On The X68000's Obscure Majesty
Thanks to NFG for its newly published in-depth feature on the Japanese X68000 computer/games system. The author explains: "The X68000 is an unheard-of gem from Japan. Released around the same time as the Amiga and Atari ST, it was leagues ahead of them both in terms of design and capability. Originally released in 1987 with a 10MHz 68000 CPU and 1MB RAM, the series finished six years later with a 25MHz 68030, 4MB RAM and a 80MB HD." The piece ends with a gallery of X68000 game screenshots, often near-perfect arcade conversions, as well as referencing the previously mentioned X68000 floppy disc game warnings.
Growing up just north of san fran there was always some lucky kid in the neighborhood who had one of these fancy import devices. I'd salivate over its spot-on arcade ports........and he'd never let me play it.
bastard.
x68000
It's uploading as i am posting this. So it won't be up for a while. I'm off to sleep.
IRC the Original Metal Gear was on this thing then ported to nintendo. yeah its its what im thinking of. http://www.gamefaqs.com/console/nes/data/7936.html
Just a quick heads up.
Considering the fact that the Amiga was released in August 1985 with a 8MHz 68000, I find it hard to claim that a 10MHz 68000 machine released in 1987 is "leagues ahead". Also knowing the Amiga custom chips and its OS, I also find it hard to assume the X68000 was "miles ahead". Ofcourse the last Amiga modek had a 68040 chip vs. the claimed 68030 for the X68000.
The MSX version is in fact totally different from the NES one in level design, though the gameplay is basically identical, right down to the pixel-level. This is evident from the very beginning, where you start with an underwater entrance rather than the paradrop of the NES version.
I don't know what happened there, but the MSX one is definitely the original, as are Castlevania and Dragon Quest 1.
i own the original metal gear :) (it's for msx2 in fact, not msx)
;)
:)
it feaured way better graphics than the nes version (16 colours out of a pallette of 512)
anyway, Konami was realy active on the MSX systems, as were most japanese game developers at that time.
as mentioned we had Castlevania but also some original RPG material like SD Snatcher.,
And of course we had the one and only Solid Snake (Metal Gear 2)
for a list of konami's history on msx see:
http://www.msxnet.org/konami/konami.txt
On a slightly more serious note, the game from Konami - is that something from the Castlevania series? None of the screenshots show the trademark whip, but they've certainly got the right atmosphere for it.
--- Bwah?
And the answer is none: None more black.
I have scoured the links and can find no actual clear images of this supposedly beautiful hardware.
Anyone know of a nice shot of one of these devices?
Of course there's a port of NetBSD to the X68000 platform.
NetBSD/x68k is the port of NetBSD for the Japanese personal computer SHARP X68000/X68030 series. It runs on some models of X680x0 with MMU and FPU. NetBSD is a free, secure, and highly portable UNIX/Linux-like Open Source operating system available for many platforms, from 64-bit AlphaServers and desktop systems to handheld and embedded devices. Its clean design and advanced features make it excellent in both production and research environments, and it is user-supported with complete source. Many applications are easily available through The NetBSD Packages Collection.
Where's the development picture of Duke Nukem Forever?
The ______ Agenda
The first two pics are from the arcade and X68, the last one (of the same image, more or less) is the Genesis version. No offense, but it doesn't take a fanboy to tell them apart - it takes only EYES. =)
As a long time ST user I can say without question this machine is WAY more powerful. The custom graphics chips in the X68000 kicked the ST's ass, and though the Amiga was unquestionably the ST's superior the X68k 0wnz them both.
Also, if you read the whole page, it had a DOS-clone OS in addition to a GUI OS/shell (not clear on which it was). It was wholely different from any other GUI, and I think it must be said it kinda sucked, though I've never seen SX Windows 3.0. I've seen screenshots of some apps for it, so I know it COULD display more than 4 colours, but the stock GUI used only that many. Really horrible, primitive icons, in addition to a strange race-care motif.
Basically, as we all know, the specs are nice but they don't mean squat. It's all about the games, and the X68000 games were amazing. Try one, you'll like it.
So here I am sitting here wasting time at work, assuming that I can go check out the screen shots of the game without coming across anything that might be considered "inappropriate" at work. So I click the link, wahoo Websense didn't block me for once! Going through the screen shots, reminiscing about old arcade games and I click page two ... next thing I know there is a pixalated naked chick on my screen ... god damn japanese games :P