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The Perfect Planet - On Games, Comics, Worldbuilding

Thanks to OgreCave for pointing to an essay by graphic novel writer/artist Dylan Horrocks discussing why "much of the 'action' in narrative art today is going on in places that are below the radar of most criticism and theory", and going on to reference traditional role-playing games ("[a] little-understood literary genre") and newer videogames such as The Sims as particularly important, leading to Horrocks' conclusion: "When the generation of writers and artists who've grown up immersed in virtual playgrounds begin using the medium of the video game itself to 'boil in the intensity' of their experiences, many in the so-called art and literary worlds won't even notice."

3 of 11 comments (clear)

  1. What about the cactuar by Tezkah · · Score: 1, Funny

    I've always felt that the cactuars in the final fantasy series are a play on underpriviledged royalty in our egalitarian society.

  2. Re:Fascinating Article by ReyTFox · · Score: 3, Funny

    I just wanted to add that I find it amusing how few /.ers have posted in the hour or so since this article went up. It must have all gone over their heads :P

  3. Re:Fascinating Article by blancolioni · · Score: 2, Funny

    Well, it's a long article. I assume everybody is off reading it.

    Oh, hang on ...