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Apple Wins iTunes Interface Patent

phalse phace writes "There aren't too many details, but C|Net's news.com.com is reporting that Apple was issued a patent for its iTunes software interface on May 4. If you remember, Apple recently applied for a patent for its iPod interface as well."

21 of 278 comments (clear)

  1. Groan... by grub · · Score: 4, Insightful


    Not trying to be funny, but has the command line been patented yet? It seems that many companies are trying to get a piece of a very limited "interface pie". You never know, one day some scummy group may claim that DOS, xterm, command.com, a unix console and my old Wyse 60 terminal infringe on their IP.

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  2. Ignorance about UIs by faust2097 · · Score: 5, Insightful

    Designing a novel, useful, original UI is as difficult as any other aspect of product development in the business world. If I can patent the design of a remote control [which wouldn't send the /. crew up in arms] why is it such a logical stretch to patent the interface for a software product that has the same type of functionality? In the case of the iPod the interface is both hardware and software. Doesn't Apple deserve the benefit of developing it just like a carmaker would for a braking system or a drug company for a new medicine?

    UI design is [b]hard[/b] and good solutions require careful development.

    1. Re:Ignorance about UIs by happyfrogcow · · Score: 2, Insightful

      yeah, but is it patentable? copyrights should cover this, no? After all, it's just artwork rendered to a display. An example from a different industry... aren't the exterior designs of cars copyrighted? Why is this any different from a GUI?

      Apple can suck my apples.

    2. Re:Ignorance about UIs by faust2097 · · Score: 4, Insightful

      The interface is not the graphics, it's the underlying structure of the way the user interacts with the software. The graphics make a difference but UI design is the act of problem solving and creating solutions for how users interact with the information. There's plenty of unusable software out there with shiny buttons and nice icons.

      In the case of iTunes the solution was the multi-paned interface in which an information hierarchy is established from general to specific through the browse parts of the window [moving from general > specific with 'results' filtered at the bottom.

    3. Re:Ignorance about UIs by gorbachev · · Score: 2, Insightful

      How is that patentable? Looks to me a rather common solution to the "drill-down" usability problem.

      Proletariat of the world, unite to kill USPTO

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    4. Re:Ignorance about UIs by faust2097 · · Score: 2, Insightful
      Of course, if there as something truely novel assocated with it then perhaps a patent would be appropriate
      It's the job of the USPTO to decide if something is sufficiently novel to deserve patent status. That's the whole point of the thing.

      One of the things about UIs is that the truly great ones seem obvious from the moment you use them. There was a time in [most of ] our lifetimes when there was no such thing as Cut, Copy and Paste on computers. Someone had to actually invent that. Thinking about it now it seems trivial but it was a revolutionary idea. It didn't get patented but that to me definitely qualifies as "sufficiently novel" especially given that every different DVD case I see seems to have 4 different patents regarding its disc retention system and the plastic tabs that hold it closed.

      I'm just confused as to why software patents are all evil but patents for physical inventions are OK. A lot of people claim that it will hurt OSS but I see the opposite. Instead of ham-fistedly aping existing dominant UIs like cluttered toolbars maybe people will have to come up with some new ideas. I've [unsuccessfully but that's for a different thread] participated in open source projects in the past.
  3. Re:hmm. by Anonymous Coward · · Score: 3, Insightful

    XMMS has stopped innovating? When did it start? It's a nice player, but it's always been a WinAMP clone.

  4. Design by Paladin144 · · Score: 3, Insightful

    Good. iTunes definitely has an innovative design. Although Apple bought the basis for iTunes from another company (Cassady & Greene's SoundJam program, which was great), they really took it to the next level...and then the next level after that. I haven't seen an interface for a music app than can top iTunes for power or ease of use.

  5. Software patents = Land grab by ites · · Score: 4, Insightful

    Software patents are fast becoming the 21st century equivalent of a land grab, in which those with the muscle are laying claim to a resource that has up to now been firmly in common ownership.

    There is only one possible outcome, I believe. This is that every corner of IT knowledge finishes as "property", whatever its origins. This would spell the end of independent software development and (rapidly thereafter) the end of innovation. We are clearly within sight of the day when writing _any_ software without legal backing in the form of a dossier of defensive patents becomes a dangerous sport.

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    1. Re:Software patents = Land grab by ites · · Score: 2, Insightful

      This was going to be the second part of my comment but I truncated it.

      Yes, US patent law does not cover the globe. Large parts of the world operate free from it. But this is not a guarantee of anything.

      At the best, US/EU businesses will find it increasingly hard to compete and will lobby for patent reform. At worst, US/EU business will become more and more dependent on exploiting a captive market rather than innovating to create new markets.

      The US will try to export its standards and regulations world wide. The need for its global partners to play the game or risk trade sanctions means that it's quite likely that patent laws will confirm world-wide except for countries beyond the pale.

      IT will be split into "legal" and "illegal", where use/import of software that is developed outside a government-sponsored framework will be criminal.

      Let me give you a concrete example. A team in India develops a new computer and starts to sell this. A US company claims that it infringes some (US) patents. The Indian company says, "yes, but we're only selling it in India". US government now places this technology on the "banned" list. A cheaper and better product is kept from the US market. Now the Indian government complains that this is acting as an illegal trade barrier. US government says, "fine, we'll allow your technology imports but you must accept our patent laws (and patents!)". You can replay this scenario world wide.

      Honestly, I can't see any mechanism that will stop this from happening. It is a "tragedy of the commons": the more you take now, the richer you will be in the future. Those who do not grab patents, whatever the excuse, will be out of business in 10 years time.

