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HK-47, Puzzle Pirates - Big Hits at GDC Awards

Thanks to Frictionless Insight for its article recounting the proceedings of the 2004 Game Developers Choice and Independent Games Festival Awards, which were held last night in San Jose. Multiple GDC Award winners included Call Of Duty and Prince Of Persia: The Sands Of Time, and Savage: The Battle for Newerth won the IGF independent game award, with Oasis triumphing in the Web/downloadable category. Among the highlights: "When the Yohoho! Puzzle Pirates team moved to the stage to accept the [IGF Web/Downloadable Audience Choice] award, dressed as buccaneers, they basked in the most thunderous applause of the night", and the piece also notes that "...the audience was [almost equally] vocal when HK-47 (from Star Wars: Knights of the Old Republic) took the award for [GDC] Original Game Character of the Year." There's further coverage of the events over at GameSpy.

5 of 34 comments (clear)

  1. Re:StarWars? by Lightwarrior · · Score: 4, Insightful

    RTFM.

    "...HK-47 (from Star Wars: Knights of the Old Republic) took the award for [GDC] Original Game Character of the Year."

    That'd be a CHARACTER in a Star Wars game. Can you think of another amnesiac droid serial killer, who calls humans meatbags? HK-47 add a huge amount of feeling to KotOR, with his disdain for living creatures and his sordid past. His translation of the Sand People alone was priceless.

    -lw

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  2. Re:StarWars? by Nikkos · · Score: 2, Insightful

    "Can you think of another amnesiac droid serial killer, who calls humans meatbags? "

    In a game? No, but he sounds quite a bit like Mr. Gordons from "The Destroyer" series of novels.

    Nikkos.

  3. Re:StarWars? by CoffeeJedi · · Score: 2, Insightful

    yes, yes i can... his name is Bender .....skin tube

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  4. Mer... by JMZero · · Score: 2, Insightful

    Prince of Persia is the most polished and well put together game I have ever played. The game is visually stunning, the control scheme flawless, and a fantastic story that really ties the whole thing together

    It was indeed a very solid game. All the things you mention about it are good - but it did have some problems, chiefly in terms of variety and replayability.

    There was, what, 5 or 6 different enemies in the whole game? And how much did those enemies differ from one another? There was pretty much "ones that let you vault over them", "ones that you bounced off walls to kill", and pointless birds/bats.

    90% of the difficulty (which there wasn't much of) in the game was either timing the back-and-forth walljumps or in the first fight with your father (which you do before you have a good handle on the controls).

    That said, it had a lot of things going for it - excellent control, camera, story, and general polish. I might even call it game of the year - a dead heat with Wind Waker - but I can understand those who don't like it. It's an "experience once" sort of game, and it just isn't very long.

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  5. Re:StarWars? by Lightwarrior · · Score: 1, Insightful

    Ok, why in the hell was the parent modded Offtopic? It's directly replying to the post that said HK-47 - the character from Knights of the Old Republic who received "Original Game Character of the Year" - was very similar to Bender from Futurama.

    I disagree. Bender from Futurama didn't actually kill people, he drank a lot, and was generally an irritant as opposed to deadly. HK-47 showed disdain for living creatures well past the point of only being deragatory, was actively used as an Assassin droid to kill hundreds of people, and doesn't drink.

    Sure, they both have referred to humans as fleshy constructs less optimum than robots - but that's where the similarities end.

    Moderators, please at least *attempt* to see if the post is relevant before jumping to that conclusion since it doesn't contain the words included in the topic's subject.

    And thank you for your time. Meatbag.

    -lw

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