Dragon Quest V Remake Hits Big In Japan
Thanks to GamerFeed for its article noting that Square Enix's PlayStation 2 remake of Dragon Quest V has debuted big in Japan, since this previously mentioned SNES remake has already "sold over a million units in just 2 days", additionally helped by "the inclusion of a preview disc of Dragon Quest VIII." The series, known as Dragon Warrior in the States, has never really taken off outside Japan, however: "Dragon Quest VII went on to sell more copies than any other PSOne game in Japan ever. By contrast, Dragon Warrior VII, and the Dragon Warrior series, has never attained more than a small but loyal cult following in the US."
yay! Dragon quest was an awesome game, and i cant wait to try out the ps2 remake. They should do this with more games, like FFVI and FFVII and FFV
Too late.
As it says in the post, check out Game Informer. Awesome screenshots of it all...Barret looks especially impressive.
Anyone know if there are plants to bring 5 over here to the U.S.? With DQ8 coming out later in the year and Final Fantasy 12 being pushed back for DQ, I really need my RPG fix.
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
I may get soem of this wrong, but apparently the series is so popular in Japan, the government mandated that it only be released on weekends. This was because hundreds of thousands of kids would skip school to buy it, when it came out on weekdays.
I've been a fan of the DQ/DW series since the first game... it was actually the first RPG I played on the NES. I think the problem with sales in the US is that RPGs never were *incredibly* popular at first anyway. Once FF2 and 3 (4/6) came out on the SNES, even among the niche, the party system of FF had lodged itself in everyone's minds, as well as the variety of travel in its world.
Then came FFVII, and the way it somehow attracted a fairly large crowd of what previously weren't RPG players. By the time we got DQVII, Final Fantasy was far superior, at least if you were looking purely at polycount. The people attracted to eyecandy, and action (the kind of people FF7/8 seem to have appealed to) found the mostly sprite-based (yes, they *were* 3D to an extent) graphics, and slower gameplay of DQVII not to their liking.
Since the series stayed mostly under the radar, I know most of the people I've asked didn't realize there were more than one until VII came out, the fact that the only two games they've tried were both "behind the line" from their perspective is surely not going to help the game stateside.
Regardless, I personally can't wait to play any future releases. This series has been one of my favorites. I quite like the gameplay (and for some reason, Drakees are my favorite critter of all time.)
Dragon Quest VII went on to sell more copies than any other PSOne game in Japan ever. By contrast, Dragon Warrior VII, and the Dragon Warrior series, has never attained more than a small but loyal cult following in the US.
That's probably because the DQ/DW series is about a decade behind the times. I'm not just talking about graphics, either. Fighting the hordes of palette-swapped enemies that DQ subjects you to with the limited amount of innovation that the DQ series has just isn't all that fun anymore.
Rob
I really hope that we get the DQV remake here. I still haven't forgiven the Enix half of SE for *almost* bringing the PS1 DQIV remake here - and then cancelling it at the last minute. ARRGH!!!
Part of the loyalty comes from there being anime based on the series. I recently bumped into someone that is outspokenly anti-gaming but would spend hours playing dragon quest because "??????????"
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A few things to note about this list:
1. it is in no way cannon; a few people admitted that they have odd taste. This was what one group of people enjoyed more on average.
2. Games that a lot of people have played will end up closer to average in general. I've tossed all games with less than two raters, because those just end up fairly random.
3. Games that are on here are things which people decided to rate. Nobody considered Zelda a Console-style RPG; sorry to disappoint those who insist otherwise. Star Control 2 was briefly here and kicking butt, but the raters decided not to include it in their revised lists.
