Real Lives 2004 - Living Other People's Normal Lives?
Thanks to USA Today for its article discussing an educational videogame which allows players to live the life of another person. The piece explains: "Real Lives 2004 starts by automatically generating a life based on current population and birth rate statistics", before explaining possible outcomes: "Our teen-testers were able to experience many different lives in just a few hours. One was a boy born into a poor family in Zhangzhou, China, who did not attend college or vocational school. As a mail clerk, our teen-tester faced decisions about gambling, alcohol and drinking... He found romance but had no children and he died at age 84 from cancer."
I could live out the life of a /. troller without all of the associated social stigmas!
I got to be Commander Tacho andpost duplicate stories!
Man that was awesome...
Brocklesby Park Cricket Club
"I wanted to meet stimulating and interesting people of an ancient culture, and kill them."
... my life isn't depressing enough...
If a man speaks in a forest, and there is no woman to hear him, is he still wrong?
about 40 times and seeing the results, I've developed a strange bond with my family. The makers of this game are definitely onto something.
Finally! A game to make me "feel empathy for people in other parts of the world." Its about time! I was starting to believe that video games were for entertainment. From now on, I'm only buying titles from my new favorite publishers: United Nations, the World Health Organization, Amnesty International.
Oh, but "photos and graphics would make this simulation more intriguing."
Along with a couple bitchin guns.
It's interesting that the 4 times I set myself up as a gifted student in america 3 out of 4 times I was pulled from school and ended dying of starvation... Doesn't really seem to fit the statistics.
The one time I actually made it through graduating with a phd in medicine the best job I could find was as a pottery maker.... Sigh
Oh, sorry, our fault. The version you downloaded was compiled with
-D OUTSOURCING_CONTINUES_AT_2004_PACE
and
-D GW_BUSH_RELECTED
This leads to the AMERICA_BECOMES_FEUDAL_THEOCRACY branch point being taken, and endemic neo-peasantry. At that point only the children of CEOs survive past the age of thirty.
For a successful game, please download the "India" module and select the "full scholarship to I.T.T." branch point.
Opinions on the Twiddler2 hand-held keyboard?