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Unofficial Chrono Trigger Resurrection Impresses

Trinn writes "Planet GameCube has recently reported on a completely unofficial remake of the highly popular Square Enix RPG Chrono Trigger by an independent team, Resurrection Games [their official site is down, here's a mirror of some of the screenshots]. It certainly looks sharp so far. They're even redoing the audio. Their plans are to finish up by Christmas, at which time the PC version will be released for free to the public - 'console versions of the Chrono Trigger Resurrection demo will only be available to official developers with access to GameCube or Xbox development kits.'." Interestingly, this amateur project was formerly in development for the Nintendo 64, all the way back in 2000.

62 comments

  1. YES by n1ywb · · Score: 2, Funny

    I'm creaming my pants as I type this!

    --
    -73, de n1ywb
    www.n1ywb.com
    1. Re:YES by NanoGator · · Score: 3, Funny

      "I'm creaming my pants as I type this! "

      Oh man, walking into this thread was like walking into a movie theater.

      --
      "Derp de derp."
    2. Re:YES by {8_8} · · Score: 5, Funny

      You wear clothes at the computer?

  2. only 10 scenes by Anonymous Coward · · Score: 1, Interesting

    according to the site, this isnt the entire game redone, just their 10 most favorite "scenes" programmed in wonderful graphics and audio glory

    1. Re:only 10 scenes by n1ywb · · Score: 3, Informative
      RTFA
      Their goal is to recreate ten of the most memorable Chrono Trigger scenes for a Christmas 2004.

      The final release will be a complete remake. Visit the developer's web site.
      --
      -73, de n1ywb
      www.n1ywb.com
    2. Re:only 10 scenes by WOSSquee · · Score: 2, Interesting

      This was mentioned on http://www.planetgamecube.com/ before /. got a hold of it and killed the website, so I checked it out, and in the forums the developer stated that the demo IS the final version, there will not be a complete remake. He also said that he will not be showing it to SquareEnix, but hopefully an executive or someone there picks up these guys to do the whole thing, there's gotta be a ton of money in selling the full version of this.

    3. Re:only 10 scenes by A_Wandering_Nomad · · Score: 2, Informative

      RTFA back at you! In this link 1 of the developers puts the topic to rest. The demo of ten memorable scenes is all that there will be. As mentioned previously there are no plans to show this to any suit type people. http://www.opcoder.com/projects/chrono/forum/Defau lt.asp?sub=show&action=posts&fid=1&tid=301&pid=303

  3. Music by Reorax · · Score: 2, Interesting
    Luis Martins and David Ying's graphical prowess are accompanied by a fully rearranged soundtrack! Be sure to check out the Chrono Trigger Resurrection media page for a sampling of Mathew Valente's fantastic musicianship.

    The sample site is down, but all I have to say is that the new music better be really damn good if they're replacing Mitsuda.

    --
    This sig is only here so people stop skipping the last lines of my posts.
    1. Re:Music by Afromelonhead · · Score: 2, Interesting

      The music was one of the great attractions for me. I'm not much of an RPG player (AKA I've completed maybe 4 at the most), but the music really drew me into the game. I don't even know where to start with my favorite tracks... there's so many of them! Then there were the wonderful SNES graphics. I look at them today, and I'm still amazed by their punch.

      --
      Procrastination sucks.
    2. Re:Music by Reorax · · Score: 1

      You should play Xenogears, then. Same composer for the music, but much better storyline.

      --
      This sig is only here so people stop skipping the last lines of my posts.
    3. Re:Music by king-manic · · Score: 1

      $line = "You should play Xenogears, then. Same composer for the music, but much better storyline";
      $line =~ s/convoluted/better/;
      print($line);

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    4. Re:Music by k4rm4_p0l7c3 · · Score: 1

      did you really have to do all that? s/foo/bar/ would have sufficed.

      you perl people :D

    5. Re:Music by Anonymous Coward · · Score: 0

      What's wrong with remixing Mitsuda's original tunes? Just because 99% of the remixes on the internet are craptacular techno remixes, it does not mean that a real musician can't do a good job.