Rank. Game Name: standard deviations (Number of people who rated) (systems on which it has appeared)
1. Disgaea: 1.28 (5)(PS2)
2. Brigandine: 1.26 (7)(Playstation)
3. Final Fantasy Tactics: 1.17 (25)(Playstation)
4. Suikoden 2: 1.07 (21)(Playstation)
5. Paper Mario: 0.97 (7)(N64)
6. Suikoden 3: 1.02 (18)(PS2)
7. Rhapsody: 0.96 (3)(Playstation)
8. Final Fantasy 6: 0.93 (24)(SNES, Playstation)
9. Tales of Phantasia: 0.88 (10)(SNES(JP), GB/C(JP), Playstation(JP), GBA(JP))
10. Final Fantasy X: 0.84 (19)(PS2)
11. Phantasy Star 4: 0.7 (16)(Genesis)
12. Koudelka: 0.68 (8)(Playstation)
13. Xenosaga: 0.64 (16)(PS2)
14. Seiken Densetsu 3: 0.58 (12)(SNES(JP))
15. Chrono Trigger: 0.56 (24)(SNES, Playstation)
16. Skies of Arcadia: 0.58 (6)(DC, GCN)
17. Shadow Hearts: 0.56 (17)(PS2)
18. Breath of Fire 5: 0.69 (7)(PS2)
19. Xenogears: 0.55 (23)(Playstation)
20. Valkyrie Profile: 0.53 (23)(Playstation)
21. Final Fantasy 3: 0.53 (11)(NES(JP))
22. Threads of Fate: 0.5 (5)(Playstation)
23. Seiken Densetsu 1 (=FFA): 0.49 (4)(GB/C)
24. Final Fantasy Legend 2: 0.2 (3)(GB/C)
25. Ogre Battle 64: 0.48 (5)(N64)
26. Final Fantasy 4: 0.41 (24)(SNES, Playstation)
27. Tactics Ogre: 0.42 (7)(SNES(JP), Playstation, Sat(JP))
28. Tales of Eternia: 0.4 (11)(Playstation)
29. Grandia2: 0.36 (14)(DC, PS2, PC)
30. Breath of Fire 4: 0.39 (16)(Playstation, PC)
31. SaGa Frontier: 0.32 (12)(Playstation)
32. Live a Live: 0.33 (6)(SNES)
33. Final Fantasy 7: 0.33 (25)(Playstation)
34. Persona 2: 0.31 (5)(Playstation)
35. Lunar 2: Eeternal Blue Complete: 0.31 (18)(Playstation, Sat(JP), SCD)
36. Lunar: Silver Star Story Complete: 0.29 (17)(Playstation, Sat(JP), GBA, SCD)
37. Pokemon R/B/Y: 0.17 (13)(GB/C)
38. Ogre Battle: 0.27 (10)(SNES, Playstation, Sat(JP))
39. Wild ARMs 3: 0.27 (13)(PS2)
40. Sailor Moon: Another Story: 0.24 (6)(SNES(JP))
41. Earthbound: 0.24 (11)(SNES)
42. Suikoden: 0.21 (22)(Playstation)
43. Shadowrun: 0.2 (3)(SNES)
44. Arc the Lad: Twilight of the Spirits: 0.19 (7)(PS2)
45. Lufia2: 0.21 (19)(SNES)
46. Vanguard Bandits: 0.17 (3)(Playstation)
47. Legend of Legaia 2: 0.16 (6)(PS2)
48. Azure Dreams: 0.13 (3)(Playstation)
49. Alundra: 0.11 (3)(Playstation)
50. Bahamut Lagoon: 0.16 (6)(SNES)
51. Shining Force 2: 0.06 (14)(Genesis)
52. Persona: 0.06 (6)(Playstation)
53. Pokemon G/S/C: -0.2 (5)(GB/C)
54. Front Mission 3: 0.02 (6)(Playstation)
55. Dragon Warrior 4: 0.02 (11)(NES, Playstation(JP))
56. Tales of Destiny: 0.06 (11)(Playstation)
57. Wild ARMs 1: 0.01 (16)(Playstation)
58. Vandal
Back in the days of the NES, the only good RPGs were Final Fantasy and the Dragon Warrior series.
Final Fantasy was cool and all, but... compared to games like Dragon Warrior 3 and 4, it didn't stand a change. Those games were HUGE, chock-full of dungeons, monsters, stories with twists and turns, hidden quests, and more.
Not only that, but the Final Fantasy games were pretty short (the early sequels, anyway). Aside from the first, the DW games were LONG. I think DW7 was the longest clocking in at at least 100 hours.
