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More From Spector On Deus Ex, Thief Sequels

Thanks to GameSpy for its interview with Ion Storm's studio director Warren Spector, discussing "design, his excitement over the new Thief title, and past mistakes." He comments on the optional third-person mode in the forthcoming Thief: Deadly Shadows, suggesting: "It really does provide a kind of tactical awareness you don't get in a first-person mode", and goes on to further discuss the controversial fan reaction to Deus Ex: Invisible War, admitting: "We made a really bad, bad decision... by not supporting drag and drop in the interface on the PC version of Invisible War, and that was unforgivable." However, he doesn't comment on recent rumors that have him "aiding in the design of the next Tomb Raider game", currently in development at fellow Eidos-owned studio Crystal Dynamics.

2 of 37 comments (clear)

  1. Great... by Terminal+Saint · · Score: 5, Funny

    So who's ready for a unified arrow system in Thief 3?

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    It's sad when choosing an installation directory on your own qualifies you as an "advanced user."
  2. I would have controversial reaction by hambonewilkins · · Score: 2, Funny
    I would be pissed at Deus Ex II like everyone else but the demo never loaded up on my computer. In fact, it would just freeze my computer. But, I did like the black screen I was presented with.

    That was a very impressive lighting effect, and I could tell that the engine had been improved.

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    God Bless America. Why? Did it sneeze?