Unreal Tournament 2004 Demo Released
JSDopefish writes "The demo for the PC game Unreal Tournament has been released, and Blue's News has a full list of mirrors [including BitTorrent links from GameTab and AIXGaming] for downloading the 209mb Win32 client. If you like classic Deathmatch, it's a great game - I still love one on one deathmatch. The site explains: 'The Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004's two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run'."
UT seems to be moving more and more towards tribes, and this is from a guy working on Tribes 3, which also uses the unreal engine, albeit heavily modified... ;)
Glenn Fiedler,
Irrational Games.
If the linux install is on the CD I'll be buying another game at near full price. :)
I was thinking of posting this myself but I haven't gotten around to stop playing the thing to do so. the emphasis seems to be more on teamwork than solo rambo stuff as before. it runs about as good as UT2003, which isn't saying much as my GF3 is really showing its age. I will definitely be buying this when I see it at Bestbuy, unless of course Doom3 or Halflife 2 suddenly decide to appear on the shelf.... go download it
"There must be about as many PC's that can actually handle this game as there are macs."
Uh...huh.
Maybe you should take a look at the high end PC market some time? An insane number of top of the line video cards, memory modules, processors and motherboards are available and they sell like hotcakes. Because PCs are far less generational than Macs there is a tendency for a lot of people to gradually upgrade and thus keep relatively up to date in terms of hardware.
Sorry to ruin the illusion but at a totally uneducated guess I would put money on the number of PCs worldwide that can run this game being in a ratio of at least 50:1 to the number of Macs.
Read Pynchon.
For those interested, UT2004 is using an open-source codec for voice communication between players. It's also probably the first game to support wideband (16 kHz) communication.
Opus: the Swiss army knife of audio codec
I'm not a big fan of the Quake-style deathmatch type games, I much prefer smaller locations, CS/DoD style..
However, the Demo is a LOT of fun. Assault mode is very good, at least it shows off a good map. There's 6 seperate objectives for the attackers to do, and it's fast paced enough to keep it interesting.
Onslaught mode is really good too. I'm not a big fan of the map, but the mode itself has promise. It's basically a sci-fi BF1942, just a lot faster.
And it runs just as well as UT2003. Good programming.