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HK-47, Puzzle Pirates - Big Hits at GDC Awards

Thanks to Frictionless Insight for its article recounting the proceedings of the 2004 Game Developers Choice and Independent Games Festival Awards, which were held last night in San Jose. Multiple GDC Award winners included Call Of Duty and Prince Of Persia: The Sands Of Time, and Savage: The Battle for Newerth won the IGF independent game award, with Oasis triumphing in the Web/downloadable category. Among the highlights: "When the Yohoho! Puzzle Pirates team moved to the stage to accept the [IGF Web/Downloadable Audience Choice] award, dressed as buccaneers, they basked in the most thunderous applause of the night", and the piece also notes that "...the audience was [almost equally] vocal when HK-47 (from Star Wars: Knights of the Old Republic) took the award for [GDC] Original Game Character of the Year." There's further coverage of the events over at GameSpy.

6 of 34 comments (clear)

  1. Prince of Persia was Robbed by Anonymous Coward · · Score: 5, Informative

    POP clearly deserved "Game of the Year". With KOTOR was a great game it had some faults and a fair ammount of bugs in the release.

    Prince of Persia is the most polished and well put together game I have ever played. The game is visually stunning, the control scheme flawless, and a fantastic story that really ties the whole thing together.

    1. Re:Prince of Persia was Robbed by Jagasian · · Score: 2, Informative

      Give me a break. Prince of Persian (POP) had its share of bugs too. I have an XBOX save game for POP where the girl somehow got stuck really far behind, and the prince will be talking to her, but she is about 2 miles away so you can't hear her. It looks really funny because he is talking to thin air. The bug is bad because it ruins your save game.

      It happened about 25% of the way through the game, and I didn't notice it was a bug until far later. I mean, there are times where you are supposed to separate from the girl... AND there are times when the prince talks to himself... so after a relatively long time and several save points later... I realize that the prince isn't talking to himself, but instead he is talking to the girl who is not there.

      It wasn't long after that that the game would randomly stop with the prince saying "no no no, it didn't happen like that". Which only happens when either the prince or the girl dies. I couldn't retrace my steps because there are parts in the game where you can't backtrack because of the level design...

      So yeah, lost allot of advancement through the game and had to reload a save game from a ways back. Ever since that monster of a bug, I would actually get worried when the prince got separated from the girl... not because of the story line, but because I was worried about the mother of all bugs returning to ruin yet another save game.

      If that is polish, I am glad that I don't buy many new games these days. Also note that this bug didn't happen because of some weird thing I did as a player... I just played in a very normal way. The girl just got separated from me somewhere along the way... probably some broken pathing thing or something.

  2. Puzzle Pirates by BlueCup · · Score: 3, Informative

    Hooray for Puzzle Pirates =D good to know that they're getting the recognition they deserve. I've played my fair share of mass multiplayer games and for the most part, and they're all the same, except for this one =D just... needs to be less addictive =(

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  3. Re:StarWars? by Lightwarrior · · Score: 2, Informative

    > yes, yes i can... his name is Bender .....skin tube

    Bender was an amnesiac? And he *actually* killed folk? Bender was never really dangerous, unless you got him near a can opener.

    Similar, sure - robots with attitude. But not the same.

    -lw

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  4. Puzzle Pirates Represent! by Zonk · · Score: 4, Informative
    I am so glad the Puzzle Pirates team won the recognition they so richly deserve. For those of you not down with the Pirate, Three Rings' game Puzzle Pirates is an online massively multiplayer game (or, in this case, a "mmoarrrrpg") where you take on the role of a character in a world populated with islands. Within this world, your piratical character can take jobs on Merchant ships, Navy boats, and (most fun of all) fellow-pirate crewed ships. On the ships you take on an individual job, such as bilging, carpentry, sailing, or gunnery. Each of these jobs is simulated through the use of (you guessed it) a puzzle. These fun and entertaining mini-games allow you to contribute to your crew, gain booty (no, not that kind of booty), and increase your reputation with the Pirates of the seas. An incredibly fun game with none of the usual hangups or problems inherent in MMOGs.

    For more on pirates, check out Talking like a pirate is fun, but annoys people, a writeup I did a long time ago. Includes a link to a most excellent techno mix of the writeup done by a friend of mine.

    ARR!

  5. I'm confused by Snowmit · · Score: 3, Informative

    According to Gamasutra Prince of Persia won game of the year and Beyond Good and Evil won excellence in writing. But GameSpy says that Bioware won both.

    Which article is correct?

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