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UbiSoft Takes Myst IV In-House, Uru Secrets Show Myst Library

Thanks to 1UP for its story discussing UbiSoft's announcement of Myst IV Revelation, revealing the "...fourth single-player installment in the series... in development at its Montreal studio." UbiSoft has "very little to say about the game as yet", but it seems developers of Prince Of Persia: The Sands Of Time are bringing their expertise to the franchise, most recently faltering a little with series creator Cyan's Uru: Ages Beyond Myst. Elsewhere, fansite URU Obsession has discovered hidden linking panels in Uru, possibly not intended for use in the game, but including a picture of the library from the first Myst game (though posters note "some differences from the original Myst library".)

3 of 25 comments (clear)

  1. Re:Another one? by Prior+Restraint · · Score: 2, Interesting

    Personally, I thought Exile was the weakest in the series (I didn't play Uru online, just the single-player mode). In Exile, everything felt like a puzzle; nothing seemed to organically belong in the story. Also, the route from one puzzle to the next seemed a little too linear for my taste. Maybe that was just the way the storyline was written, but it constantly felt like: "Hi! Here's a puzzle for you to solve. When you've finished, follow the only road it opened until you come to the next puzzle." At least in Riven, it wasn't always obvious when something was part of a puzzle or not.

  2. Re:Another one? by cjmnews · · Score: 2, Interesting

    I agree that Exile was a bit linear in places, but in other places (the one with the dam and airship) puzzles could be solved in different orders. I would have enjoyed Riven more if it weren't for the 5 CD switching. That really broke the flow of the game too much.

    --
    You can lose something that is loose, so tighten the loose item so you don't lose it.
  3. finaly... by RancidLM · · Score: 2, Interesting

    its about time... another adventure game. the current game market is saturated with First person shooters.. and now third person shooters. i for one am a fan of adventure games. maniac mansion, monkey island serries.. etc.. thiers not enough of them around any more i can just hope that more adventure games get produced and linux clients avalible for them *grin*

    on one more note.. i think thier should be a open source standard scripting language for building adventure games... sure we can Emulate SCUMM but something totaly open source should be made .. And get some Nice games out in the Adventure Gaming Market :)