Lip Sync Problems with New Digital Displays?
An anonymous reader writes "With all of the new digital TV displays flying out the door, its easy to to think that life is good on the road to high definition. But, as Audioholics reports today, cheaper displays are using inexpensive processors that result in video delays of up to 60 milliseconds (that's about 2 frames of video). This means that the video processing (deinterlacing, video scaling, etc) delays the picture so that the audio is out of sync. Add to this inherent delays in some LCD and plasma units and the problem can be more than a little noticeable. As of right now only a few manufacturers are building audio lip-sync delay into their products to compensate."
"As of right now only a few manufacturers are building audio lip-sync delay into their products to compensate."
So once again, another company is working around the problem instead of fixing it. This seems to be a bad trend in technology these days.
Work sucked, until it became unemployment, when it became slightly more tolerable. -Tet
booo I say
Video games depend on low latency between input (at the gamepad) and output (at the CRT and speakers). Video game systems manufactured for sale in the United States after 2006 will include some sort of digital TV output. These digital TV sets introduce a significant latency into the chain. So what will happen?
Will you really notice if the entire feed is delayed by a fraction of a second?
If the feed is coming from a video game console that's responding to live user input, I'll certainly notice llaagg. A delay of 60ms can spell the difference between a hit and a miss, adversely affecting game scores.
If you buy model X and it sucks, that won't stop me from purchasing X because nobody researches this stuff beforehand. I just go to the guy in the TV department and he points me to model X and I buy it.
The market does nothing to punish poor quality.Free Mac Mini Yeah, it's