the NewTek Video Toaster for the Amiga, OpenVideoToaster is now hosting the source code of the software! The Video Toaster ushered in the age of affordable desktop video in 1991 and was used in products such as Babylon 5 and Jurassic Park."
...in the report for Video Toaster CG as analyzed by CPD.
The Army reading list
this is the same device CNN allegedly used to spruce up their Gulf War footage :)
god bless america...
-fren
"Where are we going, and why am I in this handbasket?"
the video toaster was basically written around the Amiga custom chippery, right ?
:-)
:-) Saves us all from having to buy an Octane from Ebay and register with Discreet, although to be honest, I prefer my Flame :-)
Perhaps you could get some FPGA to do the video work, and recreate the video toaster in all its' glory, unless y'all have them lying around in the attic
OTOH, it's a nice gesture
Simon.
Physicists get Hadrons!
I'm not sure at all, but can we excpect improvements in linux video editor with this code ?
I don't know, I just ask.. I just imagine, for example, using some codes to build a NLE editor under Linux... Is it possible ?
Ploum.net.
Video Toaster was great for local-access cable channel type work, but it wasn't even full broadcast quality... at least it was cheap.
Some of the early rough-out effects for Jurassic Park were prototyped using an old version of Lightwave on an Amiga, but that's about it. All of the CGI effects in the movie were done on big iron Silicon Graphics machines at ILM, some of which included the use of the SGI IRIX version of Lightwave.
Again, Jurassic Park effects were done with big iron... not with a consumer-level computer with a single 680x0 processor and an NTSC/PAL video board.
It's not about using the software today. It's about the historical record. Software - especially landmark software like this - is part of a common heritage, and should be accessible to all. I'd like to see more companies release the source code for their crown jewels when the commercial exploitation phase has ended.
Ceci n'est pas une signature
So now we have the source code for the software, will we get the schematics for the hardware? This could breathe new life in to old Amigas. There must be a few in the backs of wardrobes all over the land .....
Je fume. Tu fumes. Nous fûmes!
Public Domain? GPL? BSD?
What are we allowed to do with it?
For my toaster to finish reflashing itself with some opensource Toaster software... Damnit! It looks like my english muffins are burning!!!
cg/readme.polite: "One of NewTek's requirements in releasing the complete source code for the Toaster and Flyer was that any rude or potentially offensive language in the original text based material be politely modified or removed." WTF?!
i don't like style guides
You know for the longest time I actually thought that a the Video Toaster really was a toaster with some sort of video output. I could never understand what all the fuss was about :-)
And I was an Amiga user! (I'm recovering now...)
No that's partially true. There ARE indeed new Amiga Hardware either in the AmigaONE or the Pegasos II. It's a new PowerPC architecture with industry standard formfactor and components. I have one here running MorphOS a native PowerPC Operating System with full AmigaOS 3.1 API compatibility + MC680x0 JIT for emulating old Amiga programms in full speed (even faster)
For some cool ScreenShots go to my Web page Here the Link or for more look at MorphZone (top right Image Gallery).
greetings,
oGALAXYo
I remember distinctly lusting after the Video Toaster for a while, but budget restraints (having NO money) and other factors kept me from it. Sure, the Toaster was a bit crude, but it probably jump-started a few video editing careers... It was used in a few music videos, such as the Todd Rundgren song "Change Myself", which shipped with the demo tape of the Toaster's promotional package.
Windows XP SP2 told me to install third-party software that prevents viruses and protects stability... I chose Ubuntu
I mean this is cool, that they released the source, but it it of any real value compared to currently available packages ? I mean we are talking about 15 year old code (maybe older from development to production) in a very dynamic medium.
This is a significant development because Newtek brought to the desktop level what used to take hundreds of thousands of dollars in equipment only broadcast stations could afford. It was an Amiga 2000 based box, which is why a reference exists to the Amiga in the first place. The original price was around $5000, and that didn't include the price of time-base correctors, frame-by-frame editing decks, cameras, etc.. But any professional videographer or low-end filmmaker suddenly had the most amazing set of tools to create what was in the hands of only the big players or the well funded. Their original promo video, called "Revolution," was an amazing demo. If you can find a copy, I suggest you view it and see that in 1991 terms this was a truly revolutionary concept.
Beyond that, Amigas with Newtek's Lightwave software were used in the production of series like Babylon 5 and Seaquest DSV. Huge render farms with 10^3 computers were generating graphics for major television series. You had better believe that it's significant from a historical perspective.
Today, Newtek's online editing setups are pretty interesting but vastly different. It's no skin off their backs to release the source because it's not really commercially valuable. That's because in the last couple of years editing come to the point where it is really accessible by the average person. I do technical consultation for video editors, and know for certain that the seed for desktop editing today was planted by Newtek's Video Toaster over 12 years ago.
One last note: the Amiga technology back in 1984 was being bid upon by two companies. The company that won was Commodore, and we know what a debacle of excess and poor marketing they were. The other was International Business Machines, who decided it wasn't valuable. Had IBM purchased the Amiga technology, it's very likely the computing landscape and development of multimedia technologies would have been a lot different and IMO advanced much further for the average person than history as it stands today shows.
I'm waiting for TURRICAN!
This article refers to the original Amiga VideoToaster... which is basiclly a 68030 Amiga with a fancy linear video i/o board and some software for basic effects. It could capture single frames, but it couldn't even digitize a clip. It was basiclly a fancy video switch / mixer. In fact, the Toaster didn't even do ful 640x480, it was a bit less than that. OK for UHF broadcast though. http://www.atv.net/images/Products/toaster.gif There is no way this was used for film work. Especially when ILM had a building full of SGI workstations and servers.
Now, there have been rumors around for years about what the Amiga and corresponding technologies have been associated with. Max Headroom (for the background, if I remember).
Now, some people are saying it wasn't broadcast quality, however, a number of people disagree. When the video toaster came out, it replaced a 100K production system for 6K. It took video editing/production by storm. For example, the FOX affiliate in Anchorage used one for years. The station manager told me how it was just incredible and could do much more bang for the buck than anything out there (circa '95).
The effects, depending on how you used them, could look cool or cheesy. Think of the effects of Home Improvement, when they did the scene changed. The one I remember out of the box for the Toaster was the legs crossing on-screen for a scene change.
