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When $1B in Online-Game Sales Isn't

jvm writes "On Curmudgeon Gamer a new analysis article by Kyle Orland examines the recent announcement by the NPD Group that sales of "online-enabled console games" reached $1 billion dollars last year. A rudimentary analysis of the numbers behind the numbers shows that at least a third of those online-enabled games probably aren't being (and probably can't be) played online."

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  1. Re:Discrepancy between blurb and article by Metal_Demon · · Score: 5, Interesting

    Well actually if you look at the X-Box many games are "online-enabled", but can't be played online. They just let you keep track of a score or have a buddy list or some crap like that. So in other words there are in fact games that are online-enabled and can't be played online.

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