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Star Wars KOTOR Sequel Confirmed

Ant writes "A story over at Blue's News reveals that the June 2004 print issues of Electronic Gaming Monthly and Computer Gaming World (on newsstands in late April) will confirm a sequel to Star Wars: Knights of the Old Republic, and that the game is, as previously rumored, in development at Obsidian Entertainment, the developer formed by ex-Black Isle boss Fergus Urquhart."

4 of 24 comments (clear)

  1. Wonderful by Anthony+Boyd · · Score: 2, Interesting

    You know, I've been stuck in BG1/BG2/PS:T/Arcanum for years. I just can't seem to get into newer RPGs. I have NWN, I have KotOR. I've managed to get through the first act of each and then my interest wanes. I think it's the lack of NPC party banter (although Carth won't shut up sometimes).

    Anyway, I think this could be great. Feargus could take a game that is just on the edge of holding my interest, and turn it into something an ounce more interesting. I don't know what it is for certain, but I know that Feargus (and actually, most of the team at Obsidian) built a lot of the games I like. They may be able to give it some of the old-skool goodness that wins me over. I really hope so, because I think I might have finally exhausted all the quests in BG2.

  2. Re:KotOR's best sequel... by fatboyslack · · Score: 2, Interesting

    Well, not voyeuristic, stuff, but I was amused how they tailor the story depending on the sex of your character. Carth seems threatened more often, and acts the goose more so than usual. Amusing. Maybe.

    --
    Everyone thinks of changing the world, but no one thinks of changing himself. -- Leo Tolstoy
  3. hope not as hyped as the first by yinako · · Score: 2, Interesting

    KOTOR was as good as they clam, due to its insuffishent details, my Plane Scape Torment had more details on screen, and the fact its 2D doesn't mean it looks worse then 3D games

  4. Re:KotOR's best sequel... by JFMulder · · Score: 2, Interesting

    I understand what you mean about the set of rails. KOTOR is one of the best RPG experience I've had in years (I'd have to go back to the SNES with Final Fantasy 6 to have as much fun playing an RPG), but I always though that one area that lacked depth in KOTOR was exploration. I mean, there's these huge planets where there is a Starmap on each, nobody has found them in thousand of years, and oddly you always manage to land no more than 15-20 minutes of walk away from it. The locations are a bit too conveninent.