Mizuguchi On Life After Sega, Rez Pseudo-Sequels
Thanks to GameSpot for its interview with Space Channel 5 and Rez creator Tetsuya Mizuguchi, held on the final day of last week's GDC show. As for his future projects, he seems in no hurry to reveal anything, mentioning: "Well, it's been about six months since I left Sega... I think we'll be able to make an announcement [about new projects] at E3 or maybe next year." But he does indicate: "I think my next game will be for the PSP or Nintendo DS", and when asked if it would be a sequel to Rez, suggests: "In my mind, yes. But I won't use the Rez name because that belongs to Sega."
Does anyone else hear Sega's lawyers ears perking up? He's basically saying he's going to circumvent copyright/trademark law (no, I'm not a lawyer) because they own the name but he wants to do a sequel. Good for him, but I certainly wouldn't speak about it in public.
It would be like the producers of a movie saying "we wanted to make a James Bond movie but couldn't get the rights from MGM so we just made a slightly different one." Remember the Goldmember controversy?
God Bless America. Why? Did it sneeze?
Even though he's already made two sequels (Sega Rally 2 and Space Channel 5 Part 2)?
We can't fault Mizuguchi if those were made as a result of Sega's decisions and not his own (ie he didn't propose the sequels, but Sega put him in charge of them).
I actually would welcome a new Rez-like game. The original was mind-blowing, but it was too short because it was limited by the Dreamcast's disc space. Give Mizuguchi the chance to do close to the same thing with a dual-layer DVD (and, by extension, better audio compression tools)-- and that'd be the one game I'd put a pre-order on the import for.
Another poster weighed in on if Sega had the copyright on the name and style... I think that there're plenty of ways you could do the same thing as Rez, but still get away with it. On the other hand, I doubt that Sega would begrudge Mizuguchi the opportunity to keep working on one of his most beloved games. (witness what happened with Xenogears/Xenosaga and Square Enix/Monolith Soft-- same basic dilemma)
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