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MMOG Subscription Winners, Losers Analyzed

Thanks to CorpNews for its recent round-up analyzing and rating the biggest PC massively multiplayer games. Along with subscription estimates similar to the SirBruce analysis graph, there's sharp-tongued comments on performance for Ultima Online ("It's really all your fault. If you weren't a big hit, would others have followed?"), EverQuest ("Say what you will... it knew its target audience and hit it hard enough to make EQ part of popular culture"), and Asheron's Call ("Talk about the little engine that could.")

3 of 88 comments (clear)

  1. Whoops? by Dark+Nexus · · Score: 4, Funny
    When a comedian makes a crack at people who live in their parents' bedroom and play on the computer all night, it's Everquest he's referring to.


    Parents' BEDROOM? Shouldn't that be parents' basement? Parents' bedroom would open up whole new areas of psychological issues.
    --
    Dark Nexus
    "Sanity is calming, but madness is more interesting."
  2. Re:Obvious Omition by musikit · · Score: 2, Funny

    it is listed under "Other" taking up 30% of the market share.

  3. Re:margin of error: 3.5 million? by ooby · · Score: 2, Funny

    6 Million people subscribed today?