Factor 5 Moves Away From GameCube Development
Thanks to IGN Cube for its article discussing Star Wars: Rebel Strike developer Factor 5's official confirmation that they won't develop any more GameCube titles - apparently, "The studio is currently creating software for other platforms", and, although formerly having very close ties to Nintendo, "at the Game Developers Conference 2004 [Factor 5 president Julian] Eggebrecht was spotlighted as one of the studio heads very keen on Sony PSP development."
Factor 5 is stopping development on *all* current-generation consoles, not just the Gamecube.
... Rogue Squadron 3 didn't do so well for Factor 5. Losing money perhaps?
"Derp de derp."
For the second time in as many days, a GameCube-exclusive studio has revealed it is developing games for other consoles. Yesterday, Metal Gear Solid: The Twin Snakes creator Silicon Knights announced the end of its second-party deal with Nintendo, but stressed it was still on good terms with the publisher.
Today, similar noises could be heard emanating from the offices of San Rafael, CA-based Factor 5. Word leaked today that the creator of the Rogue Squadron series--the GameCube's premiere Star Wars franchise--had ceased development for the console. Even though Factor 5 was technically not second-party developer--"We've never been a Nintendo shop," president Julian Eggebrecht told GameSpot--the studio was perceived as such. Its last non-Nintendo game was 1999's Star Wars: Rogue Squadron 3D for the PC.
However, Eggebrecht was quick to dispel any "doom" that might surround Factor 5's announcement. Echoing Silicon Knights founder Denis Dyack, he emphasized his enthusiasm for Nintendo's future console efforts. "We are extremely excited about both DS and GCNext, so any talk of us abandoning Nintendo platforms altogether is just not true," he told GameSpot.
According to Eggebrecht, the only reason Factor 5 has stopped making GameCube games was that they've abandoned current-generation hardware altogether. "It is simply because we have moved into next-generation development," he said.
As for which future console Factor 5 was creating games for, Eggebrecht was unspecific, saying only "there might be a surprise [announcement] coming from us."
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Man, I hate the media spinning stuff like this into gloom-and-doom Nintendo stories.
RS sold less than expected and left Factor 5 6M down.
Uh... you are WRONG. From the Gamespot story about this - "According to Eggebrecht, the only reason Factor 5 has stopped making GameCube games was that they've abandoned current-generation hardware altogether. "It is simply because we have moved into next-generation development," he said."
"Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
As usual, IGN is slightly off the mark. According to GameSpot's article, Factor 5 isn't just moving on to "other platforms", which most people would reasonably identify as the PlayStation 2 or the Xbox. Instead, they're moving onto the next round of console and/or portable systems.
According to Eggebrecht, the only reason Factor 5 has stopped making GameCube games was that they've abandoned current-generation hardware altogether. "It is simply because we have moved into next-generation development," he said.
Aww... my first trolling on Slashdot. I feel so honored. Thank you, you just made my day.
"Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
When Nintendo will die - only Sony and Microsoft will produce consoles. I think it will be very sad years... AFAIK console market was started by Atari. Winners are companies which had no experience in this area at all... Both Sega and Nintendo failed.
Only invested money matters?
Frankly, I don't think this will matter too much. Factor 5 does great on the technical side of things - their graphics and sound are fantastic - but from my own experience with Rogue Leader, and from what I've heard of RS3, I know that gameplay isn't quite their forte. I've heard particular outcry against the on-foot segments of RS3 for their poor controls... Maybe they're better off creating engines/software for other companies to use, as they did when they developed DivX for the Cube.
--- Bwah?
...as Factor 5 can't be said to be stopping production on Playstation 2 and Xbox titles-- they never had any to stop to begin with.
But the bias in this story seems unusually inflammatory; I wonder why the bit about next-gen consoles was left out and not caught in editing.
However, Eggebrecht was quick to dispel any "doom" that might surround Factor 5's announcement. Echoing Silicon Knights founder Denis Dyack, he emphasized his enthusiasm for Nintendo's future console efforts. "We are extremely excited about both DS and GCNext, so any talk of us abandoning Nintendo platforms altogether is just not true," he told GameSpot.
They're still doing development for Nintendo, they've simply ceased dev on all current hardware, Nintendo or otherwise.
The anti-Nintendo fanboyism gets a bit thick around here, sometimes.
Microsoft is known for paying people to try to sway public opionion: info here
It this why, in the last 6-months, Slashdot has had a rash of "Nintendo is Dying" stories?
I'll really know we've been astroturfed if I see a "poor beleagured Nintendo" story.
Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.
Factor 5 Announces Decision to Focus on Next Gen Hardware
"We're excited about future Nintendo consoles," says CEO.
I have a lot of opinions about Cyborgs and Architects
So yet another console generation passed without a Thornado release? I have been waiting for that game since the N64 days, kind of sad to see that it won't get a GameCube release.
Why is it that gamecube developers announce they won't make any more gamecube games after they release a poorly rated game or have a string of bad games? They all seem to be blaming nintendo for their lack of creativity. Look at Rare, bought out, but they hadn't had a good game in years. Silicon Knights, one good game. It was a great game, but what have they done since then? Nothing. Now Factor 5. The latest Star Wars game sure looked pretty but it was just more of the same, nothing original or creative and had some problems.
He said the exact same thing I was thinking, mainly since I've actually posted things like "*maybe* Nintendo made a mistake by doing X, or that the 'double screen' sounds like a dumb idea" in the past, and gotten modded/shouted down for it.
/. realize that they're Nintendo fanboys, thus they mod down legitimate posts as troll/flamebait and so forth.
I'll be the first to admit that I have a bit of an anti-Nintendo bias, mainly because of how badly I got screwed by the N64. But I realize that I have a bias and try to moderate my comments accordingly. I don't think most of the Nintendo fanboys on
Saying that Factor 5's departure from the GameCube scene is a bad thing for Nintendo is just negative spin, but look at all of the things posted about Nintendo that are positively spun. There's no comparison.
Rob
Their "news" is perhaps the most slanted single-report I have ever read or heard in my life. In fact, they used the same type of slanted title with the Silicon Knights story, which they headlined "Silicon Knights breaks up with Nintendo," which would give the impression that they were jumping ship, and it did. Except Silicon Knights isn't leaving Nintendo, and Factor 5 isn't halting relationships with Nintendo or jumping ship, either.
Silicon Knights went 3rd party, and Factor 5 has halted production for all three current generation consoles (They did say they were working on games for the other systems a couple of months back). It doesn't take a genius to see it: Factor 5 is shifting it's focus to next-generation hardware development, not abandoning Nintendo.
It's no wonder Nintendo has a bad image, with the media slanting press releases and news articles the way they've been doing it, I'm amazed they even call themselves GC news sites.
I wish the media would get off of Nintendo's backs. Maybe then, the gaming community would, too.
You cannot "stop development" on a console you NEVER STARTED MAKING GAMES ON, moron. Understand that.