So, now's the real question... How easy or hard will this be to port? It looks to support other languages, as well. I noticed Kanjii support.
Is the source code Amiga specific? I know they had other systems supported, but later. Amiga source code, at least the OS specific functions, are a lot different than coding today.
Most of the apps they have source to didn't require the additional hardware that the VT came with, which is good.
Personally, I think there might be some gems, but I doubt you'll see whole ports of the applications. Too much has changed since 91.
I think it would be good for programmers (even those not into video) to look through their code. The team at NewTek supposibly did a lot of innovative stuff to get all that they could out of the Amiga hardware.
17,525 cinnomon cats later...
You can't even begin to compare Discreet's software to the original Toaster (or any toaster). The Toaster was basiclly a fancy video mixer controlled by an amiga. It was totally linear video (meaning you had to have a source deck and a record deck) it couldn't even capture video clips. NewTek later made "Toaster" software for Windows, which is pretty much in the same ballpark as editing/effects packages from Avid, Adobe, and Apple.
Videotoaster was very famous in its time. What would be the comparable tool today for that type of video editing?
SoftImage is a 3D modeller. VideoToaster is a non-linear video editor. Who said that VideoToaster was rendering 3d animations in Jurassic Park.
Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
Seaquest used Lightwave, a 3D package from NewTek, for its CG effects. The Video Toaster was a combination of hardware and software, also from NewTek, for doing fancy computer-controlled video switching and mixing ("blue screen" chroma key, wipes/fades/disolves, graphics mixing, etc) in real-time via two or three tape decks... one or two for source, one for recording. Seaquest probably used the Toaster to mix the graphics with the video... but the 3D effects themselves were done in Lightwave. The Video Toaster is not a magical fairy wand that can do everything... it's just a computer-controlled video mixer / switch.
Us folks left in the Amiga community are kinda hoping for something nice from Amiga. A few of us in the area have our own Amiga user group and have managed to have two demos of the OS4 in the last few months.
Keep you fingers crossed.
When millions disappear from earth, it's not aliens, it's the rapture.
I believe it was used for the onscreen displays - where the girl says 'this is a unix system, we have these at school' and it's a 3D maze type user interface etc.
The Video Toaster's hardware was designed by Dana Carvey's brother, Brad.
Also, are there terms of use for viewing the code? If so, anyone who is interested in developing for other FOSS video projects (VideoGimp, etc) should understand the terms of use before looking at any of this source code. It would be terrible if a bunch of developers looked at this code, went on to do amazing (but unrelated) things with VideoGimp and a few years down the line we get an eerie feeling of deja-vu.
----------
Create a WAP server today.
IIRC the Toaster did utilize the Amiga's chips to the extent that it could. The magic was in that ASIC, and IMO that would be the more interesting thing to examine, although I'm sure if you dig into the code enough you'd have a rough idea of what they were trying to do.
However, to do anything with it today is pretty redundant. Your average $500 PC from Dell with a $250 Canopus ADVC-100 has more capability to edit than the toaster ever did, plus the ability to do real-time previews and output to DVD or DV tape. If you were to emulate the hardware, you'd have something that with full effects would take fractions of a second to several minutes per frame or more to render its output. Then you'd need an analog deck with frame-by-frame control, because that's how the Toaster used to do its thing: frame-by-frame, painfully, slowly usually. Plus you'd need stand-alone Time Base Correctors at a few hundred a pop for frame stabilization. To do a 1-2 hour video and have a render and print-to-tape go overnight or even over the course of a couple of days wasn't a big deal considering the lack of alternatives at the time.
I think for historical purposes or the code geek will appreciate the relase of code, but anyone with a PC from the last two years with a decent capture/output solution and a DVD writer can do far more than the original Toaster ever could.
My highschool got one of these back in 1992 or 1993 and I managed to convice them to give me THREE class periods of independent study time to shoot, write and edit our weekly "TV" show. It was a blast and it really taught me how to work under a deadline -- I was the only student doing the show and fourth period EVERY FRIDAY there had to be 15 minutes of show in the can ready to show.
At the time, it was somewhat of a jewel on our school's crown to have a weekly, entirely student-produced show. We just thought it was more fun that trig.
The last time I poked my head in my high school, they had several classes dedicated to broadcast and communications with a real teacher assigned to it and everything. They were also doing a daily show in lieu of the morning announcements over the PA system.
I feel proud I got to do it my way and learn something in the process. God bless the Toaster -- and who coudln't resist tossing in a few Kiki effects or falling sheep here and there! ;-)
Good times...
Geez, you microsofty, the correct term is guru meditation. This is an article about the Amiga you know.
Dan East
Better known as 318230.
They seem to be keeping their price over on ebay.
--- any post that takes longer than 20 seconds to write, isn't worth writing
Used to require the VideoToaster board. Originally retailed at ~2500. I think it was Zorro based and intended for A4000/A3000.
A blog I run for the wealth
...someone will do a PAL version now? Thought at this rate Duke Nukem Forever will come out first.
You shouldn't. We're pretty picky about who we let in. You're not invited :D
--AROS is an Open Source AmigaOS clone, and source compatible with AmigaOS! Try the x86 build at http://www.aros.org
Nope. That was SGI stuff, running the 'fsn' app. It was, indeed, a UNIX system.
Guys? This is the source for a Zorro based card. You arn't likely to get any use of it unless your PC has a Zorro bus.
For more details visit http:\\www.ann.lu
--AROS is an Open Source AmigaOS clone, and source compatible with AmigaOS! Try the x86 build at http://www.aros.org
When the toaster came out it was a wonderful replacement for aging, expensive monster mixers and effects boxes. In fact, when it came out it's closest competition was nearly $50,000. Toaster had the huge advantage of being a totally new system using new ideas and new techniques. It wasn't as powerful or as capable as a true non-linear editing system or field-accurate paintbox machine... but it didn't cost nearly as much as one either.
The Video Toaster I thought was the coolest thing. After I saw a demo of it once, I was totally amazed. As I recall, there was one famous video effect it did. That effect oddly was used by lots of those sucide cults, such as the famous Heaven's Gate in ther propaganda videos.
Toaster Flyer is an NLE. Video Toaster is a video mixing board on a card.
