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The Perfect Planet - On Games, Comics, Worldbuilding

Thanks to OgreCave for pointing to an essay by graphic novel writer/artist Dylan Horrocks discussing why "much of the 'action' in narrative art today is going on in places that are below the radar of most criticism and theory", and going on to reference traditional role-playing games ("[a] little-understood literary genre") and newer videogames such as The Sims as particularly important, leading to Horrocks' conclusion: "When the generation of writers and artists who've grown up immersed in virtual playgrounds begin using the medium of the video game itself to 'boil in the intensity' of their experiences, many in the so-called art and literary worlds won't even notice."

1 of 11 comments (clear)

  1. Boil in the intensity by cgenman · · Score: 2, Insightful

    Doesn't he mean "began" and "didn't even notice?"