Homestar Runner Atari 2600 RPG Nears Release
Thanks to Atari Age for pointing out an updated demo of the Homestar Runner Atari 2600 RPG has been made available on their forums, and an attached message notes "...new bigger tiles, bigger map, ability to move between different maps and enter some buildings, [and a] partially done inventory screen." There's more information on this previously covered title at the official Homestar Runner RPG site, which lists pertinent features for the game, which is due to be released this May, including: "Will be released as a cartridge for the Atari 2600", and "Strongbad is not playable because he is the villain!"
You mean, it won't be this game?
I'm not affiliated with the game in any way, I just collect old video games stuff and have more Atari 2600s than I know what to do with.
If you haven't seen some of the (at the end they have some games to play) other games they have on their website, they make them in old skool Atari look... blocky graphics, 8-bit sound, the whole 8 yards...
Just a natural extension. I think it's cool, but my Atari probably doesn't work anymore.
There are only 10 kinds of people in this world... those who understand binary and those who don't
Well, on some of the other projects on his page, he links to the atariage.com store. I looked there, and they provide services to homebrew game makers. Kinda cool actually, though they say that for the shell they take an old 2600 game, clean off the label, and use the shell. That seems kinda wasteful (and destructive). I mean, it's a small plastic box. How hard could that be to manufacture??
I was planning on purchasing it until I found out it was going to cost around 45 dollars. I'm hoping they have an emulator version for the rest of us then.
There's a reasonably active indie/homebew scene.
For the 2600, it's based on the [stella] mailing list, and for the manufacturing, AtariAge.com is a great bet for someone who just wants their game manufactured and publicized and not (nec. maximizing pure profit, just taking a royalty per cart)
I just had my first atari 2600 game JoustPong made, released it at "PhillyClassic 5". You can order it at atari age.
People interested in trying it themselves...it's not easy to learn to program it, but isn't too bad if you know assembly or at least are good in some high level languages. I recommend my own tutorial, 2600 101 for people looking to learn.
SO YOU'RE GOING TO DIE: The Comic for Dealing with Death