There are 10 kinds of people: ones who understand ternary, ones who don't, and ones who think this joke is about binary
I first read that and thought to myself "Who gives a crap about that Win 95 Plus Pack Flying Toasters screensaver?"
I need to lay off the crack for a while.
Mainly, the idea that individual persons could make TV. That was a pretty revolutionary thought. It was that crazy idea and the Video Toaster/Lightwave bundle that got me into CGI, and out of Fargo North Dakota, where I was quite literally making industrial videos in a barn.
These days I live in the Boston area, and make games for a living. I don't want to exaggerate the impact the Video Toaster had on my life, but it was pretty significant. And I'm not the only person of that vintage with such a story.
So the real open source idea here is that technology can be fashioned to empower the individual. A somewhat quaint idea in today's multinational world, but one I'm quite fond of.
Bravo New Tek! You made a difference. Keep it up.
What were you expecting?
The worst thing about working in television is the editing - there's an editor sitting at a big dumb expensive machine and you don't experiment at 300 bucks an hour, you stick with grey. But there's a company that's changing that. There's a new machine that may give us real color TV. NewTek in Topeka, yes Topeka (the "yes Topeka" gag is right on their stationary) has done another one of those technological end runs around politics and conventions. They have invented the Video Toaster, desktop video. It costs around 1500 clams and works in an Amiga (I know you don't have an Amiga but if you want to play with video buy one, it's no big deal - it's just an Amiga for Pete's sake - you don't have to eat crow and buy a Mac). The Toaster does everything those pesky dinosaur machines do and you don't need any editor person in you face. You can do all those digital video effects you see on real TV yourself. It has a character generator, ChromaFX and Luminance Key (that's like blue screen so you can put things behind you that aren't really there - you can do your rap in front of a big nude picture of Uma Thurman). It has screen buffers so you can pull in pictures of, oh let's say, Uma Thurman and has a 3D animation thing and an incredible paintbox so you can doctor up those pictures or draw original ones and throw them right onto video tape. And, get this, it's broadcast quality. Rumor has it that some of CNN's Gulf War coverage was Toasted. This means one person can shoot footage of meat-puppets on HI-8 and, with a couple of tape machines and time base correctors, put out no-kidding television. The editing can be done in your home - alone. Once the set up is paid for, the editing is free. This machine is going to fill wedding videos with lots of 3D flying titles and "infinity slides" but, face it, we're going to have world peace before we have watchable wedding videos. I love playing with the Video Toaster but what really kills me dead is dreaming of a lot of people using Toasters. When it gets universal enough we'll have video that has the pure artistic white light/white heat of writing and painting - glimpses into another person's vision. Of course MTV will still show Robert Palmer - computers can't solve all our problems.
The Video Toaster itself wasn't really used in Babylon 5, but it came bundled with Lightwave...and THAT was used in the CGI...and continued to be used and is still used today...though not on an Amiga.
I remember when Alan Hastings was looking for another distributer when the one that distributed VideoScape 3D crapped out and NewTek gobbled him up. He was even looking for a name for the new "Videoscape" which later turned into Lightwave. This was back in the day when I was trying like mad to get Pixar to port Photorealistic Renderman to the Amiga, even getting them to go to a couple of Amiga-worlds...but I guess they saw the writing on the wall.
Oh well, that was a long time ago. But it's cool that they released the source for the Toaster. Now if they would release the source for Lightwave that would REALLY be cool. lol
"Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
That was all Irix. Irix screenshots showing the Jurassic Park interface.
"I use a Mac because I'm just better than you are."
As far as I remember, the Toaster was not an editing program. It was used for titles and effects.
So at most, the code might be useful for an add-on to an editing program. But I would guess that there is nothing there that the 2 current editing programs (Avid and FCP) don't have already.
Still, the Amiga was cool in it's time. I remember a purchase decision around 1995 for a computer that had to generate stuff and output it in a PAL video signal. The choice was a second hand Amiga for around $1000, or a second hand SGI for around $30'000. I can't remember the video card that was in the Amiga, but anyway the picture quality of the Amiga was much better! The choice turned out to be very easy...
But for pure professional editing, there is nothing on Amiga (or Linux) for now, and there never was. It's Mac or Windows (only Mac if you want FCP).
Alias PowerAnimator modeled the models, SoftImage did the animations, Renderman rendered the final frames.
ILM used a lot of different software packages along with their own code to do that movie.
"Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
Actually the Amiga was originally to be called 'Hi Toro', but that was changed because a lawnmower-company had a similar name
So they decided to call it 'Amiga', which is of course Spanish for 'girlfriend'.
So it was not only a revolutionary pile of electronics, but also a girfriend!
Your facts are incorrect. The Toaster most definitely was video quality.
basiclly a 68030 Amiga with a fancy linear video i/o board and some software for basic effects.
No, the Original video toaster didn't come with an Amiga.. the toaster was the "fancy linear i/o board and some software for basic effects."
It was basiclly a fancy video switch / mixer.
Yes, that's the point.
the Toaster didn't even do ful 640x480, it was a bit less than that
First of all, "640x480" isn't "full" video, it's "VGA", which is significantly different than a TV signal. (VGA is underscanned, with a 1:1 aspect ratio, NTSC video is overscanned, with a 4:3 aspect ratio.)
And second, the Toaster did do full 752x480 - full overscanned NTSC.
There is no way this was used for film work.
It was used for film work - just not the way you think. Although it wasn't used in the final cut, it was used to do rough-ups for staging.
Dana Carvey's brother, Brad Carvey, designed the hardware in the Video Toaster.
Brad is also the inspiration for Dana's portrayal of the "Garth" character in Wayne's World (on Saturday Night Live and the movies) -- you'll notice that Garth is essentially a quiet geeky guy who is really good with electronics.
is seeing all those open source apps on MorphOS. Please don't misunderstand me, this is _not_ a 'you should use Linux' troll. What's cool is that, thanks to open source, MorphOS is able to become a complete desktop environment (with a highly compatible set of applications including media player, web browser, office software, etc) almost instantly.
:).
I envy the speed and sharp look of MorphOS (can't really afford the hardware though, and I'm stuck on X86 for gaming). Still, I like imagining a future where I can swap out my hardware and OS and hardly notice because the core apps are available everywhere
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
its all in M68K assmebly language...
We might as well start from scratch...
unless of course u own a AMIGA, then it is very useful.
