Stores Neglecting Old Videogame Packaging?
Thanks to GamerDad for its editorial discussing the poor condition of older console games sold by videogame stores. The writer notes: "Getting N64 games in any kind of reasonable [boxed] condition seems to be next to impossible... even more shocking is the state of their SNES and Genesis stock." He continues: "With SNES games, I can sort of understand that the deterioration of cardboard would leave you with just the cartridge and the manual eventually, but apparently the stores are now just throwing out the manual if the box is torn/useless. Even Genesis cartridges, sold in those hard shell boxes, are rarely found in their original packaging anymore. It's the systematic destruction of our gaming history." The piece concludes: "Is it really so hard to maintain a policy of keeping the product in similar condition to how it's traded in or maybe even stop accepting bare games altogether to give your customers more reason to take care of their games to retain value?" What's the solution, if any, to this problem?
The first thing I do when I get a game is throw out the cardboard packaging. Especially with computer games that have a single CD and MAYBE a registration card in them. I used to keep the boxes but when I moved I found I had 30 big software boxes that I had never touched again. Do you want my mint condition Willy Beamish case?
If you're going to save the packaging for every game, and no one else does, eventually that complete product will be worth money over and above the value of the game itself. The simple fact is that I don't really appreciate the retail package of a game, once I own that game, and I'd rather use the space for other things, just like every other normal person. The packaging was meant to be disposable. They made it out of paper for chrissakes. If you're different, then so be it. In 50 years when universities are offering "video game packages of the 20th century: a monological examination" as a class, you'll have saved cultural obscura and done your job as a pop-cultural historian. The world will thank you.
-- I wanna decide who lives and who dies - Crow T. Robot, MST3K
With SNES games, I can sort of understand that the deterioration of cardboard would leave you with just the cartridge and the manual eventually, but apparently the stores are now just throwing out the manual if the box is torn/useless. Even Genesis cartridges, sold in those hard shell boxes, are rarely found in their original packaging anymore. It's the systematic destruction of our gaming history."
SNES, Genesis, and N64 (mentioned earlier) have about as much to do with "gaming history" as Chevy Chevettes have to do with automotive history. The oldest among them, the Sega Genesis, came out in 1989 with a Motorola 68000 CPU. The SNES came out in 1991 while the N64 came out in 1996!
If you want real video gaming history worth saving, then look to the Magnavox Odyssey, released in 1972 as the first home video game. Then there is the Fairchild Channel F, which was released in 1976 and the first video game system to use cartridges. In 1977, the wildly successful Atari 2600 was released, Atari's first cartridge-based video game console. And let's not forget the Vectrex of 1982, the first and only home video game using vector graphics which it displayed on its own monitor.
Video gaming history isn't about a bunch of johnny-come-lately Japanese executives who sought to get rich with slickly packaged, mass market products. It's about pioneers like Ralph Baer, who, in 1967 prototyped what would become the Magnavox Odyssey. It's about visionaries wile Nolan Bushnell who founded Atari and conceived Pong in 1976.