Annual Ludum Dare Independent Game Competition
pyman writes "The 4th Ludum Dare game competition is being held over the April 16-18 weekend.
A forum discussion can be found here, and you may register your details here.
Previous compos have spawned some interesting games, as well as provided a unique insight into the creative process of the programmer mind."
Despite the stifling of creativity that some feel when they work on the structure of a preexisting game, why aren't mods taken more seriously in the indie game world? Many budding game designers and production houses lack the capital to create a stand-alone game to enter into a such a competition as this. Cheap engines like the Torque engine (of Tribes fame) have spawned excellent indie games such as Marble Madness. Why can't people accept mods like this -
Sounds like a lot of fun, too bad its scheduled so close to finals.
:)
48hrs for a game isn't much, but I really think it would be a fun contest to enter with friends.
"Yeah, well in my game you get to run around the house trying to find the clock radio before it goes off"... "Yeah well, in my game you are the clock radio, and you have to find the kid before school starts"
(the theme for that imaginary contest being timing, clocks and running
paul reinheimer