-Hack
Got Geometrodynamics? Awe, too hard to figure out? Too bad.
Well, I haven't seen anything either --
So it is only safe to assume that the source follows normal copyrights, and you may not redistribute it in any way without permission. Until there is some announcement from NewTek that says otherwise, this is their code and only their code -- it can be used for "reference" or your personal source-code museum, but not much else.
if they port Lightwave to Linux THAT would be really really really cool. ScreamerNet for Linux don't really counts. Maya, Houdini, Softimage all have ports on Linux... i want my Lightwave on LINUX!!!
Isn't a movie a product?
What about toilet paper? is that not a product because it's "toilet paper?"
--AROS is an Open Source AmigaOS clone, and source compatible with AmigaOS! Try the x86 build at http://www.aros.org
What was he in jail for? Does the MPAA know about his release?
Comparing it to Windows will be a moot point, since El Dorado is going to have a 40% larger code base than XP.
It's old technology, but still... Just for purely academic reasons, I think it would be interesting to see how a ported and tuned version would work on a high-end Pentium or AMD system.
Of course, I don't program, so this is a "gee, it would be great if someone else did this" post,. Take it with as many grains of salt as you wish.
- G
Start a happiness pandemic
My understanding is that much of the design and a small amount of the rendering for B5 was done on the Amiga platform, but the rendering was done... somewhere else. These days current versions of lightwave run on any Windows after 95 (98 and up) and on MacOS (9 or X), with the rendering engine also running on some other platforms (linux?) I seem to recall that for some projects, screamernet has also been ported to other architectures, but I don't know if they actually sell sn for anything else.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I saw Video Toaster demoed several times at various trade shows. I remember at least once at a MacWorld Expo. The demo goddess was a nice and funny woman named Kiki Stockhammer. She did a great demo and during the product's life, I (and a lot of other people) looked forward to seeing Kiki present.
In my old foggy memory, I seem to remember that the product had one short rebirth after being dormant for a bit.
--------------
On the road and seldom seen.
Davie Brightbill
wherever I go, there I am.
I was in Kansas City working for an Amiga dealer, and I remember when Tim Jennison came to demo the DigiView. At the time, it was astonishing. Mac users were buying Amigas just as a way to get frame captures and higher color scans.
The name Video Toaster was the end result of humorous false rumors spread by NewTek. They leaked that they were working on a "laser toaster" to toast graphics onto white bread for hotels and resturaunts. Then they said that they had expanded their project to include a "JellyJet printer" that could spray mint, rasberry and blueberry jelly onto the bread for color output. The next month they announced that they had expanded it to the Amiga's 4096 color "Hold and Modify" mode for "HAM on Toast". This went on until the actual product was announced. At which point it became vaporware for a very long period of time.
The Toaster was broadcast quality by the only standard that mattered - would a broadcaster broadcast it? They did. The video output was comparable to the quality of a 1" C-format machine, and the CG letters were comparable to Dubner or Chyron systems of the time. What people fed into the Toaster was another matter. VHS in is going to look like VHS coming out. But I put the Toaster directly on air several times, and the engineers looked closely at it's bars on their waveform monitors and vectorscopes and were happy.
I have doubts how worthwhile this code is going to be for anyone. The Video Toaster development team had a reputation for bizzare hacks, making the Amiga chipset do things that they were never meant to do. Woz would have been proud of their kind of hackery. But I doubt if any of it is going to be transferrable to any other platform - maybe the CG code.
"How perfectly Goddamn delightful it all is, to be sure" Charles Crumb
It is interesting piece of software, but if you want a true professional video editing software for your Linux box, I suggest you use Cinelerra. It's an amazing software - equivalent to something that would probably cost hundreds of thousand dollars - and yes, it is open source.
Find some more information here .
BAsically, what would need to be done is all the parts that deal with hardware would need to be reimplemented in software. Not a huge deal, given the power of today's CPUs. Not sure if it would be worth the effort or not, but it's still something that people can tinker with.
Most people here seem to have it all mixed up.
The Amiga, with Toaster or whatever else has never been an NLE (non-linear video editor). Professional NLEs are Avid (Mac and Windows) and Apple's Final Cut Pro (Mac only, of course). There are a few others for hobbyists.
What the Amiga had, was hardware producing high quality analog video output (PAL or NTSC), and video software to go with it like Toaster, for effects, mixing, switching, etc. and all that at an incredibly low price.
Another thing that adds to the confusion is that the Amiga also had a great 3D package called Lightwave, which enabled it to do 3D rendering for film output. The rendering was slow, but the quality was great. For faster rendering, people could just add more cheap Amigas.
So Lightwave on Amigas certainly has been used for 3D stuff in some big movies. (I have no idea if it was really used in Jurrassic Park. Probably not, because they would have had the budget to afford many SGIs with SoftImage, but it could have been used).
But this 3D stuff has not much to do with Toaster or the Amiga's video output abilities (except for previews). 3D stuff is output in single files of a single frame each (usually TIFF files), and transfered to film negative in a specialized lab, frame by frame (even today, these later printers do not work in real time; I think they print a few frames per second).
And all these movies were definitely not edited on an Amiga. They were edited on film or on an Avid.
Hope that clears up a little bit the confusion between NLE, 3D, video hardware and video effects and mixing software.
Not to troll, but could someone tell me why I should use the Amiga as opposed to another platform, such as the Macintosh?
Well, if you'd ask the same question around 1990, the answer would be pretty straightforward. Amiga OS was a superb blend of CLI and GUI. In early 1990's, there were already many better solutions of both the GUI and the CLI, but the quality of the blend itself was unmatched until MacOS X. And even in MacOS X this blend is not always as good as in Amiga (for example, it was much easier to tweak the startup sequence of your system using purely GUI tools). Also, until the mid 1990's Amiga was a much better gaming platform than a Mac.
Actually, toaster graphics have been ported to java:
"It will never be known what acts of cowardice have been
motivated by the fear of not looking sufficiently progressive."
- Charles Peguy 1905
Always be sincere, whether you mean it or not.
fsv
If you're a zombie and you know it, bite your friend!
Everything made by humans is a product.
Further...all movies have producers, which etymologically can be linked to product.
So nya-nya-nya.
One Warp11's web site there are even some videos!
-- Multics
p.s. no she's not 'let herself go' -- mostly the contrary!