It might not've had the fancy backdrops/cutscenes like FF7/8/9 had, but that was probably the BEST RPG I ever played for PSX.. just because it was so true to its roots.
Why the series never caught on is beyond me.
What's even more strange is the amount of people who are hardcore RPG fans who have NEVER played a single Dragon Warrior game. That is just insane. That's like being a Quake/Unreal fanatic without ever having played Wolfenstein 3D.
What also irritates me is that these companies think there's no market for it when there is. If you already made the game for Japan, how much harder is it to translate the text and ship it to the US for those who want it?
We've been jacked out of tons of great games because of this.. like the Mother series. Earthbound was the only release the USA ever had of it. Final Fantasy V never saw the light of day till the Anthology was released. FFII didn't have a US release until not even a year ago! (April 9, 2003). What about FF3?
Square definitely found a nice niche in the market for porting the unreleased games. I was disappointed to find out that Enix never considered it, but after Squaresoft bought Enix, it looks like it's becoming a reality.
While remakes are good, I'd be happier than hell to even play the ORIGINAL games ported to PSone/2. It kinda sucks to play the translated versions through an emulator.
We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
Certified Dragon Warrior nut here. DW1 was the first NES RPG i'd ever played, and I loved it to death. After discovering it had sequals, I rented 2, 3, and 4 (several times, each) and played them to death. I loved DW4 so much (with its chaptered story that let you see the world from 5 different angles) that I bought it too. Later down the line, I scraped up some ROMs and translations for DQ5 and 6.
...But not with DQ. I'm from Texas North (Alberta, Canada), so to me, DQ is like walking into a steakhouse. I sit my ass down on some worn and beat up but familiar chair. I order, and the 3-toothed waitress brings me my Dragon Quest: A big fuckin 72 oz slab of beef so tender you could cut it with a fork. A baked potato on the side, a tall frosty one, and you're all set. It may not be fancy, it may not be new and exciting... but every single bite is perfect, and it takes you two hours to finish the thing (the meal, not the game :P).
:)
I've loved them all. The funny thing is though, whenever I fire up a DW/DQ game, i'm never looking for innovation. I don't care about the graphics, and I don't want to deal with some stupid new battle system or other gimmick. I just want to play. And play and play and play untill my eyes bleed.
I think the best way I can explain it, in my opinion, is like food. Everyone loves fancy restaurants. They love the fancy lighting and expensive china and their cute little foreign dishes that consist of some strange new sea creature drizzled in an equally mysterious sauce. Which is fine, I guess. You're looking for something new, something fancy, something innovative - thats great. I'm always digging around for creative and innovative RPGs.
That, to me, is Dragon Quest. I've been a gamer and RPG nut for years. I can go without an RPG for long stretches of time, but every so often, I get a huge craving for one. And i've tried all the new fancies and the hot games and the whatnot... Final Fantasy and Baldurs Gate, etc etc etc. But nothing satisfies my craving like Dragon Quest. Nothing even comes close to the feeling of sinking your teeth into a game so rich and deep, it should probably be buried in a spanish galleon somewhere. Thats what DQ is all about. Substance, not flair. If the "graphics aren't everything!" crowd ever needed a poster boy, it would be DQ. Thats why you see the difference between Japan and North America. Not because the Japaneese are insane or just weird, but because they recognize the series for what it is. Sadly, American attention spans aren't quite long enough for a RPG like Dragon Quest to thrive here... hence the whole FF thing obsession and lack of DQ. But true fans of the series know what its about, no matter what the "general populace" says.
So go on... have all the exotic dishes you want. But a small group of us in the corner is ALWAYS gonna just be sitting there enjoying our perfect steak. Maybe you could come join us some time.
Were the orginal games on the NES? I think I might have played DW3 on the NES which was a fantastic 80's RPG... I'd play a ps2 version.
dragon quest is considered more as a interactive manga rather than a rpg.
A lot is lost during the translation to english.
just imagine a simpson's like dialogue and events in a sword and sorcery world with a nice flow of music will be what dq really is.
sadly, most translation are done with respect to cartoons(tmnt,etc) rather than say simpsons or warner bros animations etc.