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Christian Game Developers Conference Plans Gathering

Thanks to GamerFeed for its story noting the Christian Game Developers Conference has announced its third annual gathering, to be held in Portland, Oregon on July 30th-31st. The official CGDC site has more information on the expo, which "officially expands to include card, board and paper game developers alongside interactive electronic entertainment." There's also word from conference organizer Tim Emmerich of GraceWorks Interactive: "We... plan to examine the variety of games currently on the market and successes in other media such as 'The Passion of The Christ' and the 'Left Behind' series, which proved that Bible-based products can do well in the market if they are well made."

7 of 237 comments (clear)

  1. Makes me think of... by JasonMaggini · · Score: 4, Funny

    ..."The Simpsons."
    What was the game the Flanders' kids had? "Billy Graham's Bible Blasters" or something?

  2. Re:Well-made? by Planesdragon · · Score: 5, Interesting

    Do Christians use different standards of judging craft than non-Christians?

    Nope. We use units sold or dollars grossed, just like everyone else.

    And by THOSE measures, "Left Behind" is Shakesphere.

  3. Some people don't get it by Quill_28 · · Score: 5, Insightful

    Why Christians games?

    Quite simply the more games mature the more "adult" they become.

    They same has happened with books, movies, and music.

    Christian music is not what it is today because it has Christian lyrics, it was started as a clean alternative to the music of the day.

    If mainstream music stayed "clean", Christian music would never have become so popular it may never have even been a seperate category.

    The same will happen will books, movies, and computer games over time.

    Computer games have slowly "matured" where it is not uncommon to have swearing, adult topics, etc, etc.

    Christians don't desire to have "Christians" games(or any other type of media) so much as games that don't go against their moral beliefs.

    Sorry for the disjointed post.

  4. "proved that Bible-based products can do well" by Strange+Ranger · · Score: 4, Insightful

    WRONG. It proves that good story based products , good music, and good film will do well regardless of whether they're Bible based or not. Good art / good media is NOT PREACHY.

    "Christian Rock"
    "Christian Books"
    "Christian Film"
    and now "Christian Games". These usually turn out awful because
    A:They're more concerned with evangelizing the audience than with telling a good story or being entertaining. And
    B:The people making them are Christians first and producers of art/media/content second. It usually comes out like it was produced in a church basement by people with left over bake-sale cookies and a very inflated sense of relevance.

    Sure they'll tell you that "OF COURSE we're Christians first above all else." But we all have rolls to play in life. You don't see any Christian Football Players. No, you see Football players who happen to be Christian.

    If you want to build "Christian Games" then first concentrate on the game, the message comes second (or forget it). If you build Christian morality into something like for instance the Sims (community, teamwork, tolerance, sharing, caring generosity, etc.) then you'll have a great Christian game that's for everyone and teaches Christian values to the masses. So much better than a preachy Christian game for Christians that re-cements their already well indoctrinated beliefs.

    Feel free to replace "games" with "music", "books", etc. above.

    --

    Operator, give me the number for 911!
  5. Re:Well-made? by tolldog · · Score: 4, Insightful

    Actually there is a large problem in the Christian market to produce crap, slap a Christian label on it and try to sell it because its Christian.

    Too many places try to blur the lines between business and religion and use the sentiments of the buyer to out way the quality of the product. It is something I get frustrated with in all forms of Christian media.

    What the real kicker is is when something starts getting popular and is being produced so that it can compete in the secular market, it is often looked at as selling out... and may get shunned until it gets picked up by the secular market as the next best thing, then, it gets pulled back in and its shown as a great example of Christians producing popular stuff.

    I have never seen a group so backwards and in a bubble as Christian entertainment.

    -Tim

    --
    -I just work here... how am I supposed to know?
  6. Last Year's Disaster! by superultra · · Score: 5, Funny

    Boy, I sure hope this year's is better. I had a big booth for my game, "Win the Wicked," (selling for $49.99) and last year some weird Jewish guy with a whip came through the hall yelling and overturning tables everywhere. Something about his father's temple. WTF? Guy was on speed or something. Probably cost the developers at the conference a thousands of dollars each. The damage he caused to my equipment was why I had to push back the game a few months. Who did he think he was anyway, stopping me from selling my Christian games? This is America, a Christian country!

    I hear they got an injunction against him this year though. For all the trouble he caused me, he could be rotting in a grave for all I care.

  7. The one I am really looking forward to ... by Nice2Cats · · Score: 4, Funny
    The Christian game I am really looking forward to is Crusades:

    In the name of Jesus and with the blessing of the Pope, invade countries that are your technical, scientific, and cultural superiors, slaughter the inhabitants, and on the way there, get rid a few of the Church's main Christian rivals.

    The other one that looks good is Witch Hunt:

    In the name of Jesus and with the blessing of the Pope, go whole hog on S/M: Randomly pick women to torture, rape, and murder (not necessarily in that order). Women who have helped liberate France from foreign invaders get extra points!

    I've heard there is a newer version of that called Stone the Homosexual, but then I'm probably going to get modded down enough as it is.

    Seriously, people, where does this idea come from that Christian games will be any more tolerant, life-loving, or enlightening than the past 2,000 years of Christian history have been?