Final Fantasy I & II Remakes Confirmed For GBA
Thanks to 1UP for its story revealing Square Enix has announced a Game Boy Advance compilation of Final Fantasy I & II, due to debut in Japan this July. The article mentions: "That's the same pair of 8-bit RPGs that came to North America for the PlayStation as Final Fantasy Origins. However, the GBA remakes will feature a few new extras on top of the content from the original games", including new dungeons and substories - the remake also "seems to use the magic point system from later games in the series", and a U.S. release is likely but unconfirmed.
I've been hoping for this ever since I saw a Gameboy-game shaped box for Final Fantasy Origins. Then I noticed that it said Playstation on it and not Gameboy. It was just a ploy to lead me astray.
Now, finally, my hopes will be realized. I can't wait.
If you had super powers, would you use them for good, or for awesome?
Apparently, the Square guys really do read and take to heart Slashdot comments...
--trb
Thanks again, Square, for not including FF3 in your compilation in order to make even more money when you put it in another compilation somewhere down the road.
Rob
Actually the GBA doesn't feature version encoding.
You can play Japaneese games on a US game boy and vice versa.
Numbering scheme aside, it's nice to see these games being (re)released so that fans can relive the good times and new RPGers can experience what all the fuss was about. And if Square Enix and Nintendo can make a few bucks, great. Everybody wins.
How many times are videogame companies going to expect people to dish out money for the same exact games? These 'technological update' port/remakes are completely against the progressive nature of technology because they depend on the suppression of our rights to play games that we have already purchased. Instead of allowing people to continue to play classic games they have already paid for on new hardware (via official emulators and hardware ROM extractors and the like), they rely on the short life-cycle of console systems to sell us the same games again in a new packaging. While they do update the technological presentation, they don't make any significant changes, or even create superficially different levels and challenges to make the games any different the second (PSX), third (WSC), fourth (GBA) time around. It's even more revolting than sequelitis. If they -must- remake, instead of making a re-re-re-release of FF1-2, why don't they remake FF3 for once and use the opportunity to localize the only Final Fantasy still officially missing in the US? While it's proven to be more successful to re-release classic games on new hardware than to actually develop new games, it also shows that the monolithic Square can't come up with any better games than their last-ditch effort twenty years ago when they were a two-bit videogame company on the verge of bankruptcy (which, oh the irony, is what the 'Final' in FF actually stood for at the time).
How many times are videogame companies going to expect people to dish out money for the same exact games?
Probably as long as those games ported from older systems continue to be among the biggest selling GBA games. Hell, that's why I got a GBA, to be able to play all the older classic games without needing to deal with ROMs. Fully half, at least, of my GBA collection is remade SNES/NES games.
The first screenshots of the remakes also indicate that the original Final Fantasy will have a different magic system. Instead of the Dungeons & Dragons-style spell level system from the original game, it seems to use the magic point system from later games in the series.
This seams like a weird thing to do. The original magic system was not confusing, just different then the current one. I think doing this would completly reshape how magic is used in the first final fantasy. Since there was not an actual picture of the screenshot, I am wondering if perhaps they saw a picture of final fantasy II which did have the MP magic system. I hope so because I would hate it if a major gameplay feature was altered.
Actually, the GBA has emulators (pogoshell) which you only need a flash cart and USB cable to transfer games over. I've been playing the NES version of FF1 on my Game Boy for quite a while. It's the only way I was able to get through some boring lecture classes. Google for Flash Advance for the cart, and Pogoshell for the OS (of sorts)
[...]but the Wonderswan ports of FF1 and FF2 did find their way to the US as Final Fantasy Origins... Maybe if the FF3 port had been completed, we'd have that game as well[.]
All things considered, it still might. Assuming S/E decides to bring this over (and let's be totally honest here, they'd be insane not to), it's very likely that any hopes for a US localization of FF3 will hinge on sales of FF1&2.
I bought Origins when it came out, played through it sporadically for a while until I finished FF1, and then sold it because I had no intentions of going through FF2 on my PS2. The games' repetitive nature (read: combat every fifteen seconds) makes them very well-suited to the GBA, and once the cart is released here, I'll be starting FF2. Personally, I'm surprised this wasn't S/E's first title on the Game Boy.
I haven't read the article yet-- will do so when I get home-- but the idea of using the MP system just feels so alien to me. Sure, I played through FF1 on Easy Mode, but it was far more challenging than some other RPGs I've played because you actually had to think about your magic use rather than use the time-honored tradition (snicker) of "use Ultima on all enemies, chug Ether, repeat until final boss is crispy".
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