Lightwave ScreamerNet nodes don't need licences. for example you can have unlimited amount of Linux machines to do your rendering. Linux ScreamerNet rpm comes with 7.5c update.
"Jurassic Park a product? And there was me thinking it was a movie."
Lightwave is meant for the "I gotta have it yesterday" workflow that TV studios often adopt. They probably used it because they could rough together a bunch of the scenes on it and see how they look before they dump days worth of render time into generating the dinos. I doubt anything you saw on-screen was LW generated, that doesn't mean it wasn't extremely important to their workflow.
"Derp de derp."
...that was a commercial piece of software called After Dark that contained a buttload of really sucky screensavers, it was the Incredimail of its day, only without the spyware.
I am NaN
maybe on a small part of it..
jurassic park used mostly realistic models for most scenes and prolly used video toaster to add in the models for some scenes.
for most 3d stuff, they used SGI's technology.
The company that used to distribute Videoscape was called Aegis.
Yeah, releasing the code for Lightwave and Modeler probably won't happen soon. =)
$ cd /usr/src/kernel/linux-2.4.24 . /* fuck me plenty */ /* XXX Fucking Cypress... */ /* Binary compatibility is good American knowhow fuckin' up. */ /* XXX No fucking way dude... */ /* Why the fuck did they have to change this? */ /* fuck me plenty */ /* Fuck me plenty... */ /* Fucking losing PROM has more mappings in the TLB, but /* ARGH! Fucking brain damage. You don't want to know. */ /* This card is _fucking_ hot... */ /* ??? What the fuck is the purpose of the interrupt mask /* Be careful, we could really get fucked during synchronous /* Be careful, we could really get fucked during synchronous /* task can fuck it up GTL */ /* Fuck me plenty... */ /* Ugly, ugly fucker. */ /* Ugly, ugly fucker. */ /* If you fuck with this, update ret_from_syscall code too. */ \ :-) /* James M doesn't say fuck enough. */
$ grep -ir fuck
./Documentation/DocBook/kernel-locking.tmpl:&nb sp; If you don't see why, please stay the fuck away from my code.
./Documentation/DocBook/kernel-locking.tmpl : <title>The Fucked Up Sparc</title>
./arch/x86_64/kernel/mtrr.c:/*  ; Some BIOS's are fucked and don't set all MTRRs the same! */
./arch/i386/kernel/mtrr.c:/* Some BIOS's are fucked and don't set all MTRRs the same! */
./arch/sparc/kernel/process.c:
./arch/sparc/kernel/head.S:
./arch/sparc/kernel/ptrace.c:/* Fuck me gently with a chainsaw... */
./arch/sparc/kernel/sunos_ioctl.c:
./arch/mips/sgi-ip22/ip22-setup.c: * fucking with the memory controller because it needs to know the
./arch/mips/kernel/irixelf.c:#if 0
./arch/mips/kernel/irixioctl.c: * irixioctl.c: A fucking mess...
./arch/ppc/kernel/ppc405_pci.c: * the kernel try to remap our BAR #1 and fuck up bus
./arch/sparc64/kernel/traps.c:
./arch/sparc64/kernel/process.c:
./arch/sparc64/kernel/binfmt_aout32.c:
./arch/sparc64/mm/init.c:
./arch/parisc/kernel/signal.c:
./drivers/net/sunhme.c:/* Only Sun can take such nice parts and fuck up the programming interface
./drivers/net/sunhme.c:
./drivers/net/b44.c:
./drivers/net/macsonic.c: fuck did SONIC_BUS_SCALE come from, and what was it supposed
./drivers/char/drm/drmP.h:extern int DRM(release_fuck)(struct inode *inode, struct file *filp);
./drivers/scsi/qlogicpti.h:/* Am I fucking pedantic or what? */
./drivers/scsi/esp.c: * how bad the target and/or ESP fucks things up.
./drivers/scsi/esp.c: * phase things. We don't want to fuck directly with
./drivers/scsi/esp.c:
./drivers/scsi/NCR53C9x.c: * how bad the target and/or ESP fucks things up.
./drivers/scsi/NCR53C9x.c:
./drivers/sound/aci.c:/* The four ACI command types are fucked up. [-:
./drivers/cdrom/sbpcd.c: blkdev_dequeue_request(req);
./drivers/ide/pci/cmd640.c: * These chips are basically fucked by design, and getting this driver
./fs/binfmt_aout.c:
./fs/jffs/intrep.c: don't fuck up. This is why we have
./include/linux/netfilter_ipv4/ipt_limit.h:
./include/linux/netfilter_ipv6/ip6t_limit.h:&n bsp;
./include/asm-m68k/sun3ints.h:/* master list of VME vectors -- don't fuck with this */
./include/asm-sparc64/system.h:
./include/asm-parisc/spinlock.h: * writers) in interrupt handlers someone fucked up and we'd dead-lock
./lib/vsprintf.c: * Wirzenius wrote this portably, Torvalds fucked it up
./net/core/netfilter.c:
./net/ipv4/netfilter/ip_nat_snmp_basic.c: * (And this is the fucking 'basic' method).
./net/ipv4/netfilter/ipt_limit.c: * Alexey is a fucking genius?
./net/ipv6/netfilter/ip6t_limit.c: * Alexey is a fucking genius?
means girlfriend, and in other dialects has connotations of prostitutes.
ehem... actually Layout and Modeler :-)
The first Amiga post of the year, and it's only February!
Someone mentioned previously that the Amiga's custom chips provided the timing. Since UAE emulates the custom chips, is it possible to use this under UAE?
Prevent email address forgery. Publish SPF records for y
That's mainly the reason for running big render jobs on big iron - there is literally twice as much data to shift, four times the precision needed in calculations (at least), and don't forget you need extremely specialised processes to get the digital output onto film.
Avid Xpress, Apple FCP, Adobe Premiere Pro, Sony Vegas, and most other modern NLE software have keying as a standard feature. The four-input switcher I'll have to concede, but in the context of emulating the hardware, there are alternatives if you're not too concerned about online capabilities. Frankly, if you want online you shouldn't really be using a stock PC anyway. Then again, I don't think that the online capabilities of the original Toaster, given its rendering speed for certain operations, was really a factor.