    6. Re:Music by tuxedobob · · Score: 2, Insightful

      Rearranging, not replacing.

    7. Re:Music by bludstone · · Score: 1

      Yes... because... waiting... for... text... to... scroll... by... slowly... isnt... at... all... annoying...

      Not to mention that they didnt even FINISH the game. That 2nd disk was so annoying.

      Not even worth it, if you ask me.

      --

      no .sig
    8. Re:Music by SleazyC · · Score: 1

      Mitsuda is one of the best composers ever to grace the game music scene. Chrono Trigger did have a spectacular original soundtrack, but Mitsuda is probably more well known for some of his other works.

      Perhaps his best known composition would have to be Chrono Cross. Who can forget Scars of Time (Time's Scar). That song really brought me to listen to more of Mitsuda's work.

      As mentioned by another user, Xenogears was also a magnificiant game and had excellent music. The music from Xenogears was epic to say the least.

      Mitsuda also did work on Xenosaga, Shadow Hearts I and II, Sailing to the World, and Legaia Duel Saga among others. I highly recommend all of his works because it is just that fantastic.

  4. There have been only 2 Chrono's by UltimaL337Star · · Score: 2, Funny

    Yet there have been dozens of DBZ game attempts, and none of them have come close to this. This truly looks like how an anime style game should look like. No more simply cell shading or having 2D pictures that always face the camera, those shots of chrono's head look better then a pair of implants fresh from Pamela Anderson's last cosmetic maitnence appointment

    1. Re:There have been only 2 Chrono's by Afromelonhead · · Score: 1
      Have you looked at the third screenshot?

      I'm sorry, but the size of Crono's eyes leads me to believe that he's constipated (or something along those lines)...
      Then again... that could be some new feature in the game.

      --
      Procrastination sucks.
    2. Re:There have been only 2 Chrono's by Soul-Burn666 · · Score: 4, Interesting

      Interesting you mention DBZ... The character designer for Chrono Trigger is none other than DBZ's Akira Toriyama.

      --
      ^_^
    3. Re:There have been only 2 Chrono's by UltimaL337Star · · Score: 1

      Sorry, I should of been more clear. I meant a better animation of an ANIME character in a VIDEOGAME. Not saying that DBZ animations suck. But that These guys can do a 3d videogame model of chrono better then any DB game can do a 3D version of a 2D DB character from the cartoon.

    4. Re:There have been only 2 Chrono's by jx100 · · Score: 2, Informative

      There have been 3 games in the "chrono" series. The second game was a little-known text based game known as "Radical Dreamers". It was only accessible through the SNES Satellaview system released in Japan.

      link

  5. Don't expect much. by Anonymous Coward · · Score: 0, Informative

    For starters, they're not remaking the entire game, they're remaking a select number of the 'best scenes', whatever that constitutes I don't know.

    Secondly.. Square/Enix lawyers are probably going to burn these guys.

    1. Re:Don't expect much. by Trejkaz · · Score: 2, Interesting

      I rather hope they either employ them or buy the code off them, as it will not only benefit all the fans, but it would make more money than any lawsuit could ever muster. Of course a downside to it all is the resulting game would more than likely end up being restricted to one platform.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
  6. Re: HELL YES by SphericalCrusher · · Score: 1

    HOLY FUCKING SHIT! When I clicked on the link, I expected it to be some kind of nicely done 2-D remake of the game -- with edited scenes and such... but when I saw that first screenshot of Chrono, I too wanted to cream myself. Christ, what have these kids done? Someone's going to be making a lot of money if the royalities don't get them first...

    --
    "Instant gratification takes too long." - Carrie Fisher
  7. Re: HELL YES by pr0c · · Score: 1

    Exactly what I was thinking, damn that is impressive. I just beat the game for the zillionth time a few days ago (rom) and so the images were fresh in my mind... again impressive!

