Slashdot Mirror


IF Quake Takes Fragging To Whole New Level

Thanks to ShackNews for pointing to the impressive technical feats showcased at the unofficial IF Quake page, which bills itself as "...a port of id Software's Quake 1 engine to the Inform programming language." The site includes riveting in-game screenshots, and the FAQ page has important info on bugs with this genuinely playable, downloadable Alpha release, noting: "IF Quake interfaces directly with the Quake engine, which was obviously not designed for [this advanced] output. The errors you see related to audio and OpenGL are due to the fact that the engine is being tricked into thinking it's running normally." Rumors that John Carmack will be switching Doom 3 to this impressive new engine are yet to be substantiated, however.

3 of 257 comments (clear)

  1. works by Profe55or+Booty · · Score: 5, Informative

    if anyone's waiting for someone to confirm, there is an actual game on that site. obviously not as advertised, but there's a game. haven't found anything too interesting yet, but i'll be damned if i don't beat this thing.

    --
    sig - .
  2. Re:Inform programming language? by darc · · Score: 5, Informative

    The inform language is an object orienated programming language designed for easy implementation of text based adventure games. It uses a well defined object hierarchy structure, that allows you to define parent child relationships easily, as well as move stuff around. The syntax is similar to C, but not quite, and a bit quirky with commas in parts.

    Most uses of inform are with the Library, a selection of functions and support thingies written to facilitate IF writing.

    It's turing complete, if you were wondering.

    Very nifty. Chief competetor is TADS.

    --
    Tired of legitimate data sources? Try UNCYCLOPEDIA
  3. "Complete" list of April Fools Jokes for 2004 by Urgo · · Score: 5, Informative
    --
    Belive in Technology and AMAZE yourself. -- RIP ZDTV/TechTV