Chris Taylor Talks Dungeon Siege II Details
Thanks to GameSpy for its overview of the changes and interview with Gas Powered Games boss Chris Taylor regarding PC action RPG sequel Dungeon Siege II, due out via Microsoft later in 2004. Taylor, lead designer of the classic RTS Total Annihilation, discusses the original Dungeon Siege ("Overall the response was very positive, and most criticism was offered as a call for features in a sequel"), and reveals features for the sequel including (Phantasy Star Online mag-like?) "exotic pets", of which he explains: "You can buy these and develop them by feeding them different items you find in the world."
"You can buy these and develop them by feeding them different items you find in the world."
Oh great, now PETA's going to be 'weighing in' on the video game violence debate:
"And next in our presentation you'll see test subject B abusing his virtual kitty..."
"EAT THE STAFF YOU STUPID CAT! IT'LL GIVE YOU MORE POWER! EAT IT! EAAAAAAT IT!!!!! "
"As any idiot can see, congressman, this is going to lead to a world where children will abuse animals for special protection from trolls and hellhounds."
You are in a governement full of twisty laws, all alike. You are likely to be eaten by a lobbyist.
-Adam
they already have the game screensaver, check here: Progress Quest
How to Speak Leet
Don't even get me started on the hackneyed "top down, resource management, build a building to build a unit type, mass them and attack your enemies" game type. Man is that worn out!
I like the large selection of races/classes. I think there's some interesting possibilities there - although I'm going to try to get through it with my Runeloremaster before I play with any other stuff (it won't be easy, but it'll be worth it!). I like the streamlined game mechanics. The interface is very well thought out - and loads of variety.
Thanks!
Let's not stir that bag of worms...