Rag Doll Kung Fu Project Showcased
Thanks to VE3D for pointing to a Lionhead Times interview discussing the unique-looking PC tech demo/game called Rag Doll Kung Fu, a side-project of Lionhead graphic artist Mark Healey. He explains of the demo he's been working on in his spare time: "You control the characters on screen with the mouse - there are no pre-scripted animations in the game - it's all up to you... this means you get to create your own style, and can act out whatever you feel like, and of course, if you really feel like it, you can have a fight." The page also includes screenshots and several links to a video trailer of the demo/game, which should be finished (for free download?) "this summer", though Mark is currently helping complete Lionhead's long-awaited Xbox title Fable.
I've been a fan of rag doll physics since I first read about it, and I hope it continues to gather improvements, but when are we going to get controllers for games that are more intuative than a mouse, and less expensive? It's one thing to say you have control of your character's every move, but clearly another to realize such freedom; the controls of video games are what sets them back.