Video Games - Lost in Translation?
MikeDawg writes "No, it's not a case of 'All Your Base Are Belong To Us'. MSNBC is running an article about the relative popularity of some game hardware and software in the West vs. the East. This article covers the phenomenon of games vs. culture and why video games that do well in the U.S. generally don't do well in Japan, and vice-versa." The piece notes of the Japanese market: "American-made consoles such as 3DO (released in Japan in 1994) and most recently the Microsoft Xbox (released in two years ago) never seem to attract consumers in large numbers. Games such as 'Enter the Matrix' from Atari, and 'The Lord of the Rings' by Electronic Arts, both released [in Japan] last year, often vanish... without leaving a trace."
Any article which starts "despite the success of american music and movies in Japan" has got to be questionable. Japanese music and idols dominate the charts; a few foreign groups / singers hit a niche market.
I've been here (Japan) for 8 years. I was here when the PS1, PS2, and the Xbox were released. IMHO, the XBox failed in this country for one reason:
Sony has completely saturated the market here. I can rent/buy PS2 games in pretty much every conbini (convenience store - 7-Eleven, Family Mart, Sunkus, etc.) in Japan -- even in "remote" areas like Yatsugatake, Aumori, etc. Hell, I think one can buy a PS2 in Doit (think HomeDepot, Lowe's, Wilkinson). I've been to some stores where they only carry PS1/2 goods (Kotesashi Seiyu in Tokorozawa for example). Of course, right before the Xbox was released here, Sony opened the spicket (sales, promotions, etc.).
3cx.org - A truly bad website.
Some industry people agree with you. This is from Scott Millers (3DRealms) blog. See especially point 2.