Miyamoto, Garfield, Church To Talk At Smithsonian
tripmaster writes "I'm lucky enough to have been asked to assemble and moderate a panel at the Smithsonian on May 16th; so I asked myself, who can I ask, given the cachet of an invite to speak at the Smithsonian (prior speakers: Berners-Lee, Cerf, Gates, Streep, Albright, etc.)? We ended up choosing Shigeru Miyamoto for console gaming, Richard Garfield for pen and paper games, Doug Church for PC games. /.-ers in the DC area (or on the East coast) should come see the panel, which will be a meaty 2-3 hours. I'm looking forward to asking questions and getting out of the way -- I think their cross-talk could be especially interesting. It's the weekend after the E3 Expo, which is probably the only time Miyamoto's in the States and available -- hopefully he'll also bring his E3 demos to show." Although a little pricey at $40, this is certainly a rare chance to see game design legends, particularly Miyamoto, in a roundtable.
Garfield sez -"gimme lasagna!!!!"
Church can't talk. The Smithsonian is a government institution, and there are Church-state separation laws.
Miyamoto? Domo arigato. Mr. Miyamoto. You are the modren man!
MtG isn't really a PnP RPG at all. Couldn't you have invited Steve Jackson or one of the White Wolf people?
The other two are fine, though you might have been better off going with a legend in PC gaming (Will Wright, Sid Meier) considering your choice of Miyamoto in the console field.
Rob
The Smithsonian ticket system is about to be Slashdotted.
I'd like to be there, but at $40 I'd rather buy a video game than listen to people talk about them.
Moderator Bernard Yee has managed product development of computer games in Asia and the United States, most notably at Sony Online Entertainment, developers and publishers of EverQuest and Star Wars Galaxies.
Let's fix the 10 minute wait at the starports before worrying about a seminar, mmmkay? SWG players know what I mean.
(just teasing - good games, good panel)
"If you think you have things under control, you're not going fast enough." --Mario Andretti
Any chance you would webcast this, or maybe record it and upload it? I'd love to watch it. And I'm positive other people would (even if just for research). Let me know so I know how to pay :)
How to Speak Leet
Anything you might ever need to say about anything has already been said better by Penny Arcade.
Miyamoto-sama will get much props from me directly, as opposed to an edited bio. :-D
He came up with MtG. There was _nothing_ of the sort around back then. His innovation is most certainly comparable to those of the other two.
Work is punishment for failing to procrastinate effectively.
Wow...everything's happening in May - E3, a FF concert, and now this...as a huge videogame fan and an aspiring game dude (as unreasonable as it is, I still hope to work on a console - my own console - by 2010) I wish I could get to all this stuff, but I'm stuck in Minnesota. Woo-hoo. Next year I know I will go to E3, even if I have to hitchhike there ^_^ but May 12 is shaping up to be "Gaming Week," and for me, "Gaming Week you'll always feel bad you missed." v_v...
Unlike in the other two cases, though, coming up with a way to get people to spend hundreds of dollars on the same game just to be able to compete isn't that admirable of an innovation.
He came up with a solution to that problem as well - ante, where the winner of each game gets a random card from the loser's deck. If people actually used it in Magic, it would be okay to lose 90% of the time to someone who spent 20 times as much on their deck, because you'd come out ahead on average.
Perhaps he should have been able to predict that people wouldn't use it, but he did try.
But that's a whole other argument.
Indeed.
Seeing as how you're going to be moderating this thing, here's a friendly tip.
Please DON'T refer to Miyamoto-san directly as "Miyamoto-sama." It is far too reverential, and would be sure to cause him a little bit of embarrassment (which is a definite no-no for Japanese guests of honor, even in a purely Japanese setting).
Some people in the industry call him "Miyamoto-sensei," because he is considered by these people a master from whom they take direct inspiration. But these industry people are typically game designers, not journalists or anyone else outside of actual game development.
In all cases, "Miyamoto-san" is very appropriate, as well as respectful. You're probably aware of these as well, but other terms to avoid are "Shigeru," "Shigeru-san," "Shigga Man," and perhaps even the more elaborate "Snoop Shiggy Shigg."
And while I'm at it, "MIYAMOTO Shigeru-san," in the full, is probably the best way to introduce him at first, but it would be perfectly appropriate to just call him "Mr. Shigeru Miyamoto."
Can't wait to read or hear what he has to say! Here's hoping that it's as fun for you being a part of the discussion.
"They give Doug Church credit for three of his biggest projects and all they can up with for freaking Shigeru Miyamoto is "he made Donkey Kong"? Where's the love?"
If you don't already know what Miyamoto is famous for odds are you won't recognize any of his other accomplishments.
Since I paid $40, can I record the event with my video/audio recorder? Or does Smithsonian have a policy against such?
Queens of the Stone Age - they rule
Another great mind who Nintendo owes its greatness too:l
http://gaysucks.tripod.com/teamcbr/id27.htm
Created game and watch, the first metroid, gameboy, virtualboy, etc....
I've always been particularly fond of "Shiggity Shiggity Shwah".
Anything you might ever need to say about anything has already been said better by Penny Arcade.
Someone ask them what the best pie is?