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PSX Emulator Performance Investigated

An anonymous reader writes "AnandTech took a look at console emulators (ePSXe as well as a preview of a GameCube emulator) and how the latest ATI and NVIDIA cards perform at emulating. The author also compares Intel and AMD CPUs and their impact on ePSXe emulation performance. It turns out that emulating PSX games is pretty pixel shader intensive, as pixel shaders are required to emulate a lot of the PSX's effects."

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  1. Virtual GameStation by jetfuel · · Score: 5, Interesting

    Connectix was truly ahead of their time with Virtual Gamestation. I played all the way through Xenogears and Chrono Cross on a 333MHz iMac with a macally iShock, and it was quite a pleasant experience. There were a few rare glitches and the occasional squishy sound, but having a 6GB memory card was nice. :D It's amazing that they were able to put such an emulator together, to instantly expand the Mac's game library to thousands of titles, but it's very sad that legal action by and subsequent agreements with Sony made them have to shelf the whole project. VGS2 or at least VGS for OS X would have been nice.