Guildhall at SMU Game School -- How is it?
Needanewnick asks: "I heard and read about the Guildhall, and I was wondering if anyone could relate their experiences from it? I've heard that many so called Game Development Schools don't really do much for preparing the student for life in the industry. Does the Guildhall address this very well? What are post graduation job possibilities? Basically, is this worth the tuition?"
But then got offered a job at Oracle. I'll take the stability of a regular paycheck over working for a struggling game company (or even worse, developing something to be published by EA) anyday.
CMDRTACO CHECK YOUR EMAIL!
At Michigan State, we have a game development organization (Spartasoft) that helps those that want to get into the game industry. People can find others that share interests to work on projects, we have tutorials (3D Studio Max, DirectX) and even get guest speakers (from Microsoft, Image Space (who did Nascar Thunder and F1 for EA), etc). We've had several people graduate and go on to work in the industry as well as get internships. Last year, we had two projects nominated in the Independent Games Festival Student showcase.
The important thing though is that the people that succeed from here are passionate and work extremely hard on their projects. So I don't think guild halls are necessary. But effort and dedication is and that'll carry you regardless of where you go to study.
Note: That's just my personal opinion. I'm just a graduate student and not in the game industry.
In times like these, it is helpful to remember that there have always been times like these. - Paul Harvey
whatever you've heard, you're out of it.
There has not yet been a graduating class. It's only in the 9th month of the 18 month program at this point.