  8. stating the obvious by radimvice · · Score: 4, Insightful

    I saw this site earlier today before the /. article was posted (and the site went down), and I have one thing to say: 3d artwork and music does not a playable game make. Might make for an interesting fan demo (especially to appease the masses of Squaresoft fans out there who cream their pants over this kind of stuff), but don't ever expect this to turn into a game worth glancing at. If the people involved had any clue as to what they're doing, they would build the game around emulating the game mechanics first, and layering a framework for building new custom content on top instead of the other way around, much along the lines of what the Zelda Classic project accomplished. But then again, the fact that they've been working on this same idea for four years and have nothing to show for it except for some pretty looking 3d screenshots pretty much speaks for itself.

    1. Re:stating the obvious by ReyTFox · · Score: 1

      But CT never really had much in the way of game mechanics over previous RPGs. There were some tweaks and perks to the combat from Square's usual fare, but the essence of the game is entirely based upon the story.

      It's not surprising, then, that a project seeking to recreate it would put such an emphasis on looks and polish. How else to better retell the story?

    2. Re:stating the obvious by junkgrep · · Score: 1

      Well, the joint attacks and triple attacks were sort of cool....

    3. Re:stating the obvious by Anonymous Coward · · Score: 0

      If the game mechanics are a non factor, in your opinion, then they just shouldn't have wasted their time with a 3D engine and should have just written a fan fiction. It'd be a tad lower on the 'fucking nerd' scale too.

    4. Re:stating the obvious by Anonymous Coward · · Score: 0
      If the people involved had any clue as to what they're doing


      And your free time project is eagerly awaited by how many people? Does it even exist?

  9. Which scenes exactly? by Fiz+Ocelot · · Score: 1
    On the site they list:

    • - 10 scenes
    • - 3 Boss Battles
    • - Locations such as: End of Time, Crono's House, Guardia Forest, Zenan Bridge, etc.
    • - Rearranged music
    I hope the lavos battle is in there, and maybe the T-rex too. But also, will this just be kind of a "tour" or will you have your own character with skills and equipment too?
    1. Re:Which scenes exactly? by Anonymous Coward · · Score: 0

      Zenan Bridge suggests that the skeleton dude is probably one of the boss battles.

  10. Call me blasphemous, but... by Anonymous Coward · · Score: 0
    ...I never liked Chrono Trigger.

    I played through it once because it seemed like something that I should Do, but it just never clicked with me. I didn't like a single one of the heroes, the music seemed dull, combat relied on flashy effects over strategy and the final boss is a giant flying hedgehog. How the heck am I supposed to be intimidated by a giant flying hedgehog? I mean, I suppose there's some schlock appeal to the thing ("ONOS PH34R TEH HEDG13 OF D00M!!1"), but as a serious world-shattering monster it fails to unnerve in the slightest. The only thing I can really appreciate is the multitude of possible endings...

    Of course, that's just me.

    1. Re:Call me blasphemous, but... by Bagels · · Score: 3, Insightful
      If you think the last boss is a "flying hedgehog," you obviously didn't play the game through to completion (you probably just got your ass whupped by attemptiung Lavos far too early). Spoilers ahead: the "hedgehog" is just a shell, there are two further (and much more difficult) bosses within. One looks something like Cell (of DBZ infamy), the other is a bizarre robot/organic hybrid looking thing that you fight against a rather trippy background of warped time/space.

      Mitsuda's music is incredible (this game's still considered to have one of the best soundtracks ever, perhaps surpassed only by its sequel, Chrono Cross). And the battles were about far more than just effects - there was some actual strategy involved (particularly nice that you could avoid monsters if you were careful - no more random encounters). Give Chrono Trigger another shot... it very much deserves it.

      --
      --- Bwah?
    2. Re:Call me blasphemous, but... by cynical+kane · · Score: 0

      (Spoilers) Yeah, he left out the part where you fight a one-eyed duck in a space suit. SO much cooler than the hedgehog.

