Nintendo DS to Feature Wireless Connectivity?
Decaffeinated Jedi writes "As reported by GameSpot, Nintendo president Satoru Iwata indicated in a recent interview (Japanese-language) that the company's upcoming dual-screen portable (previously covered on Slashdot) will feature wireless Bluetooth-esque connectivity for multiplayer gaming. Iwata goes on in the interview to describe the Nintendo DS as a 'unique' machine, noting that 'not everybody will understand it right away. There might only be 10 to 15 people applauding during its unveiling at the E3, but they'll understand it once they touch it. At the least, it should serve as a hint towards [our] next-generation console.'" Although we've covered Iwata interviews recently, this now makes a little more sense given the context of the DS announcement.
I just read an interview on IGN yesterday with Nintendo of America's vice president of corporate affairs Perrin Kaplan.
He hinted that the DS would have some fancy features other than just the dual screens. Good to see that there may actually be meat behind this little handheld.
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I knew it would have wireless to be awesome. However, to be even more awesome both screens have to seperate from each other. If two people can play one game with one system and one cartridge and the two halves of the system connect wirelessly it will be the king of handhelds. Imagine the possibilities that before were difficult. Like battleship for instance.
I'm definitely buying one. At best it rules and I get my moneys worth. At worst its another Virtual Boy and I can be that one guy who still has a working Virtual boy. It's a win/win situation.
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Is it me or is nintendo seriously lacking competition in the handheld arena... to the point where they now release a new system just to fight among themselves. As if regular gameboy, gameboy color, gameboy advance isn't enough.
Don't worry Sony will come by and clean up this mess.
Some choice quotes from the linked interview (thanks to babelfish):
You say that it evolves graphics and should have kept making function complicated "golden law of success" is the collapse red sandal wood.
I think Iwata says that design is a natural evolution from graphics, and that the DS will be collapsible and come in a nice wood finish. Bold move, in this age of clean, plastic designs! I had assumed it would look more like the SP, but we all know that big N aren't satisfied with jumping on bandwagons. I agree with Iwata here, the design needs to convey a more adult sense of purpose, so it doesn't have to compete with the GBA.
The creator having suffered hardship 100 times, 100 times it can sell, instead of, in the circumstance that, even even maintenance of the status quo it is difficult, in the former route which wastes time and energy, as for future of the game as for without being it is clear.
From this quote, I gather the DS will break easily. Iwata suggests that once you've bought a DS, you'll readily buy 100 more if they keep breaking (indicating that it will be a cheap unit, I suppose). I'm not so sure about this strategy, as Iwata says it will probably be a waste of time and energy to try and repair them yourself - but I'm still concerned about the cost. Time will have to tell on that one.
Very useful information! Hopefully slashdot can keep posting interviews like these. This really helped shed some light on Nintendo's strategy with the DS.