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E3 Wrapup Documented

mindless4210 writes "The new Nokia N-Gage, shown at E3, looks promising, but Nokia better be prepared to compete with Sony and Nintendo. Nokia is betting the N-Gage's wireless communication abilities will set it apart and allow multiplayer gaming to move away from computers and living-room consoles and into consumers' pockets." Reader harikiri writes "According to the BBC, the much-maligned Infinium Labs has showcased their Phantom console at E3. Apparently Infinium have made agreements with AMD and Nvidia to provide the processor and graphics controller. The specs seem very respectable: a 2.5GHz AMD processor, 256MB RAM and a 40GB HDD." Reader Ipingforpong writes "E3, probably the most well known video game trade show was assaulted by the U.S. Army in a promotion for America's Army. Soldiers rappelled out of a real Blackhawk helicopter with real rifles and rushed the show."

18 of 258 comments (clear)

  1. Phantom vs. Xbox by News+for+nerds · · Score: 3, Insightful

    Though everyone mocks Phantom and Infinium Labs's aggressive attitude toward internet users, if Infinium Labs can persuade some notable PC developers to join in its camp, it may be nice competition to Xbox, as "better Xbox without Live". Or is it supposed to have reasonable network support? If it has network multiplay, it's almost like Xbox 1.5.

  2. Ofcourse by Dark+Lord+Seth · · Score: 5, Insightful
    E3, probably the most well known video game trade show was assaulted by the U.S. Army in a promotion for America's Army. Soldiers rappelled out of a real Blackhawk helicopter with real rifles and rushed the show.

    Emphasis mine. No sane army in the world would use real weapons with real live ammo in a non-combat situation. Doing so pretty much breaches every protocol, regulation and whatever else there is regarding safety. Maybe they used training rifles ( You know, often seen on Discovery... M16 variants with tiny orange thingy at the end of the barrel ) that fired blanks, perhaps. I doubt that in a non-combat situation even blanks would be allowed, loaded in rifles.

    So less hype and more common sense, please.

    1. Re:Ofcourse by typobox43 · · Score: 2, Insightful

      Nowhere was it said that they were loaded. :)

    2. Re:Ofcourse by Reducer2001 · · Score: 2, Insightful

      The American military seems a little light on discretion these days....

      --
      When you get to hell -- tell 'em Itchy sent ya!
    3. Re:Ofcourse by shaitand · · Score: 2, Insightful

      Blame the American Corporations. After all, who you vote for has little or no impact on what is going to happen. All your voting for is who the Corporations pay to do the exact same thing.

      Oh, you also vote for the manner in which they will candy coat the exact same bullshit. The only issues changed are non-issues. They get people all hyped up over the insignificant crap so they won't notice when the REAL policy is implemented.

      Examples of bullshit issues they'll distract you with:

      Tobacco laws (either side)
      Abortion (either side)
      Environmental Protections (either side)
      Equal Opportunity (again, either side)
      Legal Marijuana
      etc

      These are all bullshit issues, yes they need decided or already have been. But at the end of the day it really makes no great impact which way these things go.

      At the end of the day there may or may not be legal abortion, but your rights such as free speech WILL be eroded. Each day you lose a little more freedom, government and law enforcement gain a little more power and you have a little less. Each day corporate entities grow a little stronger.

  3. Re:The degeneration of E3 by Jameth · · Score: 4, Insightful

    It's kinda both.

    Anything mainstream in the US gets glitz like you just don't want. That Army stunt is a great promo, more cool than most, but it is still just a promo.

    However, the issue with game quality isn't so much that it is decreasing, as that it isn't increasing. The problem is, games are replayable. If a game this year is the same as a game from last year, plus arm-hair on the models, nobody cares. The game is As Good, but not better.

    It's the same problem a lot of industries run into: all the best stuff comes out quick. The first video game was revolutionary, even if it had nothing. For a long while, everything moved in leaps and bounds. Now, most of the leaping and bounding is done, and at the same time there is tons more attention from those who are not technologically adept.

    As such, they resort to glitz and psuedo-fraud.

  4. Multiplayer? What's that? by despik · · Score: 3, Insightful

    Max Hoberman, multiplayer lead developer at Bungie Studios, told BBC News Online: "When we made Halo we never realised that the multiplayer element of the game would be so popular.

    Now this is, ladies and gentlemen, what I call a silly tit. Who would have guessed? Multiplayer? Popular? And this is supposed to be a spokesman of Bungie, of all companies -- apparently he hasn't noticed how wildly successful their previous multiplayer games were, from Minotaur (with no singleplayer option!) to Marathon to Myth.

    --
    "I seem to have mastered a certain amount of control over physical reality."
    1. Re:Multiplayer? What's that? by Have+Blue · · Score: 2, Insightful
      Two things to take into account here:
      • Multiplayer mode is not nearly as popular as multiplayer game players think it is. There are a vast number of Halo, Myth, and Marathon players who have never tried MP and may not be aware that it exists. Gamers who are active on the Internet remain an extremely vocal minority.
      • The rise of Xbox tunnelling programs like XBConnect. This made Halo's multiplayer accessible to a vastly greater number of people than it would be if it really was limited to LAN play only. These programs appeared well after Halo was released and it's easy to believe that they took the original developers by surprise.
  5. Re:The degeneration of E3 by wankledot · · Score: 2, Insightful
    "Is this to compensate for the decreasing number and quality of the games that are showcased, or does it simply reflect the fact that the Western games industry is increasingly mainstream? "

    When was the games industy 'underground'? exactly?

