Sony Connect Online Music Download Store Launches
securitas writes "USA Today's Jefferson Graham reports that today Sony launched its online music download store, Sony Connect, to compete with Apple's leading iTunes service. The tracks use the MagicGate DRM copy-protection scheme and will work only with Sony Memory Stick-compatible devices including VAIO computers, CLIE PDAs, MiniDisc, CD and Walkman products. Sony will also launch a new line of 1-gigabyte Hi-MD disc players that support the service. Sony Connect's catalog sports 500,000 tracks from independent and major labels and songs sell for 99 cents each or $10 per album. The service uses Sony's SonicStage software and works with Windows 98SE-XP PCs only. It is only available in the USA until the planned European launch in June. That's a whole lot of restrictions in an already-fragmented market. More at The Register and The Age."
Is this just a way to sell the devices?
# cat
Damn, my RAM is full of llamas.
. . . even right down to the vendor lock-in part. Wonderful. Wake me when I can buy, rather than rent, music.
One CPU cycle wasted on digital restrictions management is ONE TOO MANY.
Sony Connect Online? What an unfortunate acronym. What are they going to do, sue iTMS for selling music, the concept which they apparently own?
I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
i don't think steve jobs has anything to fear from sony considering you have an old, aging minidisc format, working on only win98-xp pcs, and really not offering up that much initial space, 1 gig? i'm not even an mp3 whore and i have more music than that.
...will work only with Sony Memory Stick-compatible devices... ...1-gigabyte Hi-MD disc players...
From the sonyconnect site: "What devices are compatible with Connect?
Any ATRAC-compatible device from Sony works with Connect."
Great! This will be a huge hit with the people who thought Apple's music store doesn't support enough players.
I wonder how many iPods there are out there in the public's hands for every Sony Memory-Stick and "Hi-MD" device. I'm guessing at least 4, and that's being generous to Sony.
And 1GB. Wow. That's sooo much music. Has anyone at Sony ever even heard of hard drives? C'mon, I was expecting some sort of competition here, but this is more like a joke.
Anyone know what restrictions the DRM imposes? They conveniently make no mention of it on their 5-page website (overview, features, download, customer support, independent label signup). I'd say that's pretty relevant information to put out front if you want to convince people to download your software.
-Daniel Pritchard
Comment removed based on user account deletion
The claim is mostly inaccurate because it presupposes that the friend would otherwise have bought a copy from the publisher. That is occasionally true, but more often false; and when it is false, the claimed loss does not occur.
The claim is partly misleading because the word "loss" suggests events of a very different nature--events in which something they have is taken away from them. For example, if the bookstore's stock of books were burned, or if the money in the register got torn up, that would really be a "loss." We generally agree it is wrong to do these things to other people. But when your friend avoids the need to buy a copy of a book, the bookstore and the publisher do not lose anything they had. A more fitting description would be that the bookstore and publisher get less income than they might have got. The same consequence can result if your friend decides to play bridge instead of reading a book. In a free market system, no business is entitled to cry "foul" just because a potential customer chooses not to deal with them.
The claim is begging the question because the idea of "loss" is based on the assumption that the publisher "should have" got paid. That is based on the assumption that copyright exists and prohibits individual copying. But that is just the issue at hand: what should copyright cover? If the public decides it can share copies, then the publisher is not entitled to expect to be paid for each copy, and so cannot claim there is a "loss" when it is not. In other words, the "loss" comes from the copyright system; it is not an inherent part of copying. Copying in itself hurts no one.
Yeah, Sony Connect Online. Only 699 US dollars per song.
I've been buying music lately from Allofmp3.com, covered lately in Slashdot. A review of it can be found here.
It's cheap (1 cent per megabyte), great quality (offers me lossless FLAC files), and legal (royalties paid to ROMS, the relevant group in Russia). And the files are unencumbered
All the problems of iTunes (summarized excellently at Downhill Battle) still apply. Why go for something restricted, too expensive, and too controlled by the media monopoly, when you can get cheap legal music from Allofmp3 or similar services?
|/usr/games/fortune
Sony still doesn't get it.
Betamax : Tried to push its own standard. Failed even though it was superior.
Minidisc : See above
Memory Stick : Again persists on going it alone even though other standards are more popular and widespread (CF and SD)
Sony connect : Lauches its own spin when other established players are already in the market.
Interoperability means nothing to these guys.
>>They were in a position to set the rules. They own Columbia and its huge back catalogue. They have the technical expertise to build the most seductive portables. They have software developers. What they were/are missing is the foresight.
Correct, but what Sony also has is accountants, and they exert undue influence in Sony's strategic decisions. Allow me to digress for a moment, and I'll explain why this matters.
Sony is a two-pronged company -- they sell 1)content (music, movies, etc) and 2) components (televisions, vcrs, robots, etc.)
These two divisions are opposed to one another. The component side wants to make the open, flexible "killer" hardware we want, but the content side of the company wants those devices locked down (to the point that they're not useful) so as to prevent "theft" of intellectual property, copying movies/music, etc. So these two halves are continuously fighting against one another and the CEO must decide what the right balance is.
In step the Accountants. They're there to help the CEO make this decision, but Sony's beanmen only understand a static balance sheet -- as if Sony must choose between sales of Hardware or Content. They conclude that if a sony device can be used to copy music, they will lose sales from the content side of Sony, therefore the device must 1) be locked down, 2) be expensive enough to offset potential losses from the content side, 3)contain DRM to protect Sony's IP.
Fortunately, Sony's not the only player in the market, so their sales remain poor and they end up squandering an opportunity to compete.
This scenario is good!; the way I see it every company that fails at marketing a DRM device is a win for the consumer. Perhaps after years of disappointing sales, the boardroom will tire of seeing their money wasted and demand a decision, one way or the other (content vs. component) be made. Thus, the stalemate is broken and the company can move forward.
In short, Sony's current "have it all" strategy is doomed in a free market*: Given the choice, people don't want DRM. Let's just hope Sony's (or any other company following this model) spectacular economic flame-out doesn't encourage them to pressure government officials to mandate DRM in order to prop up their failing business model.