    3. Re:Call me blasphemous, but... by Anonymous Coward · · Score: 0
      Sure Lavos has multiple forms; you'd be hard pressed to find an RPG where the end baddie DOESN'T. But for the vast majority of the game, he's a stinkin' three-mile-wide hedgehog. And I still can't say I found anything particularly wonderful about the soundtrack. It's nice and fills the silence, but the only theme I can even recall was on the floating island. Can't remember the name, but it's where Schala and that snot-nosed-kid version of Magus were...

      I don't judge a game until I've finished it...and I simply did not like Chrono Trigger. Fine, it has style and is somewhat nonconformist, but that just doesn't outweigh what I consider to be the negatives. Frankly, I think the only reason it's so highly regarded is that so many other impressive SNES RPGs never made it stateside to give it any real competition for fanboys...

  11. SHIT YES by Trejkaz · · Score: 2, Interesting

    Yeah, I'm hoping that Nintendo sit up and notice, and that instead of suing them, they employ the guys to clean it up for a real release.

    --
    Karma: It's all a bunch of tree-huggin' hippy crap!
    1. Re:SHIT YES by SphericalCrusher · · Score: 1

      And I'm pretty sure they will. After all, if you remember back awhile ago when idSoftware created Dangerous Dave in Copyright Infringement. Nintendo did nothing but praise them for their efforts at making the PC a great platform for gaming.

      --
      "Instant gratification takes too long." - Carrie Fisher
    2. Re:SHIT YES by Anonymous Coward · · Score: 0

      Nintendo would have nothing to do with this, except maybe the argument that they aren't getting licensing fees and that the hardware is being programmed for illegitately.

      Square is the one that owns the IP, so it's all their call -- and I can't imagine them going for a half-assed remake of one their most prominent games ever. I'm sure this fan orgasm of a game is fine compared to other such endeavours, but the developers would be better served working on original ideas and games rather than jerking off over a decade old title.

  12. Please no! by Tom7 · · Score: 1, Interesting


    This game was lovely in two dimensions. I'm all for upgrading the graphics and engine for modern hardware, but why make it 3D??

    1. Re:Please no! by Anonymous Coward · · Score: 0

      Probably because remaking it in 2D would be redundant.

    2. Re:Please no! by Bulln-Bulln · · Score: 1

      Look at Zelda - Four Swords Plus on GameCube. It is 2D.

    3. Re:Please no! by Anonymous Coward · · Score: 0

      And...?

  13. Hmm by XellDx · · Score: 1

    Isn't replacing Mitsuda and the orignal score kind of like replacing the Mona Lisa with a polaroid? I mean, damn.

    --
    X
  14. Capturing the charm by MMaestro · · Score: 2, Interesting
    I say, good for them! Keep up the good work. But ask much as I say that, I can't accept it as anything more than a 'fan adaptation.'

    As good as the graphics as, as accurately copied the text will probably be (four words : Chrno does not talk.), and as much as I will end up playing it (its free), the game won't be able to satisfy fans of the original game. Why? We all know pretty much whats gonna be in it. Theres no Akira Toriyama (the original character designer) working on it. And theres that lack of 2D in there to make us wonder 'what does Chrno really look like? Is Lucca cute behind those glasses? Doesn't Ayla get cold when you're in the Dark Ages?' (For those who don't remember, in the Dark Ages the world was covered in snow except for the *spoiler* which gets destroyed.)

    1. Re:Capturing the charm by superjaded · · Score: 2, Insightful
      Theres no Akira Toriyama (the original character designer) working on it.


      It might be my utter distaste for anything semi-related to DBZ, but there are many reasons I can think of that made me enjoy Chrono Trigger (fun battle system, no random battles, enjoyable characters/story, overall good gfx for its time) but character designs ain't one of 'em.