    This stuff sounds like typical tradeshow biz to me.

    --
    My sig is blank, I typed this by hand.
  6. Re:Nokia N-Gage by vxvxvxvx · · Score: 2, Insightful

    Or hardly anyone bought them in the first place.

  7. Americas Army is the model for next gen online FPS by nerdb0t · · Score: 5, Insightful

    AAO has nailed it. it's all about the "Honor" system that they created - it's an implicit anti-idiot feature which all but eliminates the morons that show up online when you are playing.

    BF1942 would be a great game, if it weren't for all the tards that show up. they need the honor system - AFAIK AAO is the first and only online game that uses it. here is why this is important.

    the gaming industry is HUGE - it is bigger than the theaterical movie theater industry (ie. revenue from ALL movies in ALL theaters in the US doesn't even come close to touching the revenue from GAMES.)

    in fact, if you combine all the money made by LOTR it's about the same as Madden Football (and that game didnt cost a zillion dollars to make)

    anyway - so dis the US army all you want, but they are paving the way for serious anti-idiot game play.

    w00t.

  8. I don't understand the Army's interest in this by harlows_monkeys · · Score: 3, Insightful
    The army is basically using first person shooters to promote recruitment.

    Yet, think about it. Play these games, have a lot of fun, then realize "Hey...if that had been real, I wouldn't have been able to respawn those 20 times I died...do I really want to do that kind of thing in real life???" and then run at warp 10 away from the recruiter. That's what I'd do, anyway.

    Doesn't seem like it should be a good recruiting tool at all.

  9. Re:Why is Nokia still trying? by Galvatron · · Score: 2, Insightful

    I don't think anyone had a problem with the idea of combining a cell phone with a gaming system. Convergence of electronics is certainly nothing new, and for handheld electronics, where portability is a big issue, there's an even bigger convergence push. People just didn't like it because it was a BAD gaming system (remove batteries to change games) combined with a WORSE phone (Sidetalkin', anyone?). These are problems which can be fixed with a hardware redesign.

    --
    "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
  10. nice by focitrixilous+P · · Score: 4, Insightful

    Good to see the phantom is a real company after all. but...
    a 2.5GHz AMD processor, 256MB RAM and a 40GB HDD. and It comes free only if customers sign up for a two-year subscription - it costs $199 without a subscription.
    That's a lot of system for $199. How long until it gets hacked and turned into a l33t gaming box. I can't imagine making a profit on the system with a price scheme like that, so watch for Phantom related DMCA lawsuits about a month after launch. If it can be done on an Xbox, which was nice at 300, it will be done twice as fast on this 200 dollar system. Also, a few of these will most likely end up at garage sales for 20 bucks once the suburban kids want the next gamer-toy, which is a nice price for just the RAM.

    --
    SAILING MISHAP
  11. Re:E3 - Grand Theft Auto - San Andreas by rhuntley12 · · Score: 2, Insightful

    Don't want people to realize they are buying the same thing they bought with Vice City. Regular GTA3 with some new looks and tunes.

  12. Re:E3 - Grand Theft Auto - San Andreas by Anonymous Coward · · Score: 1, Insightful

    But it's not like people disliked Vice City after playing GTA3. Yes, interaction with the environment is pretty similar (running, jumping, carjacking). And sure, random acts of violence were more satisfying in the sequel.. but there was a whole new story to experience and - perhaps more importantly - a whole new city to explore.

  13. E3 is not only about the big 3 by LordZardoz · · Score: 2, Insightful

    Its also about the smaller, low profile suprises.

    While the big games were crowded, E3 is also the place where you can get early word of mouth about your game in the most darwinian envronment.

    I was at the show, and saw a handfull of suprises that caught my attention. As an example, Pariah (on the PC, and developed by Digital Extreemes Toronto) and Odama (Game cube RTS Pinball) were both very well spoken of by everyone who played them that I spoke to. Also, chronicles of Riddick is getting alot of good word of mouth.

    While E3 may get alot of upfront coverage from the big 3, the show lasts for 3 days, and you have plenty of time to see everything. And the lower profile games are less crowded then the big ones.

    While the top 4 games on a top 10 lists will likely be no brainers (Half life 2, Doom 3, Metroid Echos), E3 is where the gaming media figures out what the other 6 games on that top 10 list will be.

    Its also where developers get a chance to get their eyes and their hands on the competition, and can figure out if their game is able to compete. Its better to see and implement a good idea from a competitor that you saw at E3 then it is to discover a killer feature when your competition hits retail.

    While the press conferences may cover everything in advance for the public, the show is not for the public. Its for the game media, and the developers. Thats why you and the rest of the general public arent invited.

    END COMMUNICATION

  14. Re:The degeneration of E3 by Anonymous Coward · · Score: 1, Insightful

    don't you mean rape a male prisoner? or will this version not allow you to play as a female soldier