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Silicon Knights, Nintendo Cease Exclusivity Deal

Divine Shadow writes "IGN Cube is reporting that Silicon Knights (developer of Eternal Darkness and Metal Gear Solid: The Twin Snakes) is no longer an exclusive second-party developer for Nintendo. This is really surprising given that interviews with Nintendo and Denis Dyack (SK's leader) always seemed to suggest a bond and shared philosophy between the companies. Have to admit too, that this makes me less excited about Ninty's E3 lineup." Elsewhere in the article, Denis Dyack claims: "It's possible that we may do another game with Nintendo, actually. It just means that we've decided to break our exclusivity with Nintendo."

2 of 70 comments (clear)

  1. Re:This is a symptom by edwdig · · Score: 3, Informative

    Nintendo completely bought out Retro Studios before Metroid Prime came out, so Retro isn't going anywhere.

    Rare had become a money sink. They've released very little in the past few years, all of which has been significantly lower quality than their older stuff. The owners wanted to cash out, and asked Nintendo for a very large sum of money. There's a limit to how much money is worth sinking into a company, and Nintendo decided they'd be better off selling the company than buying it out. So they let Rare sell themselves to the highest bidder, and sold their own stock in the same deal.

    Who knows what went on with Silicon Knights. Give it time and maybe we'll hear more. But they really weren't a good match together. Nintendo focuses on gameplay above all else, whereas Silicon Knights focuses on story above all else.

  2. Saddened yes, but.... by Anonymous Coward · · Score: 2, Informative

    Any company leaving your second party ring is bad for the image, but let's not forget that E3 is right around the corner, and there's gona be a spot open left by SK... ...Specifcly, i'm refering to that rumor a while ago about Zoonami becoming second party. No offense to Dennis, but if the choice came up, i'd much rather have Martin Hollis (Leader of Zoonami, Of Perfect Dark and Goldeneye fame)stick around to make exclusive games. His work really helped keep N64 going, and if I remember the dates right, he's been working on a Gamecube game since dev kits first shipped for it (4, 5 years ago!).