EGM/CGW Show Knights of the Old Republic 2 Details
An anonymous reader writes "The Star Wars: Knights of the Old Republic official forums are buzzing with new details on the Obsidian Entertainment-developed Knights of the Old Republic 2: The Sith Lords for Xbox/PC, as discussed in this month's new EGM and CGW magazines [not yet available online, sadly]. Apparently, 'you will not play the same character', although 'you pilot the Ebon Hawk.. [and] start out as a Jedi' - the game 'picks up 5 years after the end of the first KOTOR', and returning roles are also confirmed for 'R2-D2-esque droid T3-M4' and 'another bot that bears a suspicious resemblance to the original's irascible 'meatbag'-loathing HK-47'."
Usually when a game is absolutely wonderful, it never sees a sequel because it is not popular.
With KOTOR, I am absolutely thrilled (but not in the least bit surprised) that there will be a sequel. The original game wasn't really groundbreaking, or even all that innovative. But it was an extremely polished game, with fantastic art and audio, a great storyline, and solid gameplay. It was also extremely long (took me almost 50 hours, and I didn't do nearly everything). All in all it made for some of the best gaming goodness I've had in years.
Probably the best thing about KOTOR is that it restored my faith in Star Wars. Episode I and II put a severe dent in my appreciation for Droids, Wookies, and blasters... but KOTOR made me feel GOOD about Star Wars again. It was (almost) like a religious experience.
*sniff*
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In case anyone is worried about the a company other than Bioware working on it, Feargus Urquhart and Chris Avellone at Obsidian have a good reputation. To put it mildly.
I read an article in CGW or something, where they said that through the course of KOTOR2, the people you talk to will ask you a question in normal conversation about something pertaining to the events in KOTOR. Your answer will tell the game what choices were made in KOTOR, so that KOTOR2 can be tailored to match your experience in KOTOR (whichever one you choose, anyway).
This is a pretty subtle way of doing it. I probably would have gone ahead and started off with a little questionaire at the beginning, but that would probably be too blatant for most people.
That's how I understood it, anyways.
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Found scans of the CGW article on KOTOR 2 on one of the KOTOR message boards. Awesome!
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