Rendering moved off Amigas when Netter Digital took over from Foundation Imaging. Series 3 IIRC.
Greg
(Inside a nuclear plant)
Aaaarrrggh! Run! The canary has mutated!
It is true that they added Flyer as an NLE, but I never heard of anybody actually using that professionally. For editing, everybody used Avid at the time (and mostly still does).
This is not flamebait... it's God's honest truth.
deus does not exist but if he does
Back in the early days of B5, a couple of the Foundation Imaging guys were active on rec.arts.sf.tv.babylon5 (along with JMS), and this question came up a lot.
My (admittedly sketchy) memory of the answer is that the FX shots for the original 2-hour pilot episode of B5 were composed and rendered with ScreamerNet/Amiga, but that by the time the actual series got picked up and put into production (over a year later), they'd pretty much migrated entirely to LightWave NT, and were doing their rendering on Intel hardware.
I can't speak for Sliders and DSV (and, frankly, don't care), but Voyager was certainly not rendered on Amigas: Foundation was entirely an NT (and SGI?) shop by that point.
News for Nerds. Stuff that Matters? Like hell.
here is Lightwave Project List. in that huge list is Jurassic Park and Jurassic Park III.
The Amiga, with Toaster or whatever else has never been an NLE
Wasn't there supposed to be an add-on product for the Toaster called "Flyer" that was a real NLE system?
I'd basically stopped paying attention to the Amiga market by that point, so if it never shipped I wouldn't have noticed.
News for Nerds. Stuff that Matters? Like hell.
So they decided to call it 'Amiga', which is of course Spanish for 'girlfriend'.
:-)
Dude, that's not the proper way to tell folklore.
You forgot to add: And besides, it was alphabetically ahead of Apple.
BTW: damn, I wish I could afford to blow 500 euros on that mobo...
My only experiance with video editing is with finalcutpro on osx. Is there anything like VideoToaster out there currently in the market for realtime video broadcasts? I know apple does their keynotes with several cameras, live, etc. Do they use Avid for this? Any ideas?
I downloaded the first one, CG.zip ... I could find no licensing information. What are the licensing conditions with this code? and is it compatible with GPL for example ?
Electronic Music Made Using Linux http://soundcloud.com/polyp
http://www.warp11.com
S-VHS is 640 by 480 at a frame rate of 30 frames per second (well, half the lines at 60 frames a second, but same total pixels). Thera are also three colors. That makes for 36 ns per pixel-color. Since there is no I'm starting a pixel signal, the clock needs to be accurate to much less than this. Granparent poster said 1% makes it worthless... 0.1% of 36 ns. but thats just a guess.
Can it be ported without the dedicated Toaster hardware? If large parts of it are written specifically for the Toaster itself, the source might not be all that useful.
Clear, Dark Skies
Source of the comment from here, probably cribbed from this comment.
I don't know why you'd do that, especially when you break all formatting and make it impossible to read. Paragraph breaks are your friend.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
Wow, you are not even close to knowing what you are talking about.
It would be nice though to have the code released..
I worked for NewTek during the Toaster heyday. Tim & Paul tried to negotiate with Irving Gould (of Commodore fame) in his Bahamaian Commodore headquarters (can you say 'evade taxes'?) in an attempt to get him to license the Amiga chip-sets.
With 'em we could've made a Mac & PC Video Toaster!
But alas, old Irving knew that his shell game of moving Amiga's around the world would cease (currency trading is very profitable if done right) and the Toaster was the only thing that was keeping the Amiga going.
Being at the Christmas parties with "Lurch", Wil Wheaton, James Doohan (Scotty), Kiki and the other "Cool Friends of NewTek" made me even more aware of my un-coolness. But the buzz was really there and it really, really felt like the early Apple days (I rep'ed them too in 1980).
Imagine had Commodore done it....what might've been.
They also saw the unicycle on the monitor, and that was my fault. I don't think they ever thought well of the Amiga or its people after that.
*sigh*,
Schwab
Editor, A1-AAA AmeriCaptions
VGA has 1:1 pixel aspect, 4:3 frame aspect.
NTSC has 0.9:1 pixel aspect, 4:3 frame aspect.
</slashdotpickyness>
Why would anyone engrave "Elbereth"?
I'm sure I'll get modded down for this, but this code is next to useless which is probably why it was released.
I mean this is a program which was big news over a decade ago. Much of the program is in assembler since the Amiga's of the time were 7MHz or maybe 14MHz or 25Mhz, if you were lucky.
Also, the program talks to the hardware of the toaster itself via the Zorro bus, which was a *predecessor* of ISA.
A nice gesture, perhaps a bit nostalgic for those of us, including myself, who once owned Amigas, but, for the most part, totally useless.
GJC
Gregory Casamento
## Chief Maintainer for GNUstep
When B5 first started, I remember seeing pictures of the render farm of Amiga 2000s with `040 cards and toasters in them. Something like 50 or 80 Amigas sitting on shelves. I think back then, Screamernet wasn't yet built. Soon after B5 started, someone (Aspen Computers?) started building outboard rendering engines... The name Raptor comes to mind.
I was still running Lightwave on a Toaster up until 1996.
It's mandatory to wash your hands before returning to the land of Dairy Queen.
was totally linear video (meaning you had to have a source deck and a record deck) it couldn't even capture video clips.
You are correct, but only partially. Yes, the Video Toaster was for linear video editing only. That is until you added the Video Toaster Flyer to your Amiga rig, which would allow you to do non-linear video editing and capture video on up to 21 SCSI disks.
Quod scripsi, scripsi.
After reading many of the comments it seems that people are under the impression that VT and lightwave are dead products and of "historical" value, they aren't dead at all, still sold check out NewTeks' web site
They still kick ass and i still want one (damned lottery not picking the right numbers)
Snowden and Manning are heroes.
It did ship. I sold a few dozen, back in the mid-90's. It usually captured video onto a pair of 9gb Seagate Elite scsi drives. That would be 5.25" full height technology there.The Flyer worked, I know guys still using it. A little pricy, but way cheaper than an Avid.
I don't know which video effect you're referring to, but my favorite was the silhoutte of the girl who looks over and pulls down the "shade"/B stream.
Then there was the cheerleader doing the cartwheel.
Good times, good times.
-------------------
This is my SIG. There are many like it, but this one is mine.
