Golden Cog Awards Celebrate MMO Winners
Thanks to Stratics for publishing its Golden Cog Awards for 2003, honoring "the very best of 2003's Massive Multiplayer titles... chosen through the votes of literally hundreds of Stratics staffers." Interesting or unexpected choices include Codemaster's Dragon Empires as 'Best Beta' ("populated by creatures that thrive in their ecosystem by acts of migration and foraging"), eGenesis' A Tale In The Desert as 'Most Innovative' ("...a difficult game to classify because of its pioneering nature"), and overall, Final Fantasy XI as 'MMOG Of The Year' ("...attention to detail, and a great community.")
This is the best game I have ever played of any type. It is my first MMORPG, and I am severely addicted. I don't think I will ever play any of my other games again.
Highly Highly Recommended.
a. shit : tasty
b. buying Enron stock : smart
c. conservative : compassionate
d. $10 or more a month to ride a treadmill : fun
e. all of the above
With the exception of Puzzle Pirates (which is conspicuously absent, getting beat out by SWG of all games in the Best Gameplay category) and, maybe, A Tale in the Desert.
While FF XI's gameplay is excellent, the reasons Statics stated it is the best ("...attention to detail, and a great community") are exactly the reason why I left the game after 3 months. The world is very plastic feeling (Many buildings can't be entered, no falling, or swimming) and the comminity is horrid. The pastic world I could deal with, as it's supposed to be a console MMOG but the community is only of the worst ever. High levels who know nothing about what they are supposed to do (30+ white mages who melee, ect.)and just plain out rude people.
The folks at Stratics are either smoking something or the bar for MMOGs is getting lower and lower all the time.
As the guy above says about FFXI, "I'll never play any other game again." The promise of a MMORPG makes most other games seem like petty wastes of time.
:) I think WoW is good still as well. :)
I've been looking for the right MMO since 1993.
I'm in love with the concept, but hate the games. I love the message boards for these games. I spend hours and hours every day, reading about MMO's , writing about MMO's, arguing/dreaming about MMOs.
However, once I get the chance to play them, they can't keep my interest for even a day, and I look for another game with a message board.
In this contest, I was rooting for Dragon Empires. It's not release, and I haven't had a chance to play Beta.
--Welcome to the Realm of the Hawke--
That's because you haven't figured out what's really going on yet...
Once it dawns on you that 90% of the things you're doing are: 1) take as much time as possible to keep you online, and 2) to addict you so you continue to pay the monthly fee, you'll probably be pretty pissed off at all the good games you passed up.
Even well after the game's shininess has warn away and you're find yourself hating the genre entirely, the friends you've made online will continue to draw you back in (because otherwise you'll feel like you're abandoning a bunch of cool people you met), so you'll continue to log in simply to chat for months on end because the social aspect is a massive hook as well.
Good luck man...
Planetside didn't even get a mention for most innovative? A massive multiplayer FPS on that scale (thousands of people), separate squads, great vehicles, huge battles...... Nothing else that I know of has ever done anything like that before.
I originally read these awards with interest, as it seems several of these games must have come pretty far from bad reviews early on (SWG), and Dragon Empires sounds quite nifty.
Then I saw the runner-up for best community relations. Lineage.
At that point, I realized these awards must suck completely.
Lineage 1 support is a joke. They respond with form answers to queries after a day or two, even if you clearly outlined circumstances refuting those rote answers in your original support request. There are a number of outstanding issues which are simply ignored by the company; chat bugs and movement bugs (let alone disconnect spots!) being the two most widely complained about. The mac port is also completely ignored despite the high proportion of mac users within Lineage 1; the mac client suffered from major bugs for the whole of 10.2, and at one point was practically unplayable for several months for a high proportion of players.
Problems are practically unavoidable, but the nonexistent response to these problems clinched the deal for me. Bad, bad support.
How about in-game support, or "Monitors" in lineage parlance? These are a background presence and are CLEARLY not present for long periods of gameplay, allowing chat abuse and tens of minutes of pleas for help on global chat to go unanswered.
The only time I consider community relations to be ok is their recent server outages while they moved servers. But on the other hand, they didn't tell the community they were moving servers until a huge-ass server crash meant they had to move the server transfer a day forward. The servers were unstable and simply not there for days afterwards, causing deaths and loss of items and pets. as for the official response? Well, they posted on the official boards they were sorry. No mention on the web site until after the event.
If these guys really get the runners up, then the current state of community relations in MMORPGs is in a sad state indeed.
Posting anonymously to save my account. Yes, despite all this I still play (there's still a community left, despite many players with shorter tempers than I abandoning ship), and people look like they've been banned for less - according to all the posts in the forums, anyway.
I traded in almost my entire game collection, in part towards FFXI and etc. needed for PS2.
After playing it for a week, I sold my gamecube and GBA and traded the rest in towards a PC version for my roommate.
Addictive, social, exciting, fun, dynamic, and far-reaching. Best game ever.
--Dan
planetside is neither innovative or particually good in my opinion. if it had included half the things the developer had set out to do then perhaps, but too much got cut out. i have heard rave reviews of world of warcrafts gameplay, but the character progression is too limiting by all acccounts. i am playing Lineage2 beta right now and i am totally hooked. i started on the new Euro test servers on friday and am now a level 15 elf fighter...things are looking very promising and will get even better when clans are fully introduced. the problem i usually have is that all mmo games ive played in beta so far have been really fun, but by the time i buy them i have done most of what i wanted to do and thus i lose interest quickly. planetside, swg, everquest, ascherons call were all the same in that regard.
I'll state the obvious - I question any type of "award" when the declared winner - Final Fantasy, the best MMORPG - has a big throbbing Final Fantasy banner ad right next to the article declaring it's "unbiased" greatness. Any "journalist" that can say Star Wars Galalxies is worth playing with a straight face has got to be taking some kind payoff. Here's a question for Slashdot readers - Are there any web based news and review organizations that you would consider a "trusted source" for information about games and the industry that creates them?
Wake up man. Those games are DESIGNED to be addictive so you keep paying that money every month.
I wouldn't expect you to know that being that you're unfamiliar with previous MMORPGs, but I'll be nice and clue you in that they've all been addicted one after another. And you know what? Almost all MMORPGs are still running beacuse people like you get hooked on crack and just can't quit. Ultima Online? 250,000 subscribers and still strong. Hell, Dragon Realms, a text MUD, has been around since the beginning and they still operate and charge $13, $20, or $45 per month (based level of service).
So yeah. MMORPGs are just addiction money machines. Why do you think everyone and their mother are making one these days?
I respect Square and Blizzard a lot less for jumping on the 100 levels to the rest of your life bandwagon.