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E3 - Nintendo Shows DS Details, Realistic Zelda

An anonymous reader writes "Following the earlier leak of Nintendo DS pictures, there are hands-on details regarding Nintendo's handheld console over at GameSpot - Cube-Europe also has a list of Nintendo's first-party DS games, including 'Animal Crossing DS, Mario Kart DS, Metroid Prime: Hunters, a new Super Mario Bros game, Super Mario 64X4, and WarioWare Inc. DS'." Elsewhere, xDCDx writes "Nintendo just showed at their E3 conference a trailer of the new Zelda game for the Gamecube [there are also screenshots available], this time using a more mature visual look, rather than a cel-shaded one."

8 of 441 comments (clear)

  1. Re:Nintendo changed zelda before by buffer-overflowed · · Score: 2, Informative

    Yes I do.

    We didn't forget about it and neither did they. They've been working on it the whole time.

    These screens are FROM that same game, and it's being released.

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  2. You Missed A Couple Things by lotsofno · · Score: 5, Informative
  3. Screens of DS Titles by skidde · · Score: 5, Informative

    And N-Sider has some screenshots from GameCube/GBA/DS games, including all the DS first party titles. Looks like MKDS will have some courses from MKDD? And the new SMB game looks... well, a bit out of place, but cool nonetheless. Doesn't look like it's using the second screen that much, though.

    I'm still stumpted as to why DS would be able to play GBA games if it's an entirely different system, but whatever. IGN seems pleased.

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  4. more images by Polymorph2000 · · Score: 1, Informative

    Here's a mirror of what's on nintendo's official page:

    http://centaur.acm.jhu.edu/~polymorph/zelda/

  5. Re:Nintendo exploiting Sonic? by qlippoth · · Score: 2, Informative

    The demo was done BY Sega. There were a handful of other developers with short demos for the DS, including Konami, Bandai, Hudson, Namco, and Square.

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  6. Re:Nintendo clearly won this year's E3... by AdamHaun · · Score: 3, Informative

    "Trump" Sony? Whatever. The XBox has a few popular games, but that doesn't mean much. The PS2 has many popular games. Go here:

    http://www.the-magicbox.com/topten3.htm#US

    and scroll down to US Hardware Sales. Then, for even more fun, go here:

    http://www.the-magicbox.com/topten.htm

    and look at the Japanese hardware numbers. Note that in Japan the XBox is competing with the Playstation *1*.

    Have a sense of scale. A couple high profile games today don't mean as much in the long run.

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  7. Re:Nintendo changed zelda before by Eshock · · Score: 2, Informative

    Eh, not quite chief. Miyamoto was quoted at Spaceworld saying that demo was from an in-development Zelda game, it wasn't until later that Nintendo decided to try to turn it into a cel shaded game.

  8. Re:Nintendo changed zelda before by Joe+Random · · Score: 3, Informative

    Modded down or not, Pluvius is correct. We were talking about the Zelda tech demo that was publicized before the Gamecube was released. Such tech demos (this one included) are not pre-rendered CGI, because that defeats the entire purpose of having it as a tech demo -- i.e. to show off the real-time rendering capabilities of the new hardware. It's understood that the system is going to be able to play video files, so there's really no point in having a demo for that.

    As for there being no point in pre-rendering something that can be done on-the-fly, well, it's true that you wouldn't do that. CGI cutscenes tend to be done either to have visuals that are more detailed than what the hardware can render in real time, or for scenes that have components (lip-synched speech, skeletal animation, etc) that are not built into the game engine.