I'm sure there are people really adept at Toaster, but it just seems like most of the sh*t you can now do on iMovie in just a fraction of the time.
If I'm wrong, please give me some insight...
Basically the flyer could reproduce two videos at the same time, from two hard drives, and a third hard drive was used for sound, it used the toaster as a switcher, so it did not need to render de effects, they were ral time, so it was very fast, even for today standards.
I made a living, editing on the flyer, from corporate videos, to TV comercials, we never get a complain about the quality.
I miss the interface a lot, i could edit faster on a flyer, than on a modern Avid system.
specially, i loved the arexx scripts to automate editing chores.
For example, with one script, i just put the music track, and the script would automatically put fade in, put volumen down and up, and fade out to the music. It was just a mateer of minutes to put music to a video. Today i hve to adjust each level by hand.
Another of my favorite scripts was to put video efect autmatically on my finished video. I would make a cut only edition, and then just put a soft cut in all my editions, in less thana aminute i could adjust all my efect, or chagen them glbally.
Finally, my favorite trick was used to make music videos.
First i load in the project all the video secuences i would like to use, then i load the music. Then i play the music and began to tap de rithm on the keyboard. Each tap would put a videsecuence in place. After that, a little cleaning, and voila, an instant music video. It aws wonderful and fun...
I miss all that power...
Unfortunatelly, the video signal was composite video. Today we are used to D2 quality. Altough still there are people who can,t see the diferences :)
By the way... Spielberg was a toater Fan, he used the toaster (lightwave) for storyboarding, int one of the books aopbut how jurasic park was made, we see Spielberb playing wit an open toaster...
After that photo, my chief never complained again that our toaster had almost always open... (screws are for cowards...) 8)
sorry i could not resist...
:)
I still have a toaster (on amiga 2000) and a flyer, and still use them.
Not for video editing, but for live production in corporate events.
I just paint them with a neat black paint and they look cool
Not bad. Probably you will see new postings until the last of those legendady machines still works..
I worked for a dealer in PA and flew to Minneapolis, MN (home of MST3K no less), for a week-long Newtek training session. Kiki and Jim, and other Amiga luminaries were there and even taught some of the courses.
:)
It was an amazing time. The Toaster was in use by almost every local station, school, and videographer here. When the A4000 and the Flyer came out, things were just starting to crest when...
***BOOM***
Commodore imploded. I was there for the funeral of that company (the auction in West Chester), and let me tell you - it was a sad, sad day. A lot of companies like Scala, Newtek, and others were suddenly cast adrift. Newtek's situation was particularly bad. What could Newtek do without the Amiga? How could it continue to support the product it had out there? It was the Amiga's architecture that enabled the toaster's abilities.
Fortunately for Newtek, they were able to keep it together with Lightwave - a 3D package which had really matured far beyond the original VT's intent. Newtek was also able to get a hold of spare parts and used units and kept things surprisingly afloat for quite a while.
But other companies weren't as fortunate. A few years later, the dealership I worked at closed down. The niche market they relied on simply disappeared.
It's hard to explain to non-Amiga people why Amigans continually hope to bring it all back. The Amiga truly represented a revolution in computing. That level of innovation didn't occur on the PC until the word 'multimedia' suddenly made it ok for businesspeople to have great graphics and stereo sound.
The Amiga provided the world's first affordable desktop video production. There was NO competition - NONE. It was an absolute crime that Commodore never took full advantage of their position. Instead, they played around with primitive PC designs that cost them millions in losses and made other huge, obvious mistakes.
This is why Amigans worldwide are still not able to accept the demise of their favorite machine / OS.
One good thing may happen with this code release. It would be interesting to see if the user interface could be salvaged. The VT sold a lot of videographers on the simplicity of it's use. It didn't look like it was cobbled together by computer geeks. It truly resembled a dedicated video production product.
BTW, I still have my Video Toaster training certification.
"...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
I think that the CG in Star Trek V was done on Amigas with VideoToasters and LightWave... Check out the floating Klingon Blood shots.
I recall reading it in a magazine years ago...
-- The universe began. Life started on a billion worlds...
-- Except on one where stupidity was there first.
At uni in 1992 (studying the art of user-interfaces) we had to do a multimedia project. Everyone student fought for one of the few SG computers, others took there own macs and quite a few chose one of those Digital i386's..... We took my Amiga 4000 with some tools: scala, lightwave, toaster. ....
Now for the real fun: for presentation purposes everyone was running around with great stacks of material and plugging mighty sets of cabels and stuff. Preperation times of 45 minutes per event were pretty normal. Everything just to show a few wacky 3D balls jumping around a screen or something similar. And the crowd went wild....
We didn't do anything in preperation for the presentation. In an old blue bag, we just brought in an Amiga 600 (the tiny one, with internal HD) and when we were called to do our 'project', we took it out of the bag, connected it there and then to there standard TV set, including the standard classroom audio system. We switched it on, booted the OS and ran our work: 3d graphics (self-made!), nice effects, video, animation and wild 16 bit stereo sound (rave-tune). We knocked everyone off their feet, including those with their SG material and their high-end Mac's.
It were the days that the Amiga simply didn't have an any competition, especially taken the 'pricing' aspect in mind. Too bad that the real enemy was to be found inside the company selling them
Also, until the mid 1990's Amiga was a much better gaming platform than a Mac.
Until the mid 1990's, the games that were released for Amiga, Mac, and Dox/Win were almost always best on the amiga.
I'll never forget the first time I played Carrier Command on the Amiga.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
Still doesn't work. If you use a logarithmic scale you don't get the fine gradations in colour at the "high" end.
Yeah, I'm attempting some animation stuff, and it occurred to me that you really want an 'S'-shaped curve (well, not S-shaped, but steep at the low and high end, and flatter in the middle).
Consider it this way; you need more levels allocated to the high-end for the same reason you need more levels allocated to the low-end; the high-end starts with pure white, 0% subtracted; then, going down the linear scale, you'd have white - (minus) 2%, white-4%, white-6%.... white-48%.... and the perceived difference between white-2% and white-4% is greater than that between white-48% and white-50%. In other words, the white-end is the subtractive equivalent to the black-end; a mirror image, but with the same needs.
