Videogames And Car Marketing Intersect
Thanks to the Detroit News for their article discussing how videogames have become a great selling tool for automobiles. The piece discusses the willingness of car manufacturers to see their models used in games, with a few exceptions: "Sony Computer Entertainment America spokesman Ryan Bowling says Ferrari, Porsche and Lamborghini demanded exorbitant licensing fees - but that's why they aren't in Gran Turismo." It also mentions the thorny issue of car damage, with Alex St. John of WildTangent, developer of a Chrysler 'advergaming' title, noting: "In the past, advertisers could never imagine a commercial where you dent a car... But half the fun of a game is driving recklessly." A Chrysler spokesperson explains this change of heart for their new game, saying "...corporate attorneys determined that gaming is enough of a 'fantasy' to make it permissible to damage vehicles."
Using Carmageddon to sell SUV's is a little too far perhaps? but you gotta love the feeling!
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"we live in a post-ideological world..." - Billy Bragg.
With my brand new video game featuring my mom's Ford station Wagon! All the kids will want to hang with me!
I believe the most appropriate vehicle would be the Chevrolet Trantrum.
We don't have a state-run media we have a media-run state.
I've wondered why the car companies were so anal about this.
Taking PR advice from your lawyer is like taking financial advice from your bookie.
Would this game be Need For Speed Underground?