Videogames And Car Marketing Intersect
Thanks to the Detroit News for their article discussing how videogames have become a great selling tool for automobiles. The piece discusses the willingness of car manufacturers to see their models used in games, with a few exceptions: "Sony Computer Entertainment America spokesman Ryan Bowling says Ferrari, Porsche and Lamborghini demanded exorbitant licensing fees - but that's why they aren't in Gran Turismo." It also mentions the thorny issue of car damage, with Alex St. John of WildTangent, developer of a Chrysler 'advergaming' title, noting: "In the past, advertisers could never imagine a commercial where you dent a car... But half the fun of a game is driving recklessly." A Chrysler spokesperson explains this change of heart for their new game, saying "...corporate attorneys determined that gaming is enough of a 'fantasy' to make it permissible to damage vehicles."
hed.
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