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
means girlfriend, and in other dialects has connotations of prostitutes
You sound like you know something about this, and my Spanish is extremely limited. However:-
My understanding is that 'amiga' translates as (*platonic*) 'friend'. More specifically, it is the female version of 'amigo'; in English, of course, we have one word for 'friend' that applies to both sexes.
I think the fact that Spanish uses different versions of 'friend' for male and female is what confuses the issue. Also confusing is the English use of boy'friend'/girl'friend' for *romantic* attachments.
My dictionary seems to back this up:-
girlfriend 1.(lover) novia (f) 2. (female friend) amiga (f)
However, please correct this if I'm blatantly wrong, or missed some subtleties.
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
> Back in those days, i read in the magazines that it was apple who was the other party, not ibm.
Care to cite such?
Here's my source:
page scan
.
(David Bowman, EVA near HUGE Monolithic Win-PC in orbit around Jupiter) "My God - its full of Malware!"
Film has a more-or-less S-shaped transfer curve. If you want a nice black-and-white film effect in Photoshop or Gimp, or whatever you use, desaturate (but that doesn't look right, does it?) then use the curves thingy to bend the top and bottom 15% or so out a bit flatter. You get a slightly more contrasty image (steep slope in the middle) with the blacks and whites flattened a little. It looks like a slightly pushed black-and-white print.
Yup. From your tone, I suspect this bothers you. If you are a US citizen, I suggest you avoid reading the Constitution, since it enshrines the notion that inventors MUST eventually give their inventions to everyone.
I worked for an Amiga dealer in Houston, Texas before and after the Toaster was released.
Not only was the Toaster broadcast quality (as K8Fan said by the only standard that
mattered: was it broadcast?) but so were several other products using the same stick.
In fact, our largest customers for Amiga video editing setups were Mexican television stations.
Every weekend at least one maybe two Hispanic gentlemen would roll in with a large wad of cash
and buy a complete setup of some kind or another.
Maybe an A1000 or A500 on the low-end with a cheaper genlocker and a few fonts or a full blown
Toaster setup if they enough money.
maybe so at some level, but usually cultural/artistic works are not described as products. Consider the following:
"did you see the Van Gogh exhibition?"
"sure, that sunflowers painting is a great product!"
"Sgt Pepper was the Beatles' best-selling product"
"Steel construction techniques made products such as the Empire State Building possible"
If these sentences sound natural to you, OK. But I'd guess you're in the minority, and that most people wouldn't call Jurassic Park a product either.
The author of this post asserts his moral rights.
The Toaster Flyer was used by hundreds of corporate and industrial videographers, as well as countless event videographers (weddings, etc). It actually boasted one of the best compression codecs that existed at the time (the Wavelet based VTASC codec), that was at least as good as Avid's highest quality AVR levels.
The Flyer was also used as the non-linear system of choice at the '96 Olympics in Atlanta, for on-site news packages and the like. In fact, there were numerous Avid systems available on site, but the Flyer reportedly became the favorite system after word got around as to how easy it was to use, how fast it worked (i.e. no rendering, unlike the Avid Media Composers) and the quality of the output.
It was also used on the Tonight Show (soon after Jay Leno took over the show) very extensively for realtime graphics, roll-ins and effects.
Well, i don't much see any use of having sources for accessing proprietary hardware on very old (however pretty nice) computer, rather then to make a prot to SEGA MegaDrive, for example, because of arhitectural similarities. Besides general RAM upgrade and such stuff, if would also require getting VideoToaster unit wich seems harder then creating new one.
Because of Intel's architectures alltime weaknesses (dynamic crap - no 0Hz operational ability) Toaster hw can only be used by some other vendor processors.
Using FPGA to interface a Toaster to PCI is harder then to create a new home-brew "toaster".
I agree that After Dark went down the tubes after it was ported to Windows. The novelty of it all started to wear off and hundreds (thousands?) of new and uninteresting After Dark modules were written to try to keep people interested in the product.
The death knoll for After Dark for Windows was when Windows 95 came out with a built-in screensaver engine that was as capable as the one from Berkeley Systems (which tells you the sad state of the Windows 3.1 screensaver engine).
Berkeley Systems stopped developing After Dark sometime in 1999 (IIRC) as they did not update it to work with Windows 2000 (and hence Windows XP).
I haven't used a Mac in quite a while so I am not sure when After Dark stoped working on that platform (Mac OS 9?).
However, it seems a Japanese company bought the rights to the software and has modified the modules to work with Mac OS X's built-in screensaver engine! You can get it for $10 for their website: Inifinisys, Ltd.
Schrödinger's cat is not amused—maybe.
But! we have IBM to thank for the BRILLIANT "LinkWay" multimedia authoring system, running on PS/1 or PS/2 workstations going back to 1992 or so.
I have now pulled my tongue from my cheek.
Back in fourth through sixth grade, we had a computer class with a whole load of PS/1s, and then one or two Amigas which only our professor could use. He would do all image capture and editing on the Amigas, and then we would modify them on the PS/1s. We thought his computer had some kind of powerful black magic, but it was actually an Amiga. Some other kind of magic then.
LinkWay was a lot like throwing an Amiga-like interface with Deluxe Paint IV onto a DOS box.
No. The VideoToaster 2/3 (VT/NT) from NewTek is akin to the early Toaster/Flyer, but on a modern PC. The interface can look almost exactly like the original Toaster, and the bundled software provides the same featureset. (It, of course, does a ton more too).
With the SX-8 breakout box, users get live switching between countless composite/s-video input sources. It's an amazing set up, I nearly s**tted my pants every time I got to use one.
It does what Play set out to do for a tenth of the price -- and it actually WORKS!
In a wierd connection betwixt Slashdot and Toaster, I have a NewTek demo tape featuring a clip starring our very own CleverNickName, where he gushes about how the Toaster is, like, going to change the world!
:)
Hey Wil! It's blackmail time! How much to keep me from vidcapping that tape and posting it for the world to see?
Even weirder - NewTek's HQ was in Topeka, KS. Every year for the past 7 years or so, I travel from Windsor Ont to Topeka for the SCCA autocross National Championships - meaning that I take my frikin' vaction in WW's old stompin' grounds.
DG
Want to learn about race cars? Read my Book
Found a fan website for the Raptor workstation.
http://z80.org/raptor3/raptor3.html
It's mandatory to wash your hands before returning to the land of Dairy Queen.