E3 - Metal Gears, Jungle Beats, Unreal Tech?
Thanks to continuing coverage of the E3 Expo show from GameSpot, from 1UP, from GameDaily, and many other sources - highlights for the second day included Eurogamer's detailed write-up of Metal Gear Solid 3: Snake Eater, apparently "an overwhelming spectacle" in both positive and other ways, GameSpot's first images of Unreal Engine 3.0, a "complete game development framework for next-generation consoles and DirectX9-equipped PCs", IGN Cube's hands-on impressions of DK Jungle Beat, allegedly "the sleeper hit of the show", 1UP's musings on The Lord Of The Rings: The Third Age, an "attempt to make a Japanese-style turn-based console RPG in America", and even GameSpot's brief impressions of a mobile phone-embedded Turrican, as the Factor 5 classic returns "pre-loaded on Siemens 65 Series phones."
I'm speechless, that is truly incredible.
Does anyone know how close to completion this is? Or when we might start seeing games based on it?
http://germanjulian.com/open/unreal3_0002.wmv
It really is quite awesome.
rmathew.com
...is that it's not a remake of the real Metal Gear 2 (as opposed to the poor substitute that America originally got, Snake's Revenge). Should be interesting to see a story about another Snake, though, even if it is as clogged with narrative as MGS2 was.
Rob
From what I read from the MGS preview (which was excellent btw), this game is going to be huge, especially with all the new/different ways of fighting the enemies (weapons/martial arts) I'm REALLY looking forward to it :)
This is the sig that says NI (again)
That might be true, but since most haves have dreadfully long developemnt cycles, by concentrating on DX9 they can be reasonably sure that when the game is released there will be lots of DX9 supporting hardware available out there.
By concentrating on the newest and best upon release day only , say, 5% of peple will have the hardware that utilises the DX10 only features.
I have no sig yet I must scream.
That was supposed to say "most games"
Curve my aversion to post preview.
I have no sig yet I must scream.
CURSES!
I have no sig yet I must scream.
Because DX 10 hasn't been released yet? Wouldn't it be nice to have something you can actually start using right now?
You might be interested to know that DirectX 9 is deemed the MINIMUM spec for Unreal Engine 3. If and when DX10 is released, i'm sure the engine will be ready to take full advantage of it. But we probably won't see UE3 until 2006 at the earliest.
Hands-on preview of Donkey Konga!
Hands-on! Hahahaha! Get it?
right now just one person can make a custom character, and a team can manage a total conversion mod.
with all the detail that one can put in a custom character, will its creation require a whole team?
curse? =)
I think MGS3 look quite good given how limited PS2 is I can't believe they had all those grass in realtime(in a ps2).