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  6. Re:Are the defensive patents? by Quinn_Inuit · · Score: 2, Insightful

    That doesn't help the small producers much, though. Making an expensive stable of patents a prereq for software development isn't exactly going to promote "Science and the Useful Arts." Not that the Court seems to care about that anymore.

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  7. Lotus 123 and interfaces by RhettLivingston · · Score: 3, Insightful

    I thought that it was decided back in the 1980's wars between Lotus 123 and others that interfaces couldn't be protected? If they could, we'd only have one legal spreadsheet program today because that was their claim, i.e. that they had created the spreadsheet interface concept and owned it.

  8. Re:Asshole comment by Anonymous Coward · · Score: 1, Insightful

    "Because the fact that another company just blatantly stole the iTunes design"

    Designs are copied all the time. Look at the fashion world (which is probably the closest analogy for iTunes). A designer comes out with a line, and its copied by everybody else 6 months later.

    its normal and healthy.

    Besides, you can't even say in words what's so unique about iTunes that it deserves a patent. Avoid using words like "it intuitive", because (a) its not terribly intuitive...its fine, but hardly masterful (b) its not a concrete concept. One man's intuitive is another's piece of crap.

    You're just another apple fanatic fighting the OS battle that was effectively lost 11 years ago.

  9. Re:Asshole comment by croddy · · Score: 3, Insightful
    the iTunes design is by no means entirely original. it contains elements that we all recognize from Real Jukebox, Musicmatch Jukebox, and Winamp 3... which predated iTunes.

    music players that "rip off" iTunes are certainly not inventive or innovative, but this is hardly a justification for Apple to have a patent on that interface design.

    iTunes, like every modern music player, represents incremental innovations over existing products. the iTunes interface boils down to three elements ... a 3-column library area, a play queue area, and a transport control. the idea that Apple should be granted a monopoly on this interface is outrageous.

  10. Re:Are the defensive patents? by TheAntiCrust · · Score: 4, Insightful
    As an example - if someone made a car that looked very much like a Jaguar, but cost a third as much and had more commodity parts under the hood, and started selling it as the Panther. That's very obviously wrong, and even those theme-makers will probably agree.
    I disagree. Since it has lesser parts in it, the consumer is getting what they pay for. If all they want is a car that looks nice, then why should they have to go spend all that money on the Jaguar when all they want is a nice looking A to B car?
  11. You people crack me up. by Anonymous Coward · · Score: 1, Insightful

    How hilarious. First of all, the story this post relates to uses an Apple logo instead of the "patents are evil" spoon, fork and knife logo which immediately caused me to think "I'll bet this article doesn't have the same tenor as all the other rabid anti-patent FUD this site is famous for". Low and behold, the majority of the responses to the article revolve around "Patents are bad...unless people we like have them." Please keep this behavior up, this stuff is even more funny than Bash.org

  12. Re:Interface Patents are The Least of Users' Conce by General+Sherman · · Score: 3, Insightful

    But, on the mac it takes next to no CPU time. This is just a problem on the Windows version. So what? You have plenty of choices, and as you said, they work with iTunes. You don't have to use it. Some people decide to use it despite it's speed because the UI is just that great. I think that says a lot about Apple's design.

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  13. Re:Are the defensive patents? by levik · · Score: 3, Insightful
    Any chance Apple is just building a defensive portfolio to keep the trolls at arm's length?

    Quit kidding yourself. Apple *IS* a patent troll - they use any legal means they can think of to preserve market share. Whether or not this is a fair practice is debatable, but it isn't any different from Amazon slamming BN with 1-Click.

    Of course, if it were Microsoft, I'd be all outraged and stuff.

    If I were you, I would be outraged reguardless. By getting one of the first interface patents, Apple has just made it easier for all sorts of frivolous patent awards to happen. Patents as originally concieved were intended to protect concrete mechanisms and technologies, not ideas, algorithm and UI concepts.

    This one is a case in point of the trend of patenting things that were not meant to be patented. How can this do anything but lower the standard of software we use every day?

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  14. Patent everything? by ites · · Score: 2, Insightful

    One small catch. You need a lot of money.

    Doing all the paperwork yourself (and you must be a patent lawyer), budget $1000 per patent.

    Paying a patent lawyer, for searching and filing, budget $10,000 per patent.

    Defending a patent against violation and/or contestation, budget $100,000 per patent.

    These are minimal figures. You can go much higher.

    Now add the fact that your patent portfolio is like a hand of cards. Even if you invest in (say) 20 excellent patents, you are unable to compete against a company that has 200 patents, of which you may be infringing 50.

    Software patents are a game where you can not really compete unless you are a large player.

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  15. pfft by Ender+Ryan · · Score: 1, Insightful
    Gent bent... No, really. It's a ridiculous patent, and you shouldn't fucking encourage this kind of ridiculous bullshit from the patent office.

    There is nothing original about the iTunes interface. Is it a good interface? Sure. Is it new? Sure, in it's _exact_ implementation. Is it original? Not by a fucking longshot. There have been other media players that allow you to view music by artist, genre, etc. That's part of the point for meta-data in media files in the first place for fuck's sake.

    Do I think lsongs is a blatant ripoff? Sure, except it kind of looks like shit, and they should take screenshots running a better theme... But let it compete on its own merits, dammit!

    --
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  16. Gestalt by Ilan+Volow · · Score: 2, Insightful

    Since it has lesser parts in it

    A good designer knows that the whole is greater than the sum of its parts.

    Patents are necessary because, barring any political or economic issues, they keep the bad designers (or unix geeks) who don't understand this essential concept and who only think in terms of parts from hurting the general public.

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