Online Consoles Marginalizing PC Gaming?
MattW writes "The gist of this AP/Miami Herald article seems to be that consoles going online will mutate the MMORPG space. Already, there is word that PC game development is withering, even though as a preferential PC gamer I see the best games ever. Is the console destined for superiority, or will the ubiquitous need and superior user input of the PC keep it as a viable game platform?"
I don't even have a TV to connect a console up to, and haven't had one in years. The idea of buying a piece of hardware just to play games on is mildly offensive to me. But the high levels of DRM (note, that I have purchased every single game I've played in the past 5 years) on them is extremely offensive to me.
So, no console games for me. If they can't make them for a PC (and preferably Linux), I don't need to play them.
Need a Python, C++, Unix, Linux develop
Yikes! Starcraft on a console, those kind of games ususally suck on a console. Thats were the PC rocks. You have dedicated buttons for each unit, way faster than naviagting menus. Then there is the resultion problems. In games like starcraft the more you can see at one time the better. No matter which way you look at it a mouse is far more accurret than a stick for placing buildings.
Anyway... There are two types of gamers, those who just like game play and are happy playing anything from the old nes and snes to the latest xbox games. And then there are people like me who like games that are fast and simulate reality and let me do things I can't do in the real world.(Like going around hunting people in a FPS or Stealing cars and running down police in GTA)
The game play people are happy with the current tech and like consoles because they are simple.
God, root, what is the difference?