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PlayStation 2 Timeline, From Launch to Present

Decaffeinated Jedi writes "GameSpy has posted a timeline charting the history Sony's PlayStation 2, the third part in a series previously covered on Slashdot that includes similar retrospectives for the Xbox and for GameCube. The timeline traces the PlayStation 2's history from its initial boom, through its period as 'a repository for bad sports games, giant robot games, and other disappointing releases,' and up to the console's revitalization by such games as Gran Turismo 3, Metal Gear Solid 2, Devil May Cry, and Grand Theft Auto III." How has the PlayStation 2 measured up to your expectations?

5 of 83 comments (clear)

  1. Never had Any Expectations ... by Mad_Fred · · Score: 4, Interesting

    For some reason, I've never felt any draw to the PS2 itself as a console. The Gamecube is cool (and these days ridiculously cheap too) and the Xbox ... well, the fact that I bought one says it all I think ... Guess the specs appealed to the geek in me and the games I wanted were available.

    But the PS2, nope. Never any attraction. And that's despite the fact that I've played several great games on a friend's unit over the years. It's just never felt purchase-worthy. And I don't think it will even if it drops to 'Cube prices, but I'm always toying with the idea of picking up a 'Cube just to play Zelda and Metroid.

    Perhaps it's simply that the PS2 has a lot of good and great games, just nothing that's a total drool-causer for me. Especially not drool-causers that don't show up on the other consoles if you're just a little patient ...

  2. More powerful? Ahem... by bishiraver · · Score: 5, Interesting
    Both systems were more powerful than PlayStation 2.
    This statement amuses me. The Xbox is built on an 800mhz celeron processor. The Gamecube utilizes a powerpc based processor. The only reason graphics on the playstation 2 look sub-par, is because it only has 4mb of video memory. The actual cpu, video processing units, and sound processing units are much more powerful than either the Gamecube or xbox. One vector unit of the PS2's emotion engine, for example, can perform Just over a GFLOP. This is immensely better than the X-box (my dual pentium3 800mhz machine cannot even perform a GFLOP), though I'm not sure about the gamecube - I assume it probably doesn't do as well, either. Of course, this performance is only utilizing one of the vector units - there are two. 2GFLOPS (even though they proportedly are capable of 6.2) is nothing to be ashamed of.

    As was said before, the actual logic units of the playstation2 are well beyond both the xbox and the gamecube - the simple fact is, that the video memory does not hold nearly as many pretty textures, and cannot do anti-aliasing very well (mainly because of the lack of memory). If they had utilized something like 64mb or 128mb of memory, the system would have smoked either one of the other systems. The major problem with the emotion engine in floating point calculations, is that it only performs at 32-bit precision, not 64-bit. Of course, neither do the numerous pentium3 (And 4) based beowulf clusters out there.
    1. Re:More powerful? Ahem... by NanoGator · · Score: 4, Interesting

      "The actual cpu, video processing units, and sound processing units are much more powerful than either the Gamecube or xbox."

      No, they're not. You're comparing the main processors of the GC and XBOX to the PS2's graphic chip. The GC and XBOX both have seperate graphics chips, and the results wipe the floor with the PS2. The RAM bottleneck for that system is a good chunk of the reason why the graphics are blurry, no doubt about that. However, the GC and XBOX both have nifty little hardware graphic features (anti-aliasing, texture compression, etc) that the PS2 has to do in software.

      The XBOX and GC are both decidedly more powerful than the PS2, they also have technology that's a year newer.

      --
      "Derp de derp."
  3. Re:It surprises me. . . by NanoGator · · Score: 4, Interesting

    "For as many failed units that Sony throws out, it still amazes me when people associate the word Sony with Quality. "

    I worked at a video game retailer when the original Playstation was launched. From that Sept to just after XMAS, for every 100 PS's we sold, we got roughly 20-25 back defective. This was in the whole district, not just the store I was in. I can't imagine this was limited to just Kansas City.

    Funny thing is, people actually deny that the original PS had this many problems. Even our competitors bitched about it.

    --
    "Derp de derp."
  4. Re:Not that great. by kisrael · · Score: 4, Interesting

    and what matters in a console isn't the hardware, it's the software.
    For my money, the software isn't that hot either.

    I have all 3 systems, started with the GC. Now that Xbox has GTA3 and GTA:VC for it, I have fewer reasons than ever to want to keep the PS2. There are some genres were the PS2 is the best, but it's notably so-so at some stuff I like, for instance splitscreen multiplayer. (Stupid multitap) I know some people really think it has a super terrific library, but I think in the end, all 3 systems end up having about the same # of "really great" games, and the "really great" gams on PS2 don't interest me as a gamer as much as the other 2 systems.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death