      Hell, if anything, it was more of a detraction for me to look at Chrno and think "it's Goku with red hair" or the fact that both Meryl (Lunch) and Lucca (Bulma) looked like body doubles from DBZ.

      Although you may have a point -- the enhanced detail may prove some interesting directional challenges for the crew making this remake. Are they going to be static models? Nothing more than souped up versions of their originals, complete with rudimentary animations to help express the emotion behind their lines? That may have been sufficient during the 16bit era, but it's not anymore.

      Or will we see the characters themselve cringe, laugh and cry as the story goes on? Will they make the characters seem like they're over-acting, or will they be so understated it's almost not worth it?

      And I just cringe at the thought of a dub of this game. Hopefully they'll err on the side of saving time/money and just go with a voiceless game.

      Overall, I can't wait until this is released. Of the RPGs released since the dawn of polygons and the PSX, Xenosaga is really the only RPG that comes close to dethroning CT as my favorite RPG.

      Of course, I'm not really an RPG Gamer, so I play RPGs for the story moreso than anything else, so I probably would have been fine with CT as long as its gameplay wasn't annoying and it kept its good story. Xenosaga was the same way -- the story was great but the gameplay just made it that much more enjoyable.
    2. Re:Capturing the charm by Anonymous Coward · · Score: 0

      I can assure you that we'll do our best to recreate the Chrono Trigger feel in 3D. Unfortunaetly, if you don't like Toriyama's art style or personality, then I guess I should let you know now that you'll be disappointed. Toriyama's going to be a big influence on the graphical style.

      As for voices, no. No voice acting. Nathan's strongly against it. Whether we've decided to go with the "Link" route and have character action sounds whenever they're hurt / attack in battle, is still unknown. As of right now, the only voice acting in the game is the laugh in Magus' theme. (I'm replacing the slowed-down baby crying sound with something a little more appropriate).

      Character acting, I really don't know what's going to be up with that. It's up to Mike, and Mike just received a few recordings of Dragon Ball Z episodes in the mail from me, so he can study the animation a bit. The animation for the characters, the expressions and such, will all be based around DBZ..for the most part, because of the fact that DBZ is the only Toriyama-animated product that comes close to DBZ and how TOEI animated those CT scenes in CTpsx.

      -Mathew Valente [TSSF]
      -The Chrono Trigger: Resurrection Team.

      P.S. The website has been backed up, so as soon as we find a decent new host, we'll get the website up again at the same address.

  15. Bug? by Copperhead · · Score: 1

    Shouldn't it be "s/better/convoluted" ?

    --
    Your reality is lies and balderdash and I'm delighted to say that I have no grasp of it whatsoever. - Baron Munchausen
    1. Re:Bug? by AsbestosRush · · Score: 1

      forgot the trailing slash, but yes.

      --
      EveryDNS. Use it. It works.
      AC's need not reply
  16. Three Chrono games, not two by Ayaress · · Score: 3, Informative

    Radical Dreamers was the second game, Chrono Chross was the third. It was on the Satellaview (sp?), which was a SNES/SFC accessory released in Japan where you could download games. Didn't have much for it. Had a remake of the original Legend of Zelda, and some pretty low-key games.

    Radical Dreamers was more interactive fiction than game, but it was definitely part of the Chrono series. It had Serge, Kid, and Lynx from Chrono Chross and Magus from Chrono Trigger.

    While on this topic, there's also another Chrono Trigger remake in progress by the same group that translated Radical Dreamers (demiforce.com). No news on that remake except that it has a SourceForge page up and not much else. The page for it on Demiforce's website has been broken since he moved the page. It was intended to be an exact remake, though, and not a fancy looking remake like this one.

    1. Re:Three Chrono games, not two by Anonymous Coward · · Score: 0

      I think Demi gave up on his CT project a looong time ago. Heck, I'm not sure he's done anything much this year - he _was_ working on another SNES translation, of another rather good game along the same lines as RD, but heaven only knows what's happened to that.

  17. Ocarina of Time: 2d by Anonymous Coward · · Score: 2, Interesting

    instead of 2d->3d, this is 3d->2d, but I think they have a more realistic chance of getting something playable...

    http://www.oot2d.com/

    1. Re:Ocarina of Time: 2d by Anonymous Coward · · Score: 1, Informative

      Hey, interestingly enough, I'm trying to get a bunch of my Ocarina of Time midi remakes featured in OoT2D, as well. I've got some pretty good responses from them. If you want to check some out, check it out here:

      http://tssf.i-web.net/oot/ootmusic_sofar.zip

      Anyway, I'm taking tons of steps to make sure Chrono Trigger: Resurrection stays true to the original music's musical styles and such. Think of it like Radical Dreamers' music being remade in Chrono Cross. Same sort of deal.

      Mathew Valente [TSSF]
      -The Chrono Trigger: Resurrection team

  18. Wow by Otik2 · · Score: 1

    Wow, this should be amazing. Chrono Trigger is one of my favorite games of all times. The story is the best part, and that will be the same for this version, but it will still be wonderful to see it with beautiful new graphics. I can't wait until it comes out....

  19. What about the engine? by Audigy · · Score: 1

    This is great and all, but what about the actual play mechanics? I'll be convinced this will be grand once I get to see a video of the game engine in action.

    What happens during battles? How is the character animation? We have some pretty screenshots, but let's see this thing in action! :)

    --
    [an error occured while processing this directive]
    1. Re:What about the engine? by Anonymous Coward · · Score: 0

      You'll be able to see a trailer for the game demo sometime in September, when the game demo has a significant portion complete.

      -Mathew Valente [TSSF]
      -Chrono Trigger: Resurrection musician

  20. Oh, thanks by Anonymous Coward · · Score: 0

    Man, if you hadn't pointed that out. I'm glad you wanna-be designers can crawl out of the woodwork and share your wisest philosophies with the rest of us whenever you please.

    Give me a break. Spare us your design rhetoric and go make a game yourself insteading of sounding like a whiney little bitch trying to ruin everyone elses tea party.

    1. Re:Oh, thanks by TheLoneDanger · · Score: 1

      I pretty much agree. These guys are working off of an ESTABLISHED game design. They won't be changing it. I'm guessing they are doing this to get some familiarity with programming games (for PC, Gamecube and Xbox). Why is that a bad thing? They are using a design that works and figuring out how to maintain that design while building around it.

      This isn't about making a new super-brilliant game, it's learning about game development by using a game that they really enjoy, and we'll get to play it for free. I say it's win-win for everyone.

      --

      "But I trust in the people's capacity for reflection, rage and rebellion." -Oscar Olivera
  21. Nope, here is direct quote by Mr_Mondo · · Score: 1

    When we say demo, we mean the entire project itself is going to be a "demo". It will not be the full game, we don't have that kind of resources.

  22. Linux Port? by TerminalInsanity · · Score: 1

    If not, im sticking this into the "wish i could but wont" pocket

    1. Re:Linux Port? by Joe+Tie. · · Score: 1

      I know this is a pretty late reply, so you might not see it, but oh well. It mirrored my own question from a couple weeks back, so I thought I should chime in. There was a brief comment on their message board recently where someone chimed in that he was going to do an opengl driver for a linux release. Not sure how official that makes it though. Personally I just find it weird that they constantly refer to windows as "pc". I expect that from gaming magazines, but I'd think anyone who does any real cross-platform development would be horrified to have things glossed over in such a vauge manner.

      --
      Everything will be taken away from you.
  23. Aw, heck. No full-on CT? by miketo · · Score: 1

    That's too bad about the developers recreating only ten favorite scenes. The existing screenshots are fantastic, and I for one would pay full price for a recreation of CT3D. It's one of the best RPGs out there, along with Xenogears.

    "Stand tall and shake the heavens!" --Xenogears