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UbiSoft Takes Myst IV In-House, Uru Secrets Show Myst Library

Thanks to 1UP for its story discussing UbiSoft's announcement of Myst IV Revelation, revealing the "...fourth single-player installment in the series... in development at its Montreal studio." UbiSoft has "very little to say about the game as yet", but it seems developers of Prince Of Persia: The Sands Of Time are bringing their expertise to the franchise, most recently faltering a little with series creator Cyan's Uru: Ages Beyond Myst. Elsewhere, fansite URU Obsession has discovered hidden linking panels in Uru, possibly not intended for use in the game, but including a picture of the library from the first Myst game (though posters note "some differences from the original Myst library".)

9 of 25 comments (clear)

  1. Another one? by Oncogene · · Score: 2, Funny

    Erm, is anyone really interested in another Myst game? Sure, the first one was a mile-marker at its time of release, but I really don't think that another installment of Myst is what the gaming community wants. Unless there are boobages. Yes, I'm sure it'll do just fine then.

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    - - - - - - -
    "All hail the glory of the Hypnotoad."
    1. Re:Another one? by atomic-penguin · · Score: 2, Funny

      You are right, why play myst and solve puzzles... When you could play Tomb Raider and solve puzzles, and get to watch a cute girl shake her ass as she walks :)

      I really enjoyed the first Myst game, haven't played the others.

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      /^([Ss]ame [Bb]at (time, |channel.)){2}$/
    2. Re:Another one? by cjmnews · · Score: 2, Insightful

      I would say a lot of the fans of Myst would like another game. It's been several years since Exile (the third one) came out so even the busiest of us have had time to complete it at least once.

      In my opinion URU does not count as a version since there is no compelling story to drive the player to want to solve the puzzles (as stated in a previous posting I made on this topic).

      My kids and I spend a lot of time playing games, video or otherwise. And watching them gain in analytical thought processes due to that play time makes me desire another version of Myst where we have a non-violent, non-sexual atmosphere, that is beautiful to see and hear, and provide their sponge like brains a reason to think out problems.

      For those of us that want our kids to grow up knowing how to think for themselves and reason out the correct answer, yes another Myst game is greatly desired.

      --
      You can lose something that is loose, so tighten the loose item so you don't lose it.
    3. Re:Another one? by Prior+Restraint · · Score: 2, Interesting

      Personally, I thought Exile was the weakest in the series (I didn't play Uru online, just the single-player mode). In Exile, everything felt like a puzzle; nothing seemed to organically belong in the story. Also, the route from one puzzle to the next seemed a little too linear for my taste. Maybe that was just the way the storyline was written, but it constantly felt like: "Hi! Here's a puzzle for you to solve. When you've finished, follow the only road it opened until you come to the next puzzle." At least in Riven, it wasn't always obvious when something was part of a puzzle or not.

    4. Re:Another one? by cjmnews · · Score: 2, Interesting

      I agree that Exile was a bit linear in places, but in other places (the one with the dam and airship) puzzles could be solved in different orders. I would have enjoyed Riven more if it weren't for the 5 CD switching. That really broke the flow of the game too much.

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      You can lose something that is loose, so tighten the loose item so you don't lose it.
  2. New engine please by keesh · · Score: 2, Insightful

    The third one had a really screwy control system which made me feel sick...

  3. Long live the Adventure genre! by MMaestro · · Score: 4, Insightful

    I'd be interested in another Myst game. Myst was never a game for the masses anyway (once you get past first impressions). Adventure/puzzle based games were never very for the mass market due to their lack of replay value. They're more for people who like to take their time on games and be able to look back on that time and consider it well spent.

  4. Prince of Persia: Sands of Time by delus10n0 · · Score: 4, Informative

    Somewhat off-topic, but that game is very underrated. The graphics are amazing, and the gameplay just feels so intuitive. I was able to pick up on a lot of the tricky moves pretty quickly.

    I think the problem with Uru is that it was rushed. I was in the beta test for a short while, and problems persisted without ever being fixed, such as people falling through maps, locking up between map changes, and complaints about how the community was structured.. they all went unanswered.

    I love Myst and the whole storyline behind it (and have read all the books/played all the games/etc.) -- but Uru just lacked. If they had taken more time to polish it, it might have been more successful.

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    Not All Who Wander Are Lost
  5. finaly... by RancidLM · · Score: 2, Interesting

    its about time... another adventure game. the current game market is saturated with First person shooters.. and now third person shooters. i for one am a fan of adventure games. maniac mansion, monkey island serries.. etc.. thiers not enough of them around any more i can just hope that more adventure games get produced and linux clients avalible for them *grin*

    on one more note.. i think thier should be a open source standard scripting language for building adventure games... sure we can Emulate SCUMM but something totaly open source should be made .. And get some Nice games out in the Adventure Gaming Market :)