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Final Fantasy I & II Remakes Confirmed For GBA

Thanks to 1UP for its story revealing Square Enix has announced a Game Boy Advance compilation of Final Fantasy I & II, due to debut in Japan this July. The article mentions: "That's the same pair of 8-bit RPGs that came to North America for the PlayStation as Final Fantasy Origins. However, the GBA remakes will feature a few new extras on top of the content from the original games", including new dungeons and substories - the remake also "seems to use the magic point system from later games in the series", and a U.S. release is likely but unconfirmed.

5 of 64 comments (clear)

  1. Square milks the cash cow again by Pluvius · · Score: 4, Interesting

    Thanks again, Square, for not including FF3 in your compilation in order to make even more money when you put it in another compilation somewhere down the road.

    Rob

  2. Re:Thisis why we NEED emulators.. by CashCarSTAR · · Score: 4, Informative

    Actually the GBA doesn't feature version encoding.

    You can play Japaneese games on a US game boy and vice versa.

  3. Are you as confused as I am? by gklinger · · Score: 4, Interesting
    I saw this news posted elsewhere and was instantly confused by which versions were being released because the Japanese and North American numbering schemes are different. I had heard that what was released as Final Fantasy II in North America was called Final Fantasy IV in Japan and Final Fantasy III in North America was Final Fantasy VI in Japan. I did some web searching and came across an interesting site about the History of Final Fantasy that cleared up all my confusion. I highly recommend checking it out.

    Numbering scheme aside, it's nice to see these games being (re)released so that fans can relive the good times and new RPGers can experience what all the fuss was about. And if Square Enix and Nintendo can make a few bucks, great. Everybody wins.

  4. port/remakes show a complete lack of originality by radimvice · · Score: 4, Insightful

    How many times are videogame companies going to expect people to dish out money for the same exact games? These 'technological update' port/remakes are completely against the progressive nature of technology because they depend on the suppression of our rights to play games that we have already purchased. Instead of allowing people to continue to play classic games they have already paid for on new hardware (via official emulators and hardware ROM extractors and the like), they rely on the short life-cycle of console systems to sell us the same games again in a new packaging. While they do update the technological presentation, they don't make any significant changes, or even create superficially different levels and challenges to make the games any different the second (PSX), third (WSC), fourth (GBA) time around. It's even more revolting than sequelitis. If they -must- remake, instead of making a re-re-re-release of FF1-2, why don't they remake FF3 for once and use the opportunity to localize the only Final Fantasy still officially missing in the US? While it's proven to be more successful to re-release classic games on new hardware than to actually develop new games, it also shows that the monolithic Square can't come up with any better games than their last-ditch effort twenty years ago when they were a two-bit videogame company on the verge of bankruptcy (which, oh the irony, is what the 'Final' in FF actually stood for at the time).

  5. Re:port/remakes show a complete lack of originalit by analog_line · · Score: 5, Insightful

    How many times are videogame companies going to expect people to dish out money for the same exact games?

    Probably as long as those games ported from older systems continue to be among the biggest selling GBA games. Hell, that's why I got a GBA, to be able to play all the older classic games without needing to deal with ROMs. Fully half, at least, of my GBA collection